OpenSceneGraph  3.5.1
Classes | Public Types | Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
osgShadow::OccluderGeometry Class Reference

OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More...

Inheritance diagram for osgShadow::OccluderGeometry:
Inheritance graph
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Classes

struct  Edge
 

Public Types

typedef std::vector< osg::Vec3Vec3List
 
typedef std::vector< GLuint > UIntList
 
- Public Types inherited from osg::Drawable
enum  AttributeTypes {
  VERTICES = 0, WEIGHTS = 1, NORMALS = 2, COLORS = 3,
  SECONDARY_COLORS = 4, FOG_COORDS = 5, ATTRIBUTE_6 = 6, ATTRIBUTE_7 = 7,
  TEXTURE_COORDS = 8, TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
 
typedef unsigned int AttributeType
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 A vector of osg::Group pointers which is used to store the parent(s) of node. More...
 
typedef unsigned int NodeMask
 This is a set of bits (flags) that represent the Node. More...
 
typedef std::vector< std::string > DescriptionList
 A vector of std::string's which are used to describe the object. More...
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 OccluderGeometry ()
 
 OccluderGeometry (const OccluderGeometry &oc, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const
 clone an object of the same type as the node. More...
 
virtual Objectclone (const osg::CopyOp &copyop) const
 return a clone of a node, with Object* return type. More...
 
virtual bool isSameKindAs (const osg::Object *obj) const
 return true if this and obj are of the same kind of object. More...
 
virtual const char * libraryName () const
 return the name of the node's library. More...
 
virtual const char * className () const
 return the name of the node's class type. More...
 
void computeOccluderGeometry (osg::Node *subgraph, osg::Matrix *matrix=0, float sampleRatio=1.0f)
 Compute an occluder geometry containing all the geometry in specified subgraph. More...
 
void computeOccluderGeometry (osg::Drawable *drawable, osg::Matrix *matrix=0, float sampleRatio=1.0f)
 Compute an occluder geometry containing the geometry in specified drawable. More...
 
void computeShadowVolumeGeometry (const osg::Vec4 &lightpos, ShadowVolumeGeometry &svg) const
 Compute ShadowVolumeGeometry. More...
 
void setBoundingPolytope (const osg::Polytope &polytope)
 Set the bounding polytope of the OccluderGeometry. More...
 
osg::PolytopegetBoundingPolytope ()
 Get the bounding polytope of the OccluderGeometry. More...
 
const osg::PolytopegetBoundingPolytope () const
 Get the const bounding polytope of the OccluderGeometry. More...
 
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
 Render the occluder geometry. More...
 
virtual osg::BoundingBox computeBoundingBox () const
 Compute the bounding box around occluder geometry. More...
 
void processGeometry (osg::Drawable *drawable, osg::Matrix *matrix=0, float sampleRatio=1.0f)
 
- Public Member Functions inherited from osg::Drawable
 Drawable ()
 
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Drawable)
 
virtual DrawableasDrawable ()
 convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual const DrawableasDrawable () const
 convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 Get the list of matrices that transform this node from local coordinates to world coordinates. More...
 
void setInitialBound (const osg::BoundingBox &bbox)
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
const BoundingBoxgetInitialBound () const
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
const BoundingSpheregetBound () const
 
const BoundingBoxgetBoundingBox () const
 Get BoundingBox of Drawable. More...
 
virtual BoundingSphere computeBound () const
 Compute the bounding sphere around Drawables's geometry. More...
 
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
 Set the compute bound callback to override the default computeBound. More...
 
ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback ()
 Get the compute bound callback. More...
 
const ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback () const
 Get the const compute bound callback. More...
 
void setShape (Shape *shape)
 Set the Shape of the Drawable. More...
 
template<class T >
void setShape (const ref_ptr< T > &shape)
 
ShapegetShape ()
 Get the Shape of the Drawable. More...
 
const ShapegetShape () const
 Get the const Shape of the const Drawable. More...
 
void setSupportsDisplayList (bool flag)
 Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists. More...
 
bool getSupportsDisplayList () const
 Get whether display lists are supported for this drawable instance. More...
 
void setUseDisplayList (bool flag)
 When set to true, force the draw method to use OpenGL Display List for rendering. More...
 
bool getUseDisplayList () const
 Return whether OpenGL display lists are being used for rendering. More...
 
GLuint & getDisplayList (unsigned int contextID) const
 Return OpenGL display list for specified contextID. More...
 
virtual void setUseVertexBufferObjects (bool flag)
 When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering. More...
 
bool getUseVertexBufferObjects () const
 Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver. More...
 
virtual void dirtyDisplayList ()
 Force a recompile on next draw() of any OpenGL display list associated with this geoset. More...
 
virtual unsigned int getGLObjectSizeHint () const
 Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable. More...
 
void draw (RenderInfo &renderInfo) const
 Draw OpenGL primitives. More...
 
virtual void compileGLObjects (RenderInfo &renderInfo) const
 Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (State *state=0) const
 If State is non-zero, this function releases OpenGL objects for the specified graphics context. More...
 
virtual void setDrawCallback (DrawCallback *dc)
 Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object. More...
 
DrawCallbackgetDrawCallback ()
 Get the non const DrawCallback. More...
 
const DrawCallbackgetDrawCallback () const
 Get the const DrawCallback. More...
 
virtual bool supports (const AttributeFunctor &) const
 Return true if the Drawable subclass supports accept(AttributeFunctor&). More...
 
virtual void accept (AttributeFunctor &)
 accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. More...
 
virtual bool supports (const ConstAttributeFunctor &) const
 Return true if the Drawable subclass supports accept(ConstAttributeFunctor&). More...
 
virtual void accept (ConstAttributeFunctor &) const
 Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. More...
 
virtual bool supports (const PrimitiveFunctor &) const
 Return true if the Drawable subclass supports accept(PrimitiveFunctor&). More...
 
virtual void accept (PrimitiveFunctor &) const
 Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. More...
 
virtual bool supports (const PrimitiveIndexFunctor &) const
 Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&). More...
 
virtual void accept (PrimitiveIndexFunctor &) const
 Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has. More...
 
- Public Member Functions inherited from osg::Node
 Node ()
 Construct a node. More...
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual GeometryasGeometry ()
 convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual const GeometryasGeometry () const
 convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual GroupasGroup ()
 convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
 
virtual const GroupasGroup () const
 convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
 
virtual TransformasTransform ()
 Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual const TransformasTransform () const
 convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual CameraasCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual const CameraasCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual SwitchasSwitch ()
 Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual const SwitchasSwitch () const
 convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual GeodeasGeode ()
 Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual const GeodeasGeode () const
 convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual osgTerrain::TerrainasTerrain ()
 Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
 
virtual const osgTerrain::TerrainasTerrain () const
 convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
 
virtual void accept (NodeVisitor &nv)
 Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
 
virtual void ascend (NodeVisitor &nv)
 Traverse upwards : calls parents' accept method with NodeVisitor. More...
 
virtual void traverse (NodeVisitor &)
 Traverse downwards : calls children's accept method with NodeVisitor. More...
 
const ParentListgetParents () const
 Get the parent list of node. More...
 
ParentList getParents ()
 Get the a copy of parent list of node. More...
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 Get a single const parent of node. More...
 
unsigned int getNumParents () const
 Get the number of parents of node. More...
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 Get the list of node paths parent paths. More...
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 Get the list of matrices that transform this node from local coordinates to world coordinates. More...
 
void setUpdateCallback (Callback *nc)
 Set update node callback, called during update traversal. More...
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
CallbackgetUpdateCallback ()
 Get update node callback, called during update traversal. More...
 
const CallbackgetUpdateCallback () const
 Get const update node callback, called during update traversal. More...
 
void addUpdateCallback (Callback *nc)
 Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
 
void setEventCallback (Callback *nc)
 Set event node callback, called during event traversal. More...
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
CallbackgetEventCallback ()
 Get event node callback, called during event traversal. More...
 
const CallbackgetEventCallback () const
 Get const event node callback, called during event traversal. More...
 
void addEventCallback (Callback *nc)
 Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
 
void setCullCallback (Callback *nc)
 Set cull node callback, called during cull traversal. More...
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
CallbackgetCullCallback ()
 Get cull node callback, called during cull traversal. More...
 
const CallbackgetCullCallback () const
 Get const cull node callback, called during cull traversal. More...
 
void addCullCallback (Callback *nc)
 Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 Set the view frustum/small feature culling of this node to be active or inactive. More...
 
bool getCullingActive () const
 Get the view frustum/small feature _cullingActive flag for this node. More...
 
unsigned int getNumChildrenWithCullingDisabled () const
 Get the number of Children of this node which have culling disabled. More...
 
bool isCullingActive () const
 Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
 
unsigned int getNumChildrenWithOccluderNodes () const
 Get the number of Children of this node which are or have OccluderNode's. More...
 
bool containsOccluderNodes () const
 return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
 
void setNodeMask (NodeMask nm)
 Set the node mask. More...
 
NodeMask getNodeMask () const
 Get the node Mask. More...
 
void setStateSet (osg::StateSet *stateset)
 Set the node's StateSet. More...
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSetgetOrCreateStateSet ()
 return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
 
osg::StateSetgetStateSet ()
 Return the node's StateSet. More...
 
const osg::StateSetgetStateSet () const
 Return the node's const StateSet. More...
 
void setDescriptions (const DescriptionList &descriptions)
 Set the list of string descriptions. More...
 
DescriptionListgetDescriptions ()
 Get the description list of the node. More...
 
const DescriptionListgetDescriptions () const
 Get the const description list of the const node. More...
 
const std::string & getDescription (unsigned int i) const
 Get a single const description of the const node. More...
 
std::string & getDescription (unsigned int i)
 Get a single description of the node. More...
 
unsigned int getNumDescriptions () const
 Get the number of descriptions of the node. More...
 
void addDescription (const std::string &desc)
 Add a description string to the node. More...
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
const BoundingSpheregetInitialBound () const
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
void dirtyBound ()
 Mark this node's bounding sphere dirty. More...
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 Set the compute bound callback to override the default computeBound. More...
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 Get the compute bound callback. More...
 
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
 Get the const compute bound callback. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Types

typedef std::vector< EdgeEdgeList
 
- Protected Types inherited from osg::Drawable
typedef osg::buffered_value< GLuint > GLObjectList
 

Protected Member Functions

virtual ~OccluderGeometry ()
 
bool isLightPointSilhouetteEdge (const osg::Vec3 &lightpos, const Edge &edge) const
 
bool isLightDirectionSilhouetteEdge (const osg::Vec3 &lightdirection, const Edge &edge) const
 
void setUpInternalStructures ()
 
void removeDuplicateVertices ()
 
void removeNullTriangles ()
 
void computeNormals ()
 
void buildEdgeMaps ()
 
void computeLightDirectionSilhouetteEdges (const osg::Vec3 &lightdirection, UIntList &silhouetteIndices) const
 
void computeLightPositionSilhouetteEdges (const osg::Vec3 &lightpos, UIntList &silhouetteIndices) const
 
- Protected Member Functions inherited from osg::Drawable
Drawableoperator= (const Drawable &)
 
virtual ~Drawable ()
 
void setBound (const BoundingBox &bb) const
 set the bounding box . More...
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 Node destructor. More...
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::Polytope _boundingPolytope
 
Vec3List _vertices
 
Vec3List _normals
 
Vec3List _triangleNormals
 
UIntList _triangleIndices
 
EdgeList _edges
 
- Protected Attributes inherited from osg::Drawable
BoundingBox _initialBound
 
ref_ptr< ComputeBoundingBoxCallback_computeBoundCallback
 
BoundingBox _boundingBox
 
bool _boundingBoxComputed
 
ref_ptr< Shape_shape
 
bool _supportsDisplayList
 
bool _useDisplayList
 
bool _supportsVertexBufferObjects
 
bool _useVertexBufferObjects
 
GLObjectList _globjList
 
ref_ptr< UpdateCallback_drawableUpdateCallback
 
ref_ptr< EventCallback_drawableEventCallback
 
ref_ptr< CullCallback_drawableCullCallback
 
ref_ptr< DrawCallback_drawCallback
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
 Return a OpenGL display list handle a newly generated or reused from display list cache. More...
 
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
 Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID. More...
 
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
 Set the minimum number of display lists to retain in the deleted display list cache. More...
 
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
 Get the minimum number of display lists to retain in the deleted display list cache. More...
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows.

OccluderGeometry supports the computation of silhouette edges and shadow volume geometries, as well as use as geometry that one can rendering into a shadow map or end caps for the ZP+ algorithm. OccluderGeometry may be of the same resolution as an underlying geometry that it represents, or can be of lower resolution and combine manager separate geometries together into a single shadow casting object. OccluderGeometry may be attached as UserData to Nodes or to Drawables.

Member Typedef Documentation

typedef std::vector<Edge> osgShadow::OccluderGeometry::EdgeList
protected
typedef std::vector<GLuint> osgShadow::OccluderGeometry::UIntList

Constructor & Destructor Documentation

osgShadow::OccluderGeometry::OccluderGeometry ( )
osgShadow::OccluderGeometry::OccluderGeometry ( const OccluderGeometry oc,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
virtual osgShadow::OccluderGeometry::~OccluderGeometry ( )
inlineprotectedvirtual

Member Function Documentation

void osgShadow::OccluderGeometry::buildEdgeMaps ( )
protected
virtual const char* osgShadow::OccluderGeometry::className ( ) const
inlinevirtual

return the name of the node's class type.

Reimplemented from osg::Node.

virtual Object* osgShadow::OccluderGeometry::clone ( const osg::CopyOp copyop) const
inlinevirtual

return a clone of a node, with Object* return type.

Reimplemented from osg::Node.

virtual Object* osgShadow::OccluderGeometry::cloneType ( ) const
inlinevirtual

clone an object of the same type as the node.

Reimplemented from osg::Node.

virtual osg::BoundingBox osgShadow::OccluderGeometry::computeBoundingBox ( ) const
virtual

Compute the bounding box around occluder geometry.

Reimplemented from osg::Drawable.

void osgShadow::OccluderGeometry::computeLightDirectionSilhouetteEdges ( const osg::Vec3 lightdirection,
UIntList silhouetteIndices 
) const
protected
void osgShadow::OccluderGeometry::computeLightPositionSilhouetteEdges ( const osg::Vec3 lightpos,
UIntList silhouetteIndices 
) const
protected
void osgShadow::OccluderGeometry::computeNormals ( )
protected
void osgShadow::OccluderGeometry::computeOccluderGeometry ( osg::Node subgraph,
osg::Matrix matrix = 0,
float  sampleRatio = 1.0f 
)

Compute an occluder geometry containing all the geometry in specified subgraph.

void osgShadow::OccluderGeometry::computeOccluderGeometry ( osg::Drawable drawable,
osg::Matrix matrix = 0,
float  sampleRatio = 1.0f 
)

Compute an occluder geometry containing the geometry in specified drawable.

void osgShadow::OccluderGeometry::computeShadowVolumeGeometry ( const osg::Vec4 lightpos,
ShadowVolumeGeometry svg 
) const
virtual void osgShadow::OccluderGeometry::drawImplementation ( osg::RenderInfo renderInfo) const
virtual

Render the occluder geometry.

Reimplemented from osg::Drawable.

osg::Polytope& osgShadow::OccluderGeometry::getBoundingPolytope ( )
inline

Get the bounding polytope of the OccluderGeometry.

const osg::Polytope& osgShadow::OccluderGeometry::getBoundingPolytope ( ) const
inline

Get the const bounding polytope of the OccluderGeometry.

bool osgShadow::OccluderGeometry::isLightDirectionSilhouetteEdge ( const osg::Vec3 lightdirection,
const Edge edge 
) const
inlineprotected
bool osgShadow::OccluderGeometry::isLightPointSilhouetteEdge ( const osg::Vec3 lightpos,
const Edge edge 
) const
inlineprotected
virtual bool osgShadow::OccluderGeometry::isSameKindAs ( const osg::Object obj) const
inlinevirtual

return true if this and obj are of the same kind of object.

Reimplemented from osg::Node.

virtual const char* osgShadow::OccluderGeometry::libraryName ( ) const
inlinevirtual

return the name of the node's library.

Reimplemented from osg::Node.

void osgShadow::OccluderGeometry::processGeometry ( osg::Drawable drawable,
osg::Matrix matrix = 0,
float  sampleRatio = 1.0f 
)
void osgShadow::OccluderGeometry::removeDuplicateVertices ( )
protected
void osgShadow::OccluderGeometry::removeNullTriangles ( )
protected
void osgShadow::OccluderGeometry::setBoundingPolytope ( const osg::Polytope polytope)
inline

Set the bounding polytope of the OccluderGeometry.

void osgShadow::OccluderGeometry::setUpInternalStructures ( )
protected

Member Data Documentation

osg::Polytope osgShadow::OccluderGeometry::_boundingPolytope
protected
EdgeList osgShadow::OccluderGeometry::_edges
protected
Vec3List osgShadow::OccluderGeometry::_normals
protected
UIntList osgShadow::OccluderGeometry::_triangleIndices
protected
Vec3List osgShadow::OccluderGeometry::_triangleNormals
protected
Vec3List osgShadow::OccluderGeometry::_vertices
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:15:07 for the OpenSceneGraph by doxygen 1.8.10.