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OpenSceneGraph
3.5.1
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#include <osgParticle/Export>#include <osgParticle/Particle>#include <vector>#include <stack>#include <algorithm>#include <string>#include <osg/Object>#include <osg/Drawable>#include <osg/CopyOp>#include <osg/State>#include <osg/Vec3>#include <osg/BoundingBox>#include <OpenThreads/Mutex>#include <OpenThreads/ScopedLock>Classes | |
| class | osgParticle::ParticleSystem |
| The heart of this class library; its purpose is to hold a set of particles and manage particle creation, update, rendering and destruction. More... | |
Namespaces | |
| osgParticle | |
| The osgParticle library is a NodeKit that extends the core scene graph to support particle effects. | |
Macros | |
| #define | OSGPARTICLE_PARTICLESYSTEM 1 |
| #define OSGPARTICLE_PARTICLESYSTEM 1 |
| Generated at Wed Nov 11 2015 22:14:25 for the OpenSceneGraph by doxygen 1.8.10. |