|
OpenSceneGraph
3.5.1
|

Public Member Functions | |
| GLObjectManager (const std::string &name, unsigned int contextID) | |
| virtual void | flushDeletedGLObjects (double currentTime, double &availableTime) |
| Flush all deleted OpenGL objects within the specified availableTime. More... | |
| virtual void | flushAllDeletedGLObjects () |
| Flush all deleted OpenGL objects. More... | |
| virtual void | deleteAllGLObjects () |
| Do a GL delete all OpenGL objects. More... | |
| virtual void | discardAllGLObjects () |
| Discard all OpenGL objects. More... | |
| virtual void | sheduleGLObjectForDeletion (GLuint globj) |
| schedule a GL object for deletion by the graphics thread. More... | |
| virtual GLuint | createGLObject () |
| implementation of the actual creation of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls. More... | |
| virtual void | deleteGLObject (GLuint globj)=0 |
| implementation of the actual deletion of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls. More... | |
Public Member Functions inherited from osg::GraphicsObjectManager | |
| GraphicsObjectManager (const std::string &name, unsigned int contextID) | |
| unsigned int | getContextID () const |
| virtual void | newFrame (osg::FrameStamp *fs) |
| Signal that a new frame has started. More... | |
| virtual void | resetStats () |
| virtual void | reportStats (std::ostream &out) |
| virtual void | recomputeStats (std::ostream &out) const |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Protected Types | |
| typedef std::list< GLuint > | GLObjectHandleList |
Protected Member Functions | |
| virtual | ~GLObjectManager () |
Protected Member Functions inherited from osg::GraphicsObjectManager | |
| virtual | ~GraphicsObjectManager () |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| OpenThreads::Mutex | _mutex |
| GLObjectHandleList | _deleteGLObjectHandles |
Protected Attributes inherited from osg::GraphicsObjectManager | |
| std::string | _name |
| unsigned int | _contextID |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More... | |
| static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
|
protected |
| osg::GLObjectManager::GLObjectManager | ( | const std::string & | name, |
| unsigned int | contextID | ||
| ) |
|
protectedvirtual |
|
virtual |
implementation of the actual creation of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls.
|
virtual |
Do a GL delete all OpenGL objects.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implements osg::GraphicsObjectManager.
|
pure virtual |
implementation of the actual deletion of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls.
Implemented in osg::GLFrameBufferObjectManager, and osg::GLRenderBufferManager.
|
virtual |
Discard all OpenGL objects.
Note, unlike deleteAllGLjects discard does not do any OpenGL calls so can be called from any thread, but as a consequence it also doesn't remove the associated OpenGL resource so discard should only be called when the associated graphics context is being/has been closed.
Implements osg::GraphicsObjectManager.
|
virtual |
Flush all deleted OpenGL objects.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implements osg::GraphicsObjectManager.
|
virtual |
Flush all deleted OpenGL objects within the specified availableTime.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implements osg::GraphicsObjectManager.
|
virtual |
schedule a GL object for deletion by the graphics thread.
|
protected |
|
protected |
| Generated at Wed Nov 11 2015 22:14:34 for the OpenSceneGraph by doxygen 1.8.10. |