OpenSceneGraph  3.5.1
Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
osg::GLObjectManager Class Referenceabstract
Inheritance diagram for osg::GLObjectManager:
Inheritance graph
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Public Member Functions

 GLObjectManager (const std::string &name, unsigned int contextID)
 
virtual void flushDeletedGLObjects (double currentTime, double &availableTime)
 Flush all deleted OpenGL objects within the specified availableTime. More...
 
virtual void flushAllDeletedGLObjects ()
 Flush all deleted OpenGL objects. More...
 
virtual void deleteAllGLObjects ()
 Do a GL delete all OpenGL objects. More...
 
virtual void discardAllGLObjects ()
 Discard all OpenGL objects. More...
 
virtual void sheduleGLObjectForDeletion (GLuint globj)
 schedule a GL object for deletion by the graphics thread. More...
 
virtual GLuint createGLObject ()
 implementation of the actual creation of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls. More...
 
virtual void deleteGLObject (GLuint globj)=0
 implementation of the actual deletion of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls. More...
 
- Public Member Functions inherited from osg::GraphicsObjectManager
 GraphicsObjectManager (const std::string &name, unsigned int contextID)
 
unsigned int getContextID () const
 
virtual void newFrame (osg::FrameStamp *fs)
 Signal that a new frame has started. More...
 
virtual void resetStats ()
 
virtual void reportStats (std::ostream &out)
 
virtual void recomputeStats (std::ostream &out) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Types

typedef std::list< GLuint > GLObjectHandleList
 

Protected Member Functions

virtual ~GLObjectManager ()
 
- Protected Member Functions inherited from osg::GraphicsObjectManager
virtual ~GraphicsObjectManager ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

OpenThreads::Mutex _mutex
 
GLObjectHandleList _deleteGLObjectHandles
 
- Protected Attributes inherited from osg::GraphicsObjectManager
std::string _name
 
unsigned int _contextID
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Member Typedef Documentation

typedef std::list<GLuint> osg::GLObjectManager::GLObjectHandleList
protected

Constructor & Destructor Documentation

osg::GLObjectManager::GLObjectManager ( const std::string &  name,
unsigned int  contextID 
)
virtual osg::GLObjectManager::~GLObjectManager ( )
protectedvirtual

Member Function Documentation

virtual GLuint osg::GLObjectManager::createGLObject ( )
virtual

implementation of the actual creation of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls.

virtual void osg::GLObjectManager::deleteAllGLObjects ( )
virtual

Do a GL delete all OpenGL objects.

Note, must be called from a thread which has current the graphics context associated with contextID.

Implements osg::GraphicsObjectManager.

virtual void osg::GLObjectManager::deleteGLObject ( GLuint  globj)
pure virtual

implementation of the actual deletion of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls.

Implemented in osg::GLFrameBufferObjectManager, and osg::GLRenderBufferManager.

virtual void osg::GLObjectManager::discardAllGLObjects ( )
virtual

Discard all OpenGL objects.

Note, unlike deleteAllGLjects discard does not do any OpenGL calls so can be called from any thread, but as a consequence it also doesn't remove the associated OpenGL resource so discard should only be called when the associated graphics context is being/has been closed.

Implements osg::GraphicsObjectManager.

virtual void osg::GLObjectManager::flushAllDeletedGLObjects ( )
virtual

Flush all deleted OpenGL objects.

Note, must be called from a thread which has current the graphics context associated with contextID.

Implements osg::GraphicsObjectManager.

virtual void osg::GLObjectManager::flushDeletedGLObjects ( double  currentTime,
double &  availableTime 
)
virtual

Flush all deleted OpenGL objects within the specified availableTime.

Note, must be called from a thread which has current the graphics context associated with contextID.

Implements osg::GraphicsObjectManager.

virtual void osg::GLObjectManager::sheduleGLObjectForDeletion ( GLuint  globj)
virtual

schedule a GL object for deletion by the graphics thread.

Member Data Documentation

GLObjectHandleList osg::GLObjectManager::_deleteGLObjectHandles
protected
OpenThreads::Mutex osg::GLObjectManager::_mutex
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:14:34 for the OpenSceneGraph by doxygen 1.8.10.