OpenSceneGraph  3.5.1
Classes | Namespaces | Macros
EventHandler File Reference
#include <vector>
#include <osg/Drawable>
#include <osg/ApplicationUsage>
#include <osgGA/Export>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>


class  osgGA::EventHandler
 EventHandler is base class for adding handling of events, either as node event callback, drawable event callback or an event handler attached directly to the view(er) More...


 The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems.



Macro Definition Documentation


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