OpenSceneGraph
3.5.1
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Public Member Functions | |
GraphicsObjectManager (const std::string &name, unsigned int contextID) | |
unsigned int | getContextID () const |
virtual void | newFrame (osg::FrameStamp *fs) |
Signal that a new frame has started. More... | |
virtual void | resetStats () |
virtual void | reportStats (std::ostream &out) |
virtual void | recomputeStats (std::ostream &out) const |
virtual void | flushDeletedGLObjects (double currentTime, double &availableTime)=0 |
Flush all deleted OpenGL objects within the specified availableTime. More... | |
virtual void | flushAllDeletedGLObjects ()=0 |
Flush all deleted OpenGL objects. More... | |
virtual void | deleteAllGLObjects ()=0 |
Do a GL delete all OpenGL objects. More... | |
virtual void | discardAllGLObjects ()=0 |
Discard all OpenGL objects. More... | |
Public Member Functions inherited from osg::Referenced | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). More... | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. More... | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. More... | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. More... | |
Protected Member Functions | |
virtual | ~GraphicsObjectManager () |
Protected Member Functions inherited from osg::Referenced | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
std::string | _name |
unsigned int | _contextID |
Protected Attributes inherited from osg::Referenced | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
Set whether reference counting should use a mutex for thread safe reference counting. More... | |
static bool | getThreadSafeReferenceCounting () |
Get whether reference counting is active. More... | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. More... | |
osg::GraphicsObjectManager::GraphicsObjectManager | ( | const std::string & | name, |
unsigned int | contextID | ||
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protectedvirtual |
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pure virtual |
Do a GL delete all OpenGL objects.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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pure virtual |
Discard all OpenGL objects.
Note, unlike deleteAllGLjects discard does not do any OpenGL calls so can be called from any thread, but as a consequence it also doesn't remove the associated OpenGL resource so discard should only be called when the associated graphics context is being/has been closed.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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pure virtual |
Flush all deleted OpenGL objects.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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pure virtual |
Flush all deleted OpenGL objects within the specified availableTime.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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inline |
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inlinevirtual |
Signal that a new frame has started.
Reimplemented in osg::TextureObjectManager, osg::GLBufferObjectManager, and osg::ContextData.
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inlinevirtual |
Reimplemented in osg::TextureObjectManager, and osg::ContextData.
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inlinevirtual |
Reimplemented in osg::TextureObjectManager, osg::GLBufferObjectManager, and osg::ContextData.
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inlinevirtual |
Reimplemented in osg::TextureObjectManager, osg::GLBufferObjectManager, and osg::ContextData.
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protected |
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protected |
Generated at Wed Nov 11 2015 22:14:35 for the OpenSceneGraph by doxygen 1.8.10. |