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OpenSceneGraph
3.5.1
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#include <osg/Export>#include <osg/GLExtensions>#include <osg/StateSet>#include <osg/Matrix>#include <osg/Uniform>#include <osg/BufferObject>#include <osg/Observer>#include <osg/Timer>#include <osg/ShaderComposer>#include <osg/FrameStamp>#include <osg/DisplaySettings>#include <osg/Polytope>#include <osg/Viewport>#include <osg/GLBeginEndAdapter>#include <osg/ArrayDispatchers>#include <osg/GraphicsCostEstimator>#include <iosfwd>#include <vector>#include <map>#include <set>#include <string>Classes | |
| class | osg::VertexAttribAlias |
| class | osg::State |
| Encapsulates the current applied OpenGL modes, attributes and vertex arrays settings, implements lazy state updating and provides accessors for querying the current state. More... | |
| struct | osg::State::DynamicObjectRenderingCompletedCallback |
| struct | osg::State::ModeStack |
| struct | osg::State::AttributeStack |
| struct | osg::State::UniformStack |
| struct | osg::State::DefineStack |
| struct | osg::State::DefineMap |
| struct | osg::State::EnabledArrayPair |
Namespaces | |
| osg | |
| The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
| #define | OSG_STATE 1 |
| #define | GL_FOG_COORDINATE_ARRAY 0x8457 |
| #define | GL_SECONDARY_COLOR_ARRAY 0x845E |
| #define | OSG_GL_DEBUG(message) |
| macro for use with osg::StateAttribute::apply methods for detecting and reporting OpenGL error messages. More... | |
| #define GL_FOG_COORDINATE_ARRAY 0x8457 |
| #define GL_SECONDARY_COLOR_ARRAY 0x845E |
| #define OSG_GL_DEBUG | ( | message | ) |
macro for use with osg::StateAttribute::apply methods for detecting and reporting OpenGL error messages.
| #define OSG_STATE 1 |
| Generated at Wed Nov 11 2015 22:14:23 for the OpenSceneGraph by doxygen 1.8.10. |