OpenSceneGraph  3.5.1
Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osg::TransferFunction1D Class Reference

1D variant of TransferFunction. More...

Inheritance diagram for osg::TransferFunction1D:
Inheritance graph
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Public Types

typedef std::map< float, osg::Vec4ColorMap
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 TransferFunction1D ()
 
 TransferFunction1D (const TransferFunction1D &tf, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Object (osg, TransferFunction1D) float getMinimum() const
 Get the minimum transfer function value. More...
 
float getMaximum () const
 Get the maximum transfer function value. More...
 
void allocate (unsigned int numImageCells)
 allocate the osg::Image with specified dimension. More...
 
void clear (const osg::Vec4 &color=osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f))
 Clear the whole range to just represent a single color. More...
 
osg::Vec4 getPixelValue (unsigned int i) const
 Get pixel value from the image. More...
 
unsigned int getNumberImageCells () const
 Get the number of image cells that are assigned to the represent the transfer function when download to the GPU. More...
 
void setColor (float v, const osg::Vec4 &color, bool updateImage=true)
 Set the color for a specified transfer function value. More...
 
osg::Vec4 getColor (float v) const
 Get the color for a specified transfer function value, interpolating the value if no exact match is found. More...
 
void setColorMap (const ColorMap &vcm)
 set the color map and automatically update the image to make sure they are in sync. More...
 
ColorMapgetColorMap ()
 Get the color map that stores the mapping between the transfer function value and the colour it maps to. More...
 
const ColorMapgetColorMap () const
 Get the const color map that stores the mapping between the transfer function value and the colour it maps to. More...
 
void assign (const ColorMap &vcm)
 Assign a color map and automatically update the image to make sure they are in sync. More...
 
void updateImage ()
 Manually update the associate osg::Image to represent the colors assigned in the color map. More...
 
- Public Member Functions inherited from osg::TransferFunction
 TransferFunction ()
 
 TransferFunction (const TransferFunction &tf, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Object (osg, TransferFunction) osg
 Get the image that is used for passing the transfer function data to the GPU. More...
 
const osg::ImagegetImage () const
 Get the const image that is used for passing the transfer function data to the GPU. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
virtual ObjectcloneType () const =0
 Clone the type of an object, with Object* return type. More...
 
virtual Objectclone (const CopyOp &) const =0
 Clone an object, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 return the name of the object's library. More...
 
virtual const char * className () const =0
 return the name of the object's class type. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

void assignToImage (float lower_v, const osg::Vec4 &lower_c, float upper_v, const osg::Vec4 &upper_c)
 
- Protected Member Functions inherited from osg::TransferFunction
virtual ~TransferFunction ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

ColorMap _colorMap
 
- Protected Attributes inherited from osg::TransferFunction
osg::ref_ptr< osg::Image_image
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

1D variant of TransferFunction.

Member Typedef Documentation

typedef std::map<float, osg::Vec4> osg::TransferFunction1D::ColorMap

Constructor & Destructor Documentation

osg::TransferFunction1D::TransferFunction1D ( )
osg::TransferFunction1D::TransferFunction1D ( const TransferFunction1D tf,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

Member Function Documentation

void osg::TransferFunction1D::allocate ( unsigned int  numImageCells)

allocate the osg::Image with specified dimension.

The Image tracks the color map, and is used to represent the transfer function when download to GPU.

void osg::TransferFunction1D::assign ( const ColorMap vcm)

Assign a color map and automatically update the image to make sure they are in sync.

void osg::TransferFunction1D::assignToImage ( float  lower_v,
const osg::Vec4 lower_c,
float  upper_v,
const osg::Vec4 upper_c 
)
protected
void osg::TransferFunction1D::clear ( const osg::Vec4 color = osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f))

Clear the whole range to just represent a single color.

osg::Vec4 osg::TransferFunction1D::getColor ( float  v) const

Get the color for a specified transfer function value, interpolating the value if no exact match is found.

ColorMap& osg::TransferFunction1D::getColorMap ( )
inline

Get the color map that stores the mapping between the transfer function value and the colour it maps to.

const ColorMap& osg::TransferFunction1D::getColorMap ( ) const
inline

Get the const color map that stores the mapping between the transfer function value and the colour it maps to.

float osg::TransferFunction1D::getMaximum ( ) const
inline

Get the maximum transfer function value.

unsigned int osg::TransferFunction1D::getNumberImageCells ( ) const
inline

Get the number of image cells that are assigned to the represent the transfer function when download to the GPU.

osg::Vec4 osg::TransferFunction1D::getPixelValue ( unsigned int  i) const
inline

Get pixel value from the image.

osg::TransferFunction1D::META_Object ( osg  ,
TransferFunction1D   
) const
inline

Get the minimum transfer function value.

void osg::TransferFunction1D::setColor ( float  v,
const osg::Vec4 color,
bool  updateImage = true 
)

Set the color for a specified transfer function value.

updateImage defaults to true, and tells the setColor function to update the associate osg::Image that tracks the color map. Pass in false as the updateImage parameter if you are setting up many values at once to avoid recomputation of the image data, then once all setColor calls are made explicitly call updateImage() to bring the osg::Image back into sync with the color map.

void osg::TransferFunction1D::setColorMap ( const ColorMap vcm)
inline

set the color map and automatically update the image to make sure they are in sync.

void osg::TransferFunction1D::updateImage ( )

Manually update the associate osg::Image to represent the colors assigned in the color map.

Member Data Documentation

ColorMap osg::TransferFunction1D::_colorMap
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:14:46 for the OpenSceneGraph by doxygen 1.8.10.