OpenSceneGraph  3.5.1
Public Member Functions | Public Attributes | Protected Member Functions | List of all members
osg::Texture::TextureObject Class Reference
Inheritance diagram for osg::Texture::TextureObject:
Inheritance graph
[legend]

Public Member Functions

 TextureObject (Texture *texture, GLuint id, GLenum target)
 
 TextureObject (Texture *texture, GLuint id, const TextureProfile &profile)
 
 TextureObject (Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)
 
bool match (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)
 
void bind ()
 
GLenum id () const
 
GLenum target () const
 
unsigned int size () const
 
void setTexture (Texture *texture)
 
TexturegetTexture () const
 
void setTimeStamp (double timestamp)
 
double getTimeStamp () const
 
void setAllocated (bool allocated=true)
 
void setAllocated (GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)
 
bool isAllocated () const
 
bool isReusable () const
 
void release ()
 release TextureObject to the orphan list to be reused or deleted. More...
 
- Public Member Functions inherited from osg::GraphicsObject
 GraphicsObject ()
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Public Attributes

GLuint _id
 
TextureProfile _profile
 
TextureObjectSet_set
 
TextureObject_previous
 
TextureObject_next
 
Texture_texture
 
bool _allocated
 
unsigned int _frameLastUsed
 
double _timeStamp
 

Protected Member Functions

virtual ~TextureObject ()
 
- Protected Member Functions inherited from osg::GraphicsObject
virtual ~GraphicsObject ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Constructor & Destructor Documentation

osg::Texture::TextureObject::TextureObject ( Texture texture,
GLuint  id,
GLenum  target 
)
inline
osg::Texture::TextureObject::TextureObject ( Texture texture,
GLuint  id,
const TextureProfile profile 
)
inline
osg::Texture::TextureObject::TextureObject ( Texture texture,
GLuint  id,
GLenum  target,
GLint  numMipmapLevels,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border 
)
inline
virtual osg::Texture::TextureObject::~TextureObject ( )
protectedvirtual

Member Function Documentation

void osg::Texture::TextureObject::bind ( )
Texture* osg::Texture::TextureObject::getTexture ( ) const
inline
double osg::Texture::TextureObject::getTimeStamp ( ) const
inline
GLenum osg::Texture::TextureObject::id ( ) const
inline
bool osg::Texture::TextureObject::isAllocated ( ) const
inline
bool osg::Texture::TextureObject::isReusable ( ) const
inline
bool osg::Texture::TextureObject::match ( GLenum  target,
GLint  numMipmapLevels,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border 
)
inline
void osg::Texture::TextureObject::release ( )

release TextureObject to the orphan list to be reused or deleted.

void osg::Texture::TextureObject::setAllocated ( bool  allocated = true)
inline
void osg::Texture::TextureObject::setAllocated ( GLint  numMipmapLevels,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border 
)
void osg::Texture::TextureObject::setTexture ( Texture texture)
inline
void osg::Texture::TextureObject::setTimeStamp ( double  timestamp)
inline
unsigned int osg::Texture::TextureObject::size ( ) const
inline
GLenum osg::Texture::TextureObject::target ( ) const
inline

Member Data Documentation

bool osg::Texture::TextureObject::_allocated
unsigned int osg::Texture::TextureObject::_frameLastUsed
GLuint osg::Texture::TextureObject::_id
TextureObject* osg::Texture::TextureObject::_next
TextureObject* osg::Texture::TextureObject::_previous
TextureProfile osg::Texture::TextureObject::_profile
TextureObjectSet* osg::Texture::TextureObject::_set
Texture* osg::Texture::TextureObject::_texture
double osg::Texture::TextureObject::_timeStamp

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:14:44 for the OpenSceneGraph by doxygen 1.8.10.