|
| CullingSet () |
|
| CullingSet (const CullingSet &cs) |
|
| CullingSet (const CullingSet &cs, const Matrix &matrix, const Vec4 &pixelSizeVector) |
|
CullingSet & | operator= (const CullingSet &cs) |
|
void | set (const CullingSet &cs) |
|
void | set (const CullingSet &cs, const Matrix &matrix, const Vec4 &pixelSizeVector) |
|
void | setCullingMask (Mask mask) |
|
Mask | getCullingMask () const |
|
void | setFrustum (Polytope &cv) |
|
Polytope & | getFrustum () |
|
const Polytope & | getFrustum () const |
|
void | addStateFrustum (StateSet *stateset, Polytope &polytope) |
|
void | getStateFrustumList (StateFrustumList &sfl) |
|
StateFrustumList & | getStateFrustumList () |
|
void | addOccluder (ShadowVolumeOccluder &cv) |
|
void | setPixelSizeVector (const Vec4 &v) |
|
Vec4 & | getPixelSizeVector () |
|
const Vec4 & | getPixelSizeVector () const |
|
void | setSmallFeatureCullingPixelSize (float value) |
| Threshold at which small features are culled. More...
|
|
float & | getSmallFeatureCullingPixelSize () |
|
float | getSmallFeatureCullingPixelSize () const |
|
float | pixelSize (const Vec3 &v, float radius) const |
| Compute the pixel of an object at position v, with specified radius. More...
|
|
float | pixelSize (const BoundingSphere &bs) const |
| Compute the pixel of a bounding sphere. More...
|
|
float | clampedPixelSize (const Vec3 &v, float radius) const |
| Compute the pixel of an object at position v, with specified radius. More...
|
|
float | clampedPixelSize (const BoundingSphere &bs) const |
| Compute the pixel of a bounding sphere. More...
|
|
bool | isCulled (const std::vector< Vec3 > &vertices) |
|
bool | isCulled (const BoundingBox &bb) |
|
bool | isCulled (const BoundingSphere &bs) |
|
void | pushCurrentMask () |
|
void | popCurrentMask () |
|
void | resetCullingMask () |
|
void | disableAndPushOccludersCurrentMask (NodePath &nodePath) |
|
void | popOccludersCurrentMask (NodePath &nodePath) |
|
virtual | ~CullingSet () |
|
| Referenced () |
|
| Referenced (bool threadSafeRefUnref) |
|
| Referenced (const Referenced &) |
|
Referenced & | operator= (const Referenced &) |
|
virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
|
|
bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
|
|
OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
|
|
int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
|
int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
|
int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
|
int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
|
|
ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
|
|
ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
|
|
void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
|
|
void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
|
|
A CullingSet class which contains a frustum and a list of occluders.