|
| Camera () |
|
| Camera (const Camera &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
|
|
| META_Node (osg, Camera) |
|
virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
|
|
virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
|
|
void | setView (View *view) |
| Set the View that this Camera is part of. More...
|
|
View * | getView () |
| Get the View that this Camera is part of. More...
|
|
const View * | getView () const |
| Get the const View that this Camera is part of. More...
|
|
void | setStats (osg::Stats *stats) |
| Set the Stats object used to collect various frame related timing and scene graph stats. More...
|
|
osg::Stats * | getStats () |
| Get the Stats object. More...
|
|
const osg::Stats * | getStats () const |
| Get the const Stats object. More...
|
|
void | setAllowEventFocus (bool focus) |
| Set whether this camera allows events to be generated by the associated graphics window to be associated with this camera. More...
|
|
bool | getAllowEventFocus () const |
| Get whether this camera allows events to be generated by the associated graphics window to be associated with this camera. More...
|
|
void | setDisplaySettings (osg::DisplaySettings *ds) |
| Set the DisplaySettings object associated with this view. More...
|
|
osg::DisplaySettings * | getDisplaySettings () |
| Get the DisplaySettings object associated with this view. More...
|
|
const osg::DisplaySettings * | getDisplaySettings () const |
| Get the const DisplaySettings object associated with this view. More...
|
|
void | setClearMask (GLbitfield mask) |
| Set the clear mask used in glClear(). More...
|
|
GLbitfield | getClearMask () const |
| Get the clear mask. More...
|
|
void | setClearColor (const osg::Vec4 &color) |
| Set the clear color used in glClearColor(). More...
|
|
const osg::Vec4 & | getClearColor () const |
| Get the clear color. More...
|
|
void | setClearAccum (const osg::Vec4 &color) |
| Set the clear accum used in glClearAccum(). More...
|
|
const osg::Vec4 & | getClearAccum () const |
| Get the clear accum value. More...
|
|
void | setClearDepth (double depth) |
| Set the clear depth used in glClearDepth(). More...
|
|
double | getClearDepth () const |
| Get the clear depth value. More...
|
|
void | setClearStencil (int stencil) |
| Set the clear stencil value used in glClearStencil(). More...
|
|
int | getClearStencil () const |
| Get the clear stencil value. More...
|
|
void | setColorMask (osg::ColorMask *colorMask) |
| Set the color mask of the camera to use specified osg::ColorMask. More...
|
|
void | setColorMask (bool red, bool green, bool blue, bool alpha) |
| Set the color mask of the camera to specified values. More...
|
|
const ColorMask * | getColorMask () const |
| Get the const ColorMask. More...
|
|
ColorMask * | getColorMask () |
| Get the ColorMask. More...
|
|
void | setViewport (osg::Viewport *viewport) |
| Set the viewport of the camera to use specified osg::Viewport. More...
|
|
void | setViewport (int x, int y, int width, int height) |
| Set the viewport of the camera to specified dimensions. More...
|
|
const Viewport * | getViewport () const |
| Get the const viewport. More...
|
|
Viewport * | getViewport () |
| Get the viewport. More...
|
|
void | setTransformOrder (TransformOrder order) |
| Set the transformation order for world-to-local and local-to-world transformation. More...
|
|
TransformOrder | getTransformOrder () const |
| Get the transformation order. More...
|
|
void | setProjectionResizePolicy (ProjectionResizePolicy policy) |
| Set the policy used to determine if and how the projection matrix should be adjusted on window resizes. More...
|
|
ProjectionResizePolicy | getProjectionResizePolicy () const |
| Get the policy used to determine if and how the projection matrix should be adjusted on window resizes. More...
|
|
void | setProjectionMatrix (const osg::Matrixf &matrix) |
| Set the projection matrix. More...
|
|
void | setProjectionMatrix (const osg::Matrixd &matrix) |
| Set the projection matrix. More...
|
|
void | setProjectionMatrixAsOrtho (double left, double right, double bottom, double top, double zNear, double zFar) |
| Set to an orthographic projection. More...
|
|
void | setProjectionMatrixAsOrtho2D (double left, double right, double bottom, double top) |
| Set to a 2D orthographic projection. More...
|
|
void | setProjectionMatrixAsFrustum (double left, double right, double bottom, double top, double zNear, double zFar) |
| Set to a perspective projection. More...
|
|
void | setProjectionMatrixAsPerspective (double fovy, double aspectRatio, double zNear, double zFar) |
| Create a symmetrical perspective projection, See OpenGL gluPerspective documentation for further details. More...
|
|
osg::Matrixd & | getProjectionMatrix () |
| Get the projection matrix. More...
|
|
const osg::Matrixd & | getProjectionMatrix () const |
| Get the const projection matrix. More...
|
|
bool | getProjectionMatrixAsOrtho (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const |
| Get the orthographic settings of the orthographic projection matrix. More...
|
|
bool | getProjectionMatrixAsFrustum (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const |
| Get the frustum setting of a perspective projection matrix. More...
|
|
bool | getProjectionMatrixAsPerspective (double &fovy, double &aspectRatio, double &zNear, double &zFar) const |
| Get the frustum setting of a symmetric perspective projection matrix. More...
|
|
void | setViewMatrix (const osg::Matrixf &matrix) |
| Set the view matrix. More...
|
|
void | setViewMatrix (const osg::Matrixd &matrix) |
| Set the view matrix. More...
|
|
osg::Matrixd & | getViewMatrix () |
| Get the view matrix. More...
|
|
const osg::Matrixd & | getViewMatrix () const |
| Get the const view matrix. More...
|
|
void | setViewMatrixAsLookAt (const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up) |
| Set to the position and orientation of view matrix, using the same convention as gluLookAt. More...
|
|
void | getViewMatrixAsLookAt (osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up, double lookDistance=1.0) const |
| Get to the position and orientation of a modelview matrix, using the same convention as gluLookAt. More...
|
|
void | getViewMatrixAsLookAt (osg::Vec3f &eye, osg::Vec3f ¢er, osg::Vec3f &up, float lookDistance=1.0f) const |
| Get to the position and orientation of a modelview matrix, using the same convention as gluLookAt. More...
|
|
Matrixd | getInverseViewMatrix () const |
| Get the inverse view matrix. More...
|
|
void | setRenderOrder (RenderOrder order, int orderNum=0) |
| Set the rendering order of this camera's subgraph relative to any camera that this subgraph is nested within. More...
|
|
RenderOrder | getRenderOrder () const |
| Get the rendering order of this camera's subgraph relative to any camera that this subgraph is nested within. More...
|
|
int | getRenderOrderNum () const |
| Get the rendering order number of this camera relative to any sibling cameras in this subgraph. More...
|
|
bool | isRenderToTextureCamera () const |
| Return true if this Camera is set up as a render to texture camera, i.e. More...
|
|
void | setRenderTargetImplementation (RenderTargetImplementation impl) |
| Set the render target. More...
|
|
void | setRenderTargetImplementation (RenderTargetImplementation impl, RenderTargetImplementation fallback) |
| Set the render target and fall-back that's used if the former isn't available. More...
|
|
RenderTargetImplementation | getRenderTargetImplementation () const |
| Get the render target. More...
|
|
RenderTargetImplementation | getRenderTargetFallback () const |
| Get the render target fallback. More...
|
|
void | setDrawBuffer (GLenum buffer) |
| Set the draw buffer used at the start of each frame draw. More...
|
|
GLenum | getDrawBuffer () const |
| Get the draw buffer used at the start of each frame draw. More...
|
|
void | setReadBuffer (GLenum buffer) |
| Set the read buffer for any required copy operations to use. More...
|
|
GLenum | getReadBuffer () const |
| Get the read buffer for any required copy operations to use. More...
|
|
void | attach (BufferComponent buffer, GLenum internalFormat) |
| Attach a buffer with specified OpenGL internal format. More...
|
|
void | attach (BufferComponent buffer, osg::Texture *texture, unsigned int level=0, unsigned int face=0, bool mipMapGeneration=false, unsigned int multisampleSamples=0, unsigned int multisampleColorSamples=0) |
| Attach a Texture to specified buffer component. More...
|
|
void | attach (BufferComponent buffer, osg::Image *image, unsigned int multisampleSamples=0, unsigned int multisampleColorSamples=0) |
| Attach a Image to specified buffer component. More...
|
|
void | detach (BufferComponent buffer) |
| Detach specified buffer component. More...
|
|
BufferAttachmentMap & | getBufferAttachmentMap () |
| Get the BufferAttachmentMap, used to configure frame buffer objects, pbuffers and texture reads. More...
|
|
const BufferAttachmentMap & | getBufferAttachmentMap () const |
| Get the const BufferAttachmentMap, used to configure frame buffer objects, pbuffers and texture reads. More...
|
|
void | dirtyAttachmentMap () |
| Increment the _attachementMapModifiedCount so that the rendering backend will know that it needs to be updated to handle any new settings (such as format change/resizes.). More...
|
|
void | setAttachmentMapModifiedCount (unsigned int v) |
| Set the AttachmentMapModifiedCount to a specific value. More...
|
|
unsigned int | getAttachmentMapModifiedCount () const |
| Get the AttachmentMapModifiedCount. More...
|
|
void | resizeAttachments (int width, int height) |
| Resize the image and textures in the AttachementMap. More...
|
|
void | resize (int width, int height, int resizeMask=RESIZE_DEFAULT) |
| Resize, to the specified width and height, the viewport, attachments and projection matrix according to the resizeMask provided. More...
|
|
void | setImplicitBufferAttachmentMask (ImplicitBufferAttachmentMask renderMask=DisplaySettings::DEFAULT_IMPLICIT_BUFFER_ATTACHMENT, ImplicitBufferAttachmentMask resolveMask=DisplaySettings::DEFAULT_IMPLICIT_BUFFER_ATTACHMENT) |
|
void | setImplicitBufferAttachmentRenderMask (ImplicitBufferAttachmentMask implicitBufferAttachmentRenderMask) |
|
void | setImplicitBufferAttachmentResolveMask (ImplicitBufferAttachmentMask implicitBufferAttachmentResolveMask) |
|
ImplicitBufferAttachmentMask | getImplicitBufferAttachmentRenderMask () const |
|
ImplicitBufferAttachmentMask | getImplicitBufferAttachmentRenderMask (bool effectiveMask) const |
| Get mask selecting implicit buffer attachments for Camera primary FBO if effectiveMask parameter is set, method follows USE_DISPLAY_SETTINGS_MASK dependence and returns effective mask if effectiveMask parameter is reset, method returns nominal mask set by the Camera. More...
|
|
ImplicitBufferAttachmentMask | getImplicitBufferAttachmentResolveMask () const |
|
ImplicitBufferAttachmentMask | getImplicitBufferAttachmentResolveMask (bool effectiveMask) const |
| Get mask selecting implicit buffer attachments for Camera secondary MULTISAMPLE FBO if effectiveMask parameter is set, method follows USE_DISPLAY_SETTINGS_MASK dependence and returns effective mask if effectiveMask parameter is reset, method returns nominal mask set by the Camera. More...
|
|
void | createCameraThread () |
| Create a operation thread for this camera. More...
|
|
void | setCameraThread (OperationThread *gt) |
| Assign a operation thread to the camera. More...
|
|
OperationThread * | getCameraThread () |
| Get the operation thread assigned to this camera. More...
|
|
const OperationThread * | getCameraThread () const |
| Get the const operation thread assigned to this camera. More...
|
|
void | setGraphicsContext (GraphicsContext *context) |
| Set the GraphicsContext that provides the mechansim for managing the OpenGL graphics context associated with this camera. More...
|
|
GraphicsContext * | getGraphicsContext () |
| Get the GraphicsContext. More...
|
|
const GraphicsContext * | getGraphicsContext () const |
| Get the const GraphicsContext. More...
|
|
void | setRenderer (osg::GraphicsOperation *rc) |
| Set the Rendering object that is used to implement rendering of the subgraph. More...
|
|
osg::GraphicsOperation * | getRenderer () |
| Get the Rendering object that is used to implement rendering of the subgraph. More...
|
|
const osg::GraphicsOperation * | getRenderer () const |
| Get the const Rendering object that is used to implement rendering of the subgraph. More...
|
|
void | setRenderingCache (osg::Object *rc) |
| Set the Rendering cache that is used for cached objects associated with rendering of subgraphs. More...
|
|
osg::Object * | getRenderingCache () |
| Get the Rendering cache that is used for cached objects associated with rendering of subgraphs. More...
|
|
const osg::Object * | getRenderingCache () const |
| Get the const Rendering cache that is used for cached objects associated with rendering of subgraphs. More...
|
|
void | setInitialDrawCallback (DrawCallback *cb) |
| Set the initial draw callback for custom operations to be done before the drawing of the camera's subgraph and pre render stages. More...
|
|
DrawCallback * | getInitialDrawCallback () |
| Get the initial draw callback. More...
|
|
const DrawCallback * | getInitialDrawCallback () const |
| Get the const initial draw callback. More...
|
|
void | setPreDrawCallback (DrawCallback *cb) |
| Set the pre draw callback for custom operations to be done before the drawing of the camera's subgraph but after any pre render stages have been completed. More...
|
|
DrawCallback * | getPreDrawCallback () |
| Get the pre draw callback. More...
|
|
const DrawCallback * | getPreDrawCallback () const |
| Get the const pre draw callback. More...
|
|
void | setPostDrawCallback (DrawCallback *cb) |
| Set the post draw callback for custom operations to be done after the drawing of the camera's subgraph but before the any post render stages have been completed. More...
|
|
DrawCallback * | getPostDrawCallback () |
| Get the post draw callback. More...
|
|
const DrawCallback * | getPostDrawCallback () const |
| Get the const post draw callback. More...
|
|
void | setFinalDrawCallback (DrawCallback *cb) |
| Set the final draw callback for custom operations to be done after the drawing of the camera's subgraph and all of the post render stages has been completed. More...
|
|
DrawCallback * | getFinalDrawCallback () |
| Get the final draw callback. More...
|
|
const DrawCallback * | getFinalDrawCallback () const |
| Get the const final draw callback. More...
|
|
OpenThreads::Mutex * | getDataChangeMutex () const |
|
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Resize any per context GLObject buffers to specified size. More...
|
|
virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
|
|
virtual bool | computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *) const |
| Transform method that must be defined to provide generic interface for scene graph traversals. More...
|
|
virtual bool | computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *) const |
| Transform method that must be defined to provide generic interface for scene graph traversals. More...
|
|
virtual void | inheritCullSettings (const CullSettings &settings, unsigned int inheritanceMask) |
| Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask. More...
|
|
| Transform () |
|
| Transform (const Transform &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
|
|
| META_Node (osg, Transform) |
|
virtual Transform * | asTransform () |
| Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
|
|
virtual const Transform * | asTransform () const |
| convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
|
|
virtual MatrixTransform * | asMatrixTransform () |
|
virtual const MatrixTransform * | asMatrixTransform () const |
|
virtual PositionAttitudeTransform * | asPositionAttitudeTransform () |
|
virtual const PositionAttitudeTransform * | asPositionAttitudeTransform () const |
|
void | setReferenceFrame (ReferenceFrame rf) |
| Set the transform's ReferenceFrame, either to be relative to its parent reference frame, or relative to an absolute coordinate frame. More...
|
|
ReferenceFrame | getReferenceFrame () const |
|
virtual BoundingSphere | computeBound () const |
| Overrides Group's computeBound. More...
|
|
| Group () |
|
| Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
|
|
| META_Node (osg, Group) |
|
virtual Group * | asGroup () |
| convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
|
|
virtual const Group * | asGroup () const |
| convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
|
|
virtual void | traverse (NodeVisitor &nv) |
| Traverse downwards : calls children's accept method with NodeVisitor. More...
|
|
virtual bool | addChild (Node *child) |
| Add Node to Group. More...
|
|
template<class T > |
bool | addChild (const ref_ptr< T > &child) |
|
virtual bool | insertChild (unsigned int index, Node *child) |
| Insert Node to Group at specific location. More...
|
|
template<class T > |
bool | insertChild (unsigned int index, const ref_ptr< T > &child) |
|
virtual bool | removeChild (Node *child) |
| Remove Node from Group. More...
|
|
template<class T > |
bool | removeChild (const ref_ptr< T > &child) |
|
bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
| Remove Node from Group. More...
|
|
virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
| Remove children from Group. More...
|
|
virtual bool | replaceChild (Node *origChild, Node *newChild) |
| Replace specified child Node with another Node. More...
|
|
template<class T , class R > |
bool | replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild) |
|
virtual unsigned int | getNumChildren () const |
| Return the number of children nodes. More...
|
|
virtual bool | setChild (unsigned int i, Node *node) |
| Set child node at position i. More...
|
|
Node * | getChild (unsigned int i) |
| Return child node at position i. More...
|
|
const Node * | getChild (unsigned int i) const |
| Return child node at position i. More...
|
|
bool | containsNode (const Node *node) const |
| Return true if node is contained within Group. More...
|
|
template<class T > |
bool | conatainsNode (const ref_ptr< T > &node) const |
|
unsigned int | getChildIndex (const Node *node) const |
| Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). More...
|
|
virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
|
|
| Node () |
| Construct a node. More...
|
|
| Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
|
|
virtual Object * | cloneType () const |
| clone an object of the same type as the node. More...
|
|
virtual Object * | clone (const CopyOp ©op) const |
| return a clone of a node, with Object* return type. More...
|
|
virtual bool | isSameKindAs (const Object *obj) const |
| return true if this and obj are of the same kind of object. More...
|
|
virtual const char * | libraryName () const |
| return the name of the node's library. More...
|
|
virtual const char * | className () const |
| return the name of the node's class type. More...
|
|
virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
|
|
virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
|
|
virtual Drawable * | asDrawable () |
| convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
|
|
virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
|
|
virtual Geometry * | asGeometry () |
| convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
|
|
virtual const Geometry * | asGeometry () const |
| convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
|
|
virtual Switch * | asSwitch () |
| Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
|
|
virtual const Switch * | asSwitch () const |
| convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
|
|
virtual Geode * | asGeode () |
| Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
|
|
virtual const Geode * | asGeode () const |
| convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
|
|
virtual osgTerrain::Terrain * | asTerrain () |
| Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
|
|
virtual const osgTerrain::Terrain * | asTerrain () const |
| convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
|
|
virtual void | accept (NodeVisitor &nv) |
| Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
|
|
virtual void | ascend (NodeVisitor &nv) |
| Traverse upwards : calls parents' accept method with NodeVisitor. More...
|
|
const ParentList & | getParents () const |
| Get the parent list of node. More...
|
|
ParentList | getParents () |
| Get the a copy of parent list of node. More...
|
|
Group * | getParent (unsigned int i) |
|
const Group * | getParent (unsigned int i) const |
| Get a single const parent of node. More...
|
|
unsigned int | getNumParents () const |
| Get the number of parents of node. More...
|
|
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
| Get the list of node paths parent paths. More...
|
|
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| Get the list of matrices that transform this node from local coordinates to world coordinates. More...
|
|
void | setUpdateCallback (Callback *nc) |
| Set update node callback, called during update traversal. More...
|
|
template<class T > |
void | setUpdateCallback (const ref_ptr< T > &nc) |
|
Callback * | getUpdateCallback () |
| Get update node callback, called during update traversal. More...
|
|
const Callback * | getUpdateCallback () const |
| Get const update node callback, called during update traversal. More...
|
|
void | addUpdateCallback (Callback *nc) |
| Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
|
|
template<class T > |
void | addUpdateCallback (const ref_ptr< T > &nc) |
|
void | removeUpdateCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
|
|
template<class T > |
void | removeUpdateCallback (const ref_ptr< T > &nc) |
|
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
| Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
|
|
void | setEventCallback (Callback *nc) |
| Set event node callback, called during event traversal. More...
|
|
template<class T > |
void | setEventCallback (const ref_ptr< T > &nc) |
|
Callback * | getEventCallback () |
| Get event node callback, called during event traversal. More...
|
|
const Callback * | getEventCallback () const |
| Get const event node callback, called during event traversal. More...
|
|
void | addEventCallback (Callback *nc) |
| Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
|
|
template<class T > |
void | addEventCallback (const ref_ptr< T > &nc) |
|
void | removeEventCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
|
|
template<class T > |
void | removeEventCallback (const ref_ptr< T > &nc) |
|
unsigned int | getNumChildrenRequiringEventTraversal () const |
| Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
|
|
void | setCullCallback (Callback *nc) |
| Set cull node callback, called during cull traversal. More...
|
|
template<class T > |
void | setCullCallback (const ref_ptr< T > &nc) |
|
Callback * | getCullCallback () |
| Get cull node callback, called during cull traversal. More...
|
|
const Callback * | getCullCallback () const |
| Get const cull node callback, called during cull traversal. More...
|
|
void | addCullCallback (Callback *nc) |
| Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
|
|
template<class T > |
void | addCullCallback (const ref_ptr< T > &nc) |
|
void | removeCullCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
|
|
template<class T > |
void | removeCullCallback (const ref_ptr< T > &nc) |
|
void | setCullingActive (bool active) |
| Set the view frustum/small feature culling of this node to be active or inactive. More...
|
|
bool | getCullingActive () const |
| Get the view frustum/small feature _cullingActive flag for this node. More...
|
|
unsigned int | getNumChildrenWithCullingDisabled () const |
| Get the number of Children of this node which have culling disabled. More...
|
|
bool | isCullingActive () const |
| Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
|
|
unsigned int | getNumChildrenWithOccluderNodes () const |
| Get the number of Children of this node which are or have OccluderNode's. More...
|
|
bool | containsOccluderNodes () const |
| return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
|
|
void | setNodeMask (NodeMask nm) |
| Set the node mask. More...
|
|
NodeMask | getNodeMask () const |
| Get the node Mask. More...
|
|
void | setStateSet (osg::StateSet *stateset) |
| Set the node's StateSet. More...
|
|
template<class T > |
void | setStateSet (const osg::ref_ptr< T > &stateset) |
|
osg::StateSet * | getOrCreateStateSet () |
| return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
|
|
osg::StateSet * | getStateSet () |
| Return the node's StateSet. More...
|
|
const osg::StateSet * | getStateSet () const |
| Return the node's const StateSet. More...
|
|
void | setDescriptions (const DescriptionList &descriptions) |
| Set the list of string descriptions. More...
|
|
DescriptionList & | getDescriptions () |
| Get the description list of the node. More...
|
|
const DescriptionList & | getDescriptions () const |
| Get the const description list of the const node. More...
|
|
const std::string & | getDescription (unsigned int i) const |
| Get a single const description of the const node. More...
|
|
std::string & | getDescription (unsigned int i) |
| Get a single description of the node. More...
|
|
unsigned int | getNumDescriptions () const |
| Get the number of descriptions of the node. More...
|
|
void | addDescription (const std::string &desc) |
| Add a description string to the node. More...
|
|
void | setInitialBound (const osg::BoundingSphere &bsphere) |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
|
|
const BoundingSphere & | getInitialBound () const |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
|
|
void | dirtyBound () |
| Mark this node's bounding sphere dirty. More...
|
|
const BoundingSphere & | getBound () const |
|
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
| Set the compute bound callback to override the default computeBound. More...
|
|
template<class T > |
void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
|
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
| Get the compute bound callback. More...
|
|
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
| Get the const compute bound callback. More...
|
|
| Object () |
| Construct an object. More...
|
|
| Object (bool threadSafeRefUnref) |
|
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
|
|
std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More...
|
|
virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
|
virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
|
virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
|
virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
|
virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
|
virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
|
virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
|
|
void | setName (const char *name) |
| Set the name of object using a C style string. More...
|
|
const std::string & | getName () const |
| Get the name of object. More...
|
|
void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
|
|
DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
|
|
virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
|
|
void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
|
|
template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
|
osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
|
|
const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
|
|
osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
|
|
virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
|
|
template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
|
virtual Referenced * | getUserData () |
| Get user data. More...
|
|
virtual const Referenced * | getUserData () const |
| Get const user data. More...
|
|
template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
|
|
template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
|
|
template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
|
|
| Referenced () |
|
| Referenced (bool threadSafeRefUnref) |
|
| Referenced (const Referenced &) |
|
Referenced & | operator= (const Referenced &) |
|
bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
|
|
OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
|
|
int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
|
int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
|
int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
|
int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
|
|
ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
|
|
ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
|
|
void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
|
|
void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
|
|
| CullSettings () |
|
| CullSettings (ArgumentParser &arguments) |
|
| CullSettings (const CullSettings &cs) |
|
virtual | ~CullSettings () |
|
CullSettings & | operator= (const CullSettings &settings) |
|
virtual void | setDefaults () |
|
void | setInheritanceMask (InheritanceMask mask) |
| Set the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object. More...
|
|
InheritanceMask | getInheritanceMask () const |
| Get the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object. More...
|
|
void | setCullSettings (const CullSettings &settings) |
| Set the local cull settings values from specified CullSettings object. More...
|
|
virtual void | inheritCullSettings (const CullSettings &settings) |
| Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask. More...
|
|
void | readEnvironmentalVariables () |
| read the environmental variables. More...
|
|
void | readCommandLine (ArgumentParser &arguments) |
| read the commandline arguments. More...
|
|
void | setInheritanceMaskActionOnAttributeSetting (InheritanceMaskActionOnAttributeSetting action) |
|
InheritanceMaskActionOnAttributeSetting | getInheritanceMaskActionOnAttributeSetting () const |
|
void | applyMaskAction (unsigned int maskBit) |
| Apply the action, specified by the InheritanceMaskActionOnAttributeSetting, to apply to the inheritance bit mask. More...
|
|
void | setImpostorsActive (bool active) |
| Switch the creation of Impostors on or off. More...
|
|
bool | getImpostorsActive () const |
| Get whether impostors are active or not. More...
|
|
void | setImpostorPixelErrorThreshold (float numPixels) |
| Set the impostor error threshold. More...
|
|
float | getImpostorPixelErrorThreshold () const |
| Get the impostor error threshold. More...
|
|
void | setDepthSortImpostorSprites (bool doDepthSort) |
| Set whether ImpostorSprite's should be placed in a depth sorted bin for rendering. More...
|
|
bool | getDepthSortImpostorSprites () const |
| Get whether ImpostorSprite's are depth sorted bin for rendering. More...
|
|
void | setNumberOfFrameToKeepImpostorSprites (int numFrames) |
| Set the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. More...
|
|
int | getNumberOfFrameToKeepImpostorSprites () const |
| Get the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. More...
|
|
void | setComputeNearFarMode (ComputeNearFarMode cnfm) |
|
ComputeNearFarMode | getComputeNearFarMode () const |
|
void | setNearFarRatio (double ratio) |
|
double | getNearFarRatio () const |
|
void | setCullingMode (CullingMode mode) |
| Set the culling mode for the CullVisitor to use. More...
|
|
CullingMode | getCullingMode () const |
| Returns the current CullingMode. More...
|
|
void | setCullMask (osg::Node::NodeMask nm) |
|
osg::Node::NodeMask | getCullMask () const |
|
void | setCullMaskLeft (osg::Node::NodeMask nm) |
|
osg::Node::NodeMask | getCullMaskLeft () const |
|
void | setCullMaskRight (osg::Node::NodeMask nm) |
|
osg::Node::NodeMask | getCullMaskRight () const |
|
void | setLODScale (float scale) |
| Set the LOD bias for the CullVisitor to use. More...
|
|
float | getLODScale () const |
| Get the LOD bias. More...
|
|
void | setSmallFeatureCullingPixelSize (float value) |
| Threshold at which small features are culled. More...
|
|
float | getSmallFeatureCullingPixelSize () const |
| Get the Small Feature Culling Pixel Size. More...
|
|
void | setClampProjectionMatrixCallback (ClampProjectionMatrixCallback *cpmc) |
| set the ClampProjectionMatrixCallback. More...
|
|
ClampProjectionMatrixCallback * | getClampProjectionMatrixCallback () |
| get the non const ClampProjectionMatrixCallback. More...
|
|
const ClampProjectionMatrixCallback * | getClampProjectionMatrixCallback () const |
| get the const ClampProjectionMatrixCallback. More...
|
|
void | write (std::ostream &out) |
| Write out internal settings of CullSettings. More...
|
|