Simple resolution structure used by WindowingSystemInterface to get and set screen resolution.
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Simple resolution structure used by WindowingSystemInterface to get and set screen resolution.
Note the '0' value stands for 'unset'.
osg::GraphicsContext::ScreenSettings::ScreenSettings |
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osg::GraphicsContext::ScreenSettings::ScreenSettings |
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int |
width, |
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int |
height, |
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double |
refreshRate = 0 , |
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unsigned int |
colorDepth = 0 |
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unsigned int osg::GraphicsContext::ScreenSettings::colorDepth |
RGB(A) color buffer depth.
int osg::GraphicsContext::ScreenSettings::height |
double osg::GraphicsContext::ScreenSettings::refreshRate |
Screen refresh rate, in Hz.
int osg::GraphicsContext::ScreenSettings::width |
The documentation for this struct was generated from the following file: