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OpenSceneGraph
3.5.1
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Public Attributes | |
| osg::ref_ptr< osg::Camera > | _camera |
| osg::ref_ptr< osg::TexGen > | _texgen |
| osg::ref_ptr< osg::Texture2D > | _texture |
| osg::ref_ptr< osg::StateSet > | _stateset |
| unsigned int | _textureUnit |
| double | _split_far |
| osg::ref_ptr< osg::Camera > | _debug_camera |
| osg::ref_ptr< osg::Texture2D > | _debug_texture |
| osg::ref_ptr< osg::StateSet > | _debug_stateset |
| unsigned int | _debug_textureUnit |
| osg::Vec3d | _lightCameraSource |
| osg::Vec3d | _lightCameraTarget |
| osg::Vec3d | _frustumSplitCenter |
| osg::Vec3d | _lightDirection |
| double | _lightNear |
| double | _lightFar |
| osg::Matrix | _cameraView |
| osg::Matrix | _cameraProj |
| unsigned int | _splitID |
| unsigned int | _resolution |
| osg::Uniform * | _farDistanceSplit |
| osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_camera |
| osg::Matrix osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraProj |
| osg::Matrix osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraView |
| osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_camera |
| osg::ref_ptr<osg::StateSet> osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_stateset |
| osg::ref_ptr<osg::Texture2D> osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_texture |
| unsigned int osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_textureUnit |
| osg::Uniform* osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_farDistanceSplit |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_frustumSplitCenter |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraSource |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraTarget |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightDirection |
| double osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightFar |
| double osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightNear |
| unsigned int osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_resolution |
| double osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_split_far |
| unsigned int osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_splitID |
| osg::ref_ptr<osg::StateSet> osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_stateset |
| osg::ref_ptr<osg::TexGen> osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_texgen |
| osg::ref_ptr<osg::Texture2D> osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_texture |
| unsigned int osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture::_textureUnit |
| Generated at Wed Nov 11 2015 22:15:07 for the OpenSceneGraph by doxygen 1.8.10. |