OpenSceneGraph  3.5.1
Classes | Namespaces | Macros
GUIEventAdapter File Reference
#include <osg/Object>
#include <osg/Matrix>
#include <osg/GraphicsContext>
#include <osgGA/Event>

Classes

struct  osgGA::PointerData
 
class  osgGA::GUIEventAdapter
 Event class for storing Keyboard, mouse and window events. More...
 
class  osgGA::GUIEventAdapter::TouchData
 
struct  osgGA::GUIEventAdapter::TouchData::TouchPoint
 
struct  osgGA::GUIEventAdapter::Scrolling
 
struct  osgGA::GUIEventAdapter::TabletPen
 

Namespaces

 osgGA
 The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems.
 

Macros

#define OSGGA_GUIEVENTADAPTER   1
 

Macro Definition Documentation

#define OSGGA_GUIEVENTADAPTER   1

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