osgManipulator::PointerInfo::PointerInfo |
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osgManipulator::PointerInfo::PointerInfo |
( |
const PointerInfo & |
rhs | ) |
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inline |
void osgManipulator::PointerInfo::addIntersection |
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const osg::NodePath & |
nodePath, |
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const osg::Vec3d & |
intersectionPoint |
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) |
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inline |
bool osgManipulator::PointerInfo::completed |
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const |
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inline |
bool osgManipulator::PointerInfo::contains |
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const osg::Node * |
node | ) |
const |
const osg::Vec3d& osgManipulator::PointerInfo::getEyeDir |
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const |
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inline |
osg::Vec3d osgManipulator::PointerInfo::getLocalIntersectPoint |
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const |
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inline |
void osgManipulator::PointerInfo::getNearFarPoints |
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osg::Vec3d & |
nearPoint, |
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osg::Vec3d & |
farPoint |
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) |
| const |
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inline |
void osgManipulator::PointerInfo::next |
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inline |
void osgManipulator::PointerInfo::reset |
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inline |
void osgManipulator::PointerInfo::setCamera |
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osg::Camera * |
camera | ) |
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inline |
void osgManipulator::PointerInfo::setMousePosition |
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float |
pixel_x, |
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float |
pixel_y |
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) |
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inline |
IntersectionList::const_iterator osgManipulator::PointerInfo::_hitIter |
osg::Vec3d osgManipulator::PointerInfo::_nearPoint |
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protected |
The documentation for this class was generated from the following file: