osgShadow::OccluderGeometry::Edge::Edge |
( |
| ) |
|
|
inline |
osgShadow::OccluderGeometry::Edge::Edge |
( |
unsigned int |
p1, |
|
|
unsigned int |
p2 |
|
) |
| |
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inline |
bool osgShadow::OccluderGeometry::Edge::addTriangle |
( |
unsigned int |
tri | ) |
const |
|
inline |
bool osgShadow::OccluderGeometry::Edge::boundaryEdge |
( |
| ) |
const |
|
inline |
bool osgShadow::OccluderGeometry::Edge::operator< |
( |
const Edge & |
rhs | ) |
const |
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inline |
osg::Vec3 osgShadow::OccluderGeometry::Edge::_normal |
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mutable |
unsigned int osgShadow::OccluderGeometry::Edge::_p1 |
unsigned int osgShadow::OccluderGeometry::Edge::_p2 |
int osgShadow::OccluderGeometry::Edge::_t1 |
|
mutable |
int osgShadow::OccluderGeometry::Edge::_t2 |
|
mutable |
The documentation for this struct was generated from the following file: