|
OpenSceneGraph
3.5.1
|
#include <osg/GLExtensions>#include <osg/Object>#include <osg/buffered_value>#include <set>#include <map>Classes | |
| class | osg::ShaderBinary |
| Simple class for wrapping up the data used in OpenGL ES 2's glShaderBinary calls. More... | |
| class | osg::Shader |
| osg::Shader is an application-level abstraction of an OpenGL glShader. More... | |
| class | osg::Shader::PerContextShader |
| PerContextShader (PCS) is an OSG-internal encapsulation of glShader per-GL context. More... | |
| struct | osg::Shader::ShaderObjects |
| class | osg::ShaderComponent |
Namespaces | |
| osg | |
| The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
| #define | OSG_SHADER 1 |
Typedefs | |
| typedef std::set< std::string > | osg::ShaderDefines |
| #define OSG_SHADER 1 |
| Generated at Wed Nov 11 2015 22:14:22 for the OpenSceneGraph by doxygen 1.8.10. |