OpenSceneGraph
3.5.1
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This class manage format for hardware skinning. More...
Classes | |
struct | IndexWeightEntry |
Public Types | |
typedef osg::Matrix | MatrixType |
typedef osgAnimation::Bone | BoneType |
typedef std::vector< osg::ref_ptr< osg::Vec4Array > > | BoneWeightAttribList |
typedef std::vector< osg::ref_ptr< BoneType > > | BonePalette |
typedef std::vector< osg::Matrix > | MatrixPalette |
typedef std::vector< std::vector< IndexWeightEntry > > | VertexIndexWeightList |
Public Member Functions | |
RigTransformHardware () | |
osg::Vec4Array * | getVertexAttrib (int index) |
int | getNumVertexAttrib () |
osg::Uniform * | getMatrixPaletteUniform () |
void | computeMatrixPaletteUniform (const osg::Matrix &transformFromSkeletonToGeometry, const osg::Matrix &invTransformFromSkeletonToGeometry) |
int | getNumBonesPerVertex () const |
int | getNumVertexes () const |
bool | createPalette (int nbVertexes, BoneMap boneMap, const VertexInfluenceSet::VertexIndexToBoneWeightMap &vertexIndexToBoneWeightMap) |
virtual void | operator() (RigGeometry &) |
void | setShader (osg::Shader *) |
Public Member Functions inherited from osgAnimation::RigTransform | |
RigTransform () | |
virtual | ~RigTransform () |
Public Member Functions inherited from osg::Referenced | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). More... | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. More... | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. More... | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. More... | |
Protected Member Functions | |
bool | init (RigGeometry &) |
BoneWeightAttribList | createVertexAttribList () |
osg::Uniform * | createVertexUniform () |
Protected Member Functions inherited from osg::Referenced | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
int | _bonesPerVertex |
int | _nbVertexes |
VertexIndexWeightList | _vertexIndexMatrixWeightList |
BonePalette | _bonePalette |
BoneWeightAttribList | _boneWeightAttribArrays |
osg::ref_ptr< osg::Uniform > | _uniformMatrixPalette |
osg::ref_ptr< osg::Shader > | _shader |
bool | _needInit |
Protected Attributes inherited from osg::Referenced | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
Set whether reference counting should use a mutex for thread safe reference counting. More... | |
static bool | getThreadSafeReferenceCounting () |
Get whether reference counting is active. More... | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. More... | |
This class manage format for hardware skinning.
typedef std::vector<osg::ref_ptr<BoneType> > osgAnimation::RigTransformHardware::BonePalette |
typedef std::vector<osg::ref_ptr<osg::Vec4Array> > osgAnimation::RigTransformHardware::BoneWeightAttribList |
typedef std::vector<osg::Matrix> osgAnimation::RigTransformHardware::MatrixPalette |
typedef std::vector<std::vector<IndexWeightEntry> > osgAnimation::RigTransformHardware::VertexIndexWeightList |
osgAnimation::RigTransformHardware::RigTransformHardware | ( | ) |
void osgAnimation::RigTransformHardware::computeMatrixPaletteUniform | ( | const osg::Matrix & | transformFromSkeletonToGeometry, |
const osg::Matrix & | invTransformFromSkeletonToGeometry | ||
) |
bool osgAnimation::RigTransformHardware::createPalette | ( | int | nbVertexes, |
BoneMap | boneMap, | ||
const VertexInfluenceSet::VertexIndexToBoneWeightMap & | vertexIndexToBoneWeightMap | ||
) |
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osg::Uniform* osgAnimation::RigTransformHardware::getMatrixPaletteUniform | ( | ) |
int osgAnimation::RigTransformHardware::getNumBonesPerVertex | ( | ) | const |
int osgAnimation::RigTransformHardware::getNumVertexAttrib | ( | ) |
int osgAnimation::RigTransformHardware::getNumVertexes | ( | ) | const |
osg::Vec4Array* osgAnimation::RigTransformHardware::getVertexAttrib | ( | int | index | ) |
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Reimplemented from osgAnimation::RigTransform.
void osgAnimation::RigTransformHardware::setShader | ( | osg::Shader * | ) |
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Generated at Wed Nov 11 2015 22:14:50 for the OpenSceneGraph by doxygen 1.8.10. |