OpenSceneGraph
3.5.1
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#include <osg/GLExtensions>
#include <osg/Object>
#include <osg/buffered_value>
#include <set>
#include <map>
Classes | |
class | osg::ShaderBinary |
Simple class for wrapping up the data used in OpenGL ES 2's glShaderBinary calls. More... | |
class | osg::Shader |
osg::Shader is an application-level abstraction of an OpenGL glShader. More... | |
class | osg::Shader::PerContextShader |
PerContextShader (PCS) is an OSG-internal encapsulation of glShader per-GL context. More... | |
struct | osg::Shader::ShaderObjects |
class | osg::ShaderComponent |
Namespaces | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
#define | OSG_SHADER 1 |
Typedefs | |
typedef std::set< std::string > | osg::ShaderDefines |
#define OSG_SHADER 1 |
Generated at Wed Nov 11 2015 22:14:22 for the OpenSceneGraph by doxygen 1.8.10. |