OpenSceneGraph  3.5.1
osgUtil::Tessellator Member List

This is the complete list of members for osgUtil::Tessellator, including all inherited members.

_boundaryOnlyosgUtil::Tessellatorprotected
_ContoursosgUtil::Tessellatorprotected
_coordDataosgUtil::Tessellatorprotected
_errorCodeosgUtil::Tessellatorprotected
_extraPrimitivesosgUtil::Tessellatorprotected
_indexosgUtil::Tessellatorprotected
_newVertexListosgUtil::Tessellatorprotected
_numberVertsosgUtil::Tessellatorprotected
_observerSetosg::Referencedmutableprotected
_primListosgUtil::Tessellatorprotected
_refCountosg::Referencedmutableprotected
_tobjosgUtil::Tessellatorprotected
_ttypeosgUtil::Tessellatorprotected
_wtypeosgUtil::Tessellatorprotected
addContour(GLenum mode, unsigned int first, unsigned int last, osg::Vec3Array *vertices)osgUtil::Tessellatorprotected
addContour(osg::PrimitiveSet *primitive, osg::Vec3Array *vertices)osgUtil::Tessellatorprotected
addObserver(Observer *observer) const osg::Referenced
addVertex(osg::Vec3 *vertex)osgUtil::Tessellator
begin(GLenum mode)osgUtil::Tessellatorprotected
beginCallback(GLenum which, void *userData)osgUtil::Tessellatorprotectedstatic
beginContour()osgUtil::Tessellator
beginTessellation()osgUtil::Tessellatorvirtual
collectTessellation(osg::Geometry &cxgeom, unsigned int originalIndex)osgUtil::Tessellatorprotected
combine(osg::Vec3 *vertex, void *vertex_data[4], GLfloat weight[4])osgUtil::Tessellatorprotected
combineCallback(GLdouble coords[3], void *vertex_data[4], GLfloat weight[4], void **outData, void *useData)osgUtil::Tessellatorprotectedstatic
deleteUsingDeleteHandler() const osg::Referencedprotected
end()osgUtil::Tessellatorprotected
endCallback(void *userData)osgUtil::Tessellatorprotectedstatic
endContour()osgUtil::Tessellator
endTessellation()osgUtil::Tessellator
error(GLenum errorCode)osgUtil::Tessellatorprotected
errorCallback(GLenum errorCode, void *userData)osgUtil::Tessellatorprotectedstatic
getBoundaryOnly()osgUtil::Tessellatorinline
getContours()osgUtil::Tessellatorinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getPrimList()osgUtil::Tessellatorinline
getRefMutex() const osg::Referencedinline
getTessellationType()osgUtil::Tessellatorinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getWindingType()osgUtil::Tessellatorinline
handleNewVertices(osg::Geometry &geom, VertexPtrToIndexMap &vertexPtrToIndexMap)osgUtil::Tessellatorprotected
NewVertexList typedefosgUtil::Tessellatorprotected
operator=(const Referenced &)osg::Referencedinline
PrimList typedefosgUtil::Tessellator
reduceArray(osg::Array *cold, const unsigned int nnu)osgUtil::Tessellatorprotected
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()osgUtil::Tessellator
retessellatePolygons(osg::Geometry &cxgeom)osgUtil::Tessellator
setBoundaryOnly(const bool tt)osgUtil::Tessellatorinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setTessellationNormal(const osg::Vec3 norm)osgUtil::Tessellatorinline
setTessellationType(const TessellationType tt)osgUtil::Tessellatorinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
setWindingType(const WindingType wt)osgUtil::Tessellatorinline
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
TESS_TYPE_DRAWABLE enum valueosgUtil::Tessellator
TESS_TYPE_GEOMETRY enum valueosgUtil::Tessellator
TESS_TYPE_POLYGONS enum valueosgUtil::Tessellator
TESS_WINDING_ABS_GEQ_TWO enum valueosgUtil::Tessellator
TESS_WINDING_NEGATIVE enum valueosgUtil::Tessellator
TESS_WINDING_NONZERO enum valueosgUtil::Tessellator
TESS_WINDING_ODD enum valueosgUtil::Tessellator
TESS_WINDING_POSITIVE enum valueosgUtil::Tessellator
TessellationType enum nameosgUtil::Tessellator
Tessellator()osgUtil::Tessellator
tessNormalosgUtil::Tessellatorprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
Vec3dList typedefosgUtil::Tessellatorprotected
vertex(osg::Vec3 *vertex)osgUtil::Tessellatorprotected
vertexCallback(GLvoid *data, void *userData)osgUtil::Tessellatorprotectedstatic
VertexPtrToIndexMap typedefosgUtil::Tessellatorprotected
WindingType enum nameosgUtil::Tessellator
~Referenced()osg::Referencedprotectedvirtual
~Tessellator()osgUtil::Tessellator

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