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OpenSceneGraph
3.5.1
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#include <osg/Drawable>#include <osg/Array>#include <osg/PrimitiveSet>#include <osg/Polytope>#include <osgShadow/Export>Classes | |
| class | osgShadow::OccluderGeometry |
| OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More... | |
| struct | osgShadow::OccluderGeometry::Edge |
| class | osgShadow::ShadowVolumeGeometry |
Namespaces | |
| osgShadow | |
| The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. | |
Macros | |
| #define | OSGSHADOW_OCCLUDERGEOMETRY 1 |
| #define OSGSHADOW_OCCLUDERGEOMETRY 1 |
| Generated at Wed Nov 11 2015 22:14:25 for the OpenSceneGraph by doxygen 1.8.10. |