|  | 
|  | RefMatrixf () | 
|  | 
|  | RefMatrixf (const Matrixf &other) | 
|  | 
|  | RefMatrixf (const Matrixd &other) | 
|  | 
|  | RefMatrixf (const RefMatrixf &other) | 
|  | 
|  | RefMatrixf (Matrixf::value_type const *const def) | 
|  | 
|  | RefMatrixf (Matrixf::value_type a00, Matrixf::value_type a01, Matrixf::value_type a02, Matrixf::value_type a03, Matrixf::value_type a10, Matrixf::value_type a11, Matrixf::value_type a12, Matrixf::value_type a13, Matrixf::value_type a20, Matrixf::value_type a21, Matrixf::value_type a22, Matrixf::value_type a23, Matrixf::value_type a30, Matrixf::value_type a31, Matrixf::value_type a32, Matrixf::value_type a33) | 
|  | 
| virtual Object * | cloneType () const | 
|  | Clone the type of an object, with Object* return type.  More... 
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|  | 
| virtual Object * | clone (const CopyOp &) const | 
|  | Clone an object, with Object* return type.  More... 
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|  | 
| virtual bool | isSameKindAs (const Object *obj) const | 
|  | 
| virtual const char * | libraryName () const | 
|  | return the name of the object's library.  More... 
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|  | 
| virtual const char * | className () const | 
|  | return the name of the object's class type.  More... 
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|  | 
|  | Object () | 
|  | Construct an object.  More... 
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|  | 
|  | Object (bool threadSafeRefUnref) | 
|  | 
|  | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | 
|  | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.  More... 
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|  | 
| std::string | getCompoundClassName () const | 
|  | return the compound class name that combines the library name and class name.  More... 
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|  | 
| virtual Node * | asNode () | 
|  | Convert 'this' into a Node pointer if Object is a Node, otherwise return 0.  More... 
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|  | 
| virtual const Node * | asNode () const | 
|  | convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0.  More... 
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|  | 
| virtual NodeVisitor * | asNodeVisitor () | 
|  | Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.  More... 
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|  | 
| virtual const NodeVisitor * | asNodeVisitor () const | 
|  | convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.  More... 
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|  | 
| virtual StateAttribute * | asStateAttribute () | 
|  | Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0.  More... 
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|  | 
| virtual const StateAttribute * | asStateAttribute () const | 
|  | convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0.  More... 
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|  | 
| virtual Uniform * | asUniform () | 
|  | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0.  More... 
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|  | 
| virtual const Uniform * | asUniform () const | 
|  | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0.  More... 
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|  | 
| virtual void | setThreadSafeRefUnref (bool threadSafe) | 
|  | Set whether to use a mutex to ensure ref() and unref() are thread safe.  More... 
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|  | 
| virtual void | setName (const std::string &name) | 
|  | Set the name of object using C++ style string.  More... 
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|  | 
| void | setName (const char *name) | 
|  | Set the name of object using a C style string.  More... 
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|  | 
| const std::string & | getName () const | 
|  | Get the name of object.  More... 
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|  | 
| void | setDataVariance (DataVariance dv) | 
|  | Set the data variance of this object.  More... 
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|  | 
| DataVariance | getDataVariance () const | 
|  | Get the data variance of this object.  More... 
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|  | 
| virtual void | computeDataVariance () | 
|  | Compute the DataVariance based on an assessment of callback etc.  More... 
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|  | 
| void | setUserDataContainer (osg::UserDataContainer *udc) | 
|  | set the UserDataContainer object.  More... 
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|  | 
| template<class T > | 
| void | setUserDataContainer (const ref_ptr< T > &udc) | 
|  | 
| osg::UserDataContainer * | getUserDataContainer () | 
|  | get the UserDataContainer attached to this object.  More... 
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|  | 
| const osg::UserDataContainer * | getUserDataContainer () const | 
|  | get the const UserDataContainer attached to this object.  More... 
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|  | 
| osg::UserDataContainer * | getOrCreateUserDataContainer () | 
|  | Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.  More... 
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|  | 
| virtual void | setUserData (Referenced *obj) | 
|  | Set user data, data must be subclassed from Referenced to allow automatic memory handling.  More... 
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|  | 
| template<class T > | 
| void | setUserData (const ref_ptr< T > &ud) | 
|  | 
| virtual Referenced * | getUserData () | 
|  | Get user data.  More... 
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|  | 
| virtual const Referenced * | getUserData () const | 
|  | Get const user data.  More... 
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|  | 
| template<typename T > | 
| bool | getUserValue (const std::string &name, T &value) const | 
|  | Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.  More... 
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|  | 
| template<typename T > | 
| void | setUserValue (const std::string &name, const T &value) | 
|  | Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.  More... 
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|  | 
| virtual void | resizeGLObjectBuffers (unsigned int) | 
|  | Resize any per context GLObject buffers to specified size.  More... 
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|  | 
| virtual void | releaseGLObjects (osg::State *=0) const | 
|  | If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.  More... 
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|  | 
| template<typename T > | 
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const | 
|  | provide implementation of osg::Object::getUserValue(..) template  More... 
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|  | 
|  | Referenced () | 
|  | 
|  | Referenced (bool threadSafeRefUnref) | 
|  | 
|  | Referenced (const Referenced &) | 
|  | 
| Referenced & | operator= (const Referenced &) | 
|  | 
| bool | getThreadSafeRefUnref () const | 
|  | Get whether a mutex is used to ensure ref() and unref() are thread safe.  More... 
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|  | 
| OpenThreads::Mutex * | getRefMutex () const | 
|  | Get the mutex used to ensure thread safety of ref()/unref().  More... 
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|  | 
| int | ref () const | 
|  | Increment the reference count by one, indicating that this object has another pointer which is referencing it.  More... 
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|  | 
| int | unref () const | 
|  | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... 
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|  | 
| int | unref_nodelete () const | 
|  | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... 
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|  | 
| int | referenceCount () const | 
|  | Return the number of pointers currently referencing this object.  More... 
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|  | 
| ObserverSet * | getObserverSet () const | 
|  | Get the ObserverSet if one is attached, otherwise return NULL.  More... 
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|  | 
| ObserverSet * | getOrCreateObserverSet () const | 
|  | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.  More... 
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|  | 
| void | addObserver (Observer *observer) const | 
|  | Add a Observer that is observing this object, notify the Observer when this object gets deleted.  More... 
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|  | 
| void | removeObserver (Observer *observer) const | 
|  | Remove Observer that is observing this object.  More... 
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|  | 
|  | Matrixf () | 
|  | 
|  | Matrixf (const Matrixf &mat) | 
|  | 
|  | Matrixf (const Matrixd &mat) | 
|  | 
|  | Matrixf (float const *const ptr) | 
|  | 
|  | Matrixf (double const *const ptr) | 
|  | 
|  | Matrixf (const Quat &quat) | 
|  | 
|  | Matrixf (value_type a00, value_type a01, value_type a02, value_type a03, value_type a10, value_type a11, value_type a12, value_type a13, value_type a20, value_type a21, value_type a22, value_type a23, value_type a30, value_type a31, value_type a32, value_type a33) | 
|  | 
|  | ~Matrixf () | 
|  | 
| int | compare (const Matrixf &m) const | 
|  | 
| bool | operator< (const Matrixf &m) const | 
|  | 
| bool | operator== (const Matrixf &m) const | 
|  | 
| bool | operator!= (const Matrixf &m) const | 
|  | 
| value_type & | operator() (int row, int col) | 
|  | 
| value_type | operator() (int row, int col) const | 
|  | 
| bool | valid () const | 
|  | 
| bool | isNaN () const | 
|  | 
| Matrixf & | operator= (const Matrixf &rhs) | 
|  | 
| Matrixf & | operator= (const Matrixd &other) | 
|  | 
| void | set (const Matrixf &rhs) | 
|  | 
| void | set (const Matrixd &rhs) | 
|  | 
| void | set (float const *const ptr) | 
|  | 
| void | set (double const *const ptr) | 
|  | 
| void | set (value_type a00, value_type a01, value_type a02, value_type a03, value_type a10, value_type a11, value_type a12, value_type a13, value_type a20, value_type a21, value_type a22, value_type a23, value_type a30, value_type a31, value_type a32, value_type a33) | 
|  | 
| value_type * | ptr () | 
|  | 
| const value_type * | ptr () const | 
|  | 
| bool | isIdentity () const | 
|  | 
| void | makeIdentity () | 
|  | 
| void | makeScale (const Vec3f &) | 
|  | 
| void | makeScale (const Vec3d &) | 
|  | 
| void | makeScale (value_type, value_type, value_type) | 
|  | 
| void | makeTranslate (const Vec3f &) | 
|  | 
| void | makeTranslate (const Vec3d &) | 
|  | 
| void | makeTranslate (value_type, value_type, value_type) | 
|  | 
| void | makeRotate (const Vec3f &from, const Vec3f &to) | 
|  | 
| void | makeRotate (const Vec3d &from, const Vec3d &to) | 
|  | 
| void | makeRotate (value_type angle, const Vec3f &axis) | 
|  | 
| void | makeRotate (value_type angle, const Vec3d &axis) | 
|  | 
| void | makeRotate (value_type angle, value_type x, value_type y, value_type z) | 
|  | 
| void | makeRotate (const Quat &) | 
|  | 
| void | makeRotate (value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3) | 
|  | 
| void | makeRotate (value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3) | 
|  | 
| void | decompose (osg::Vec3f &translation, osg::Quat &rotation, osg::Vec3f &scale, osg::Quat &so) const | 
|  | decompose the matrix into translation, rotation, scale and scale orientation.  More... 
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|  | 
| void | decompose (osg::Vec3d &translation, osg::Quat &rotation, osg::Vec3d &scale, osg::Quat &so) const | 
|  | decompose the matrix into translation, rotation, scale and scale orientation.  More... 
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|  | 
| void | makeOrtho (double left, double right, double bottom, double top, double zNear, double zFar) | 
|  | Set to an orthographic projection.  More... 
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|  | 
| bool | getOrtho (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const | 
|  | Get the orthographic settings of the orthographic projection matrix.  More... 
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|  | 
| bool | getOrtho (float &left, float &right, float &bottom, float &top, float &zNear, float &zFar) const | 
|  | float version of getOrtho(..)  More... 
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|  | 
| void | makeOrtho2D (double left, double right, double bottom, double top) | 
|  | Set to a 2D orthographic projection.  More... 
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|  | 
| void | makeFrustum (double left, double right, double bottom, double top, double zNear, double zFar) | 
|  | Set to a perspective projection.  More... 
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|  | 
| bool | getFrustum (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const | 
|  | Get the frustum settings of a perspective projection matrix.  More... 
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|  | 
| bool | getFrustum (float &left, float &right, float &bottom, float &top, float &zNear, float &zFar) const | 
|  | float version of getFrustum(..)  More... 
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|  | 
| void | makePerspective (double fovy, double aspectRatio, double zNear, double zFar) | 
|  | Set to a symmetrical perspective projection.  More... 
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|  | 
| bool | getPerspective (double &fovy, double &aspectRatio, double &zNear, double &zFar) const | 
|  | Get the frustum settings of a symmetric perspective projection matrix.  More... 
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|  | 
| bool | getPerspective (float &fovy, float &aspectRatio, float &zNear, float &zFar) const | 
|  | float version of getPerspective(..)  More... 
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|  | 
| void | makeLookAt (const Vec3d &eye, const Vec3d ¢er, const Vec3d &up) | 
|  | Set the position and orientation to be a view matrix, using the same convention as gluLookAt.  More... 
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|  | 
| void | getLookAt (Vec3f &eye, Vec3f ¢er, Vec3f &up, value_type lookDistance=1.0f) const | 
|  | Get to the position and orientation of a modelview matrix, using the same convention as gluLookAt.  More... 
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|  | 
| void | getLookAt (Vec3d &eye, Vec3d ¢er, Vec3d &up, value_type lookDistance=1.0f) const | 
|  | Get to the position and orientation of a modelview matrix, using the same convention as gluLookAt.  More... 
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|  | 
| bool | invert (const Matrixf &rhs) | 
|  | invert the matrix rhs, automatically select invert_4x3 or invert_4x4.  More... 
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|  | 
| bool | invert_4x3 (const Matrixf &rhs) | 
|  | 4x3 matrix invert, not right hand column is assumed to be 0,0,0,1.  More... 
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|  | 
| bool | invert_4x4 (const Matrixf &rhs) | 
|  | full 4x4 matrix invert.  More... 
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|  | 
| void | orthoNormalize (const Matrixf &rhs) | 
|  | ortho-normalize the 3x3 rotation & scale matrix  More... 
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|  | 
| Vec3f | preMult (const Vec3f &v) const | 
|  | 
| Vec3d | preMult (const Vec3d &v) const | 
|  | 
| Vec3f | postMult (const Vec3f &v) const | 
|  | 
| Vec3d | postMult (const Vec3d &v) const | 
|  | 
| Vec3f | operator* (const Vec3f &v) const | 
|  | 
| Vec3d | operator* (const Vec3d &v) const | 
|  | 
| Vec4f | preMult (const Vec4f &v) const | 
|  | 
| Vec4d | preMult (const Vec4d &v) const | 
|  | 
| Vec4f | postMult (const Vec4f &v) const | 
|  | 
| Vec4d | postMult (const Vec4d &v) const | 
|  | 
| Vec4f | operator* (const Vec4f &v) const | 
|  | 
| Vec4d | operator* (const Vec4d &v) const | 
|  | 
| void | setRotate (const Quat &q) | 
|  | 
| Quat | getRotate () const | 
|  | Get the matrix rotation as a Quat.  More... 
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|  | 
| void | setTrans (value_type tx, value_type ty, value_type tz) | 
|  | 
| void | setTrans (const Vec3f &v) | 
|  | 
| void | setTrans (const Vec3d &v) | 
|  | 
| Vec3d | getTrans () const | 
|  | 
| Vec3d | getScale () const | 
|  | 
| void | mult (const Matrixf &, const Matrixf &) | 
|  | 
| void | preMult (const Matrixf &) | 
|  | 
| void | postMult (const Matrixf &) | 
|  | 
| void | preMultTranslate (const Vec3d &v) | 
|  | Optimized version of preMult(translate(v));.  More... 
 | 
|  | 
| void | preMultTranslate (const Vec3f &v) | 
|  | 
| void | postMultTranslate (const Vec3d &v) | 
|  | Optimized version of postMult(translate(v));.  More... 
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|  | 
| void | postMultTranslate (const Vec3f &v) | 
|  | 
| void | preMultScale (const Vec3d &v) | 
|  | Optimized version of preMult(scale(v));.  More... 
 | 
|  | 
| void | preMultScale (const Vec3f &v) | 
|  | 
| void | postMultScale (const Vec3d &v) | 
|  | Optimized version of postMult(scale(v));.  More... 
 | 
|  | 
| void | postMultScale (const Vec3f &v) | 
|  | 
| void | preMultRotate (const Quat &q) | 
|  | Optimized version of preMult(rotate(q));.  More... 
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|  | 
| void | postMultRotate (const Quat &q) | 
|  | Optimized version of postMult(rotate(q));.  More... 
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|  | 
| void | operator*= (const Matrixf &other) | 
|  | 
| Matrixf | operator* (const Matrixf &m) const | 
|  | 
| Matrixf | operator* (value_type rhs) const | 
|  | Multiply by scalar.  More... 
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|  | 
| Matrixf & | operator*= (value_type rhs) | 
|  | Unary multiply by scalar.  More... 
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|  | 
| Matrixf | operator/ (value_type rhs) const | 
|  | Divide by scalar.  More... 
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|  | 
| Matrixf & | operator/= (value_type rhs) | 
|  | Unary divide by scalar.  More... 
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|  | 
| Matrixf | operator+ (const Matrixf &rhs) const | 
|  | Binary vector add.  More... 
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|  | 
| Matrixf & | operator+= (const Matrixf &rhs) | 
|  | Unary vector add.  More... 
 | 
|  | 
|  | 
| enum | DataVariance { DYNAMIC, 
STATIC, 
UNSPECIFIED
 } | 
|  | 
| typedef float | value_type | 
|  | 
| typedef double | other_value_type | 
|  | 
| static OpenThreads::Mutex * | getGlobalReferencedMutex () | 
|  | Get the optional global Referenced mutex, this can be shared between all osg::Referenced.  More... 
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|  | 
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) | 
|  | Set whether reference counting should use a mutex for thread safe reference counting.  More... 
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|  | 
| static bool | getThreadSafeReferenceCounting () | 
|  | Get whether reference counting is active.  More... 
 | 
|  | 
| static void | setDeleteHandler (DeleteHandler *handler) | 
|  | Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.  More... 
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|  | 
| static DeleteHandler * | getDeleteHandler () | 
|  | Get a DeleteHandler.  More... 
 | 
|  | 
| static Matrixf | identity (void) | 
|  | 
| static Matrixf | scale (const Vec3f &sv) | 
|  | 
| static Matrixf | scale (const Vec3d &sv) | 
|  | 
| static Matrixf | scale (value_type sx, value_type sy, value_type sz) | 
|  | 
| static Matrixf | translate (const Vec3f &dv) | 
|  | 
| static Matrixf | translate (const Vec3d &dv) | 
|  | 
| static Matrixf | translate (value_type x, value_type y, value_type z) | 
|  | 
| static Matrixf | rotate (const Vec3f &from, const Vec3f &to) | 
|  | 
| static Matrixf | rotate (const Vec3d &from, const Vec3d &to) | 
|  | 
| static Matrixf | rotate (value_type angle, value_type x, value_type y, value_type z) | 
|  | 
| static Matrixf | rotate (value_type angle, const Vec3f &axis) | 
|  | 
| static Matrixf | rotate (value_type angle, const Vec3d &axis) | 
|  | 
| static Matrixf | rotate (value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3) | 
|  | 
| static Matrixf | rotate (value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3) | 
|  | 
| static Matrixf | rotate (const Quat &quat) | 
|  | 
| static Matrixf | inverse (const Matrixf &matrix) | 
|  | 
| static Matrixf | orthoNormal (const Matrixf &matrix) | 
|  | 
| static Matrixf | ortho (double left, double right, double bottom, double top, double zNear, double zFar) | 
|  | Create an orthographic projection matrix.  More... 
 | 
|  | 
| static Matrixf | ortho2D (double left, double right, double bottom, double top) | 
|  | Create a 2D orthographic projection.  More... 
 | 
|  | 
| static Matrixf | frustum (double left, double right, double bottom, double top, double zNear, double zFar) | 
|  | Create a perspective projection.  More... 
 | 
|  | 
| static Matrixf | perspective (double fovy, double aspectRatio, double zNear, double zFar) | 
|  | Create a symmetrical perspective projection.  More... 
 | 
|  | 
| static Matrixf | lookAt (const Vec3f &eye, const Vec3f ¢er, const Vec3f &up) | 
|  | Create the position and orientation as per a camera, using the same convention as gluLookAt.  More... 
 | 
|  | 
| static Matrixf | lookAt (const Vec3d &eye, const Vec3d ¢er, const Vec3d &up) | 
|  | Create the position and orientation as per a camera, using the same convention as gluLookAt.  More... 
 | 
|  | 
| static Vec3f | transform3x3 (const Vec3f &v, const Matrixf &m) | 
|  | apply a 3x3 transform of v*M[0..2,0..2].  More... 
 | 
|  | 
| static Vec3d | transform3x3 (const Vec3d &v, const Matrixf &m) | 
|  | apply a 3x3 transform of v*M[0..2,0..2].  More... 
 | 
|  | 
| static Vec3f | transform3x3 (const Matrixf &m, const Vec3f &v) | 
|  | apply a 3x3 transform of M[0..2,0..2]*v.  More... 
 | 
|  | 
| static Vec3d | transform3x3 (const Matrixf &m, const Vec3d &v) | 
|  | apply a 3x3 transform of M[0..2,0..2]*v.  More... 
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|  | 
| std::string | _name | 
|  | 
| DataVariance | _dataVariance | 
|  | 
| osg::UserDataContainer * | _userDataContainer | 
|  | 
| OpenThreads::AtomicPtr | _observerSet | 
|  | 
| OpenThreads::Atomic | _refCount | 
|  | 
| value_type | _mat [4][4] | 
|  |