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    OpenSceneGraph
    3.5.1
    
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Container for render to texture objects used when doing multi-pass volume rendering techniques. More...

Public Member Functions | |
| TileData () | |
| virtual void | update (osgUtil::CullVisitor *cv)=0 | 
  Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) | 
| virtual void | setThreadSafeRefUnref (bool threadSafe) | 
| Set whether to use a mutex to ensure ref() and unref() are thread safe.  More... | |
| bool | getThreadSafeRefUnref () const | 
| Get whether a mutex is used to ensure ref() and unref() are thread safe.  More... | |
| OpenThreads::Mutex * | getRefMutex () const | 
| Get the mutex used to ensure thread safety of ref()/unref().  More... | |
| int | ref () const | 
| Increment the reference count by one, indicating that this object has another pointer which is referencing it.  More... | |
| int | unref () const | 
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... | |
| int | unref_nodelete () const | 
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... | |
| int | referenceCount () const | 
| Return the number of pointers currently referencing this object.  More... | |
| ObserverSet * | getObserverSet () const | 
| Get the ObserverSet if one is attached, otherwise return NULL.  More... | |
| ObserverSet * | getOrCreateObserverSet () const | 
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.  More... | |
| void | addObserver (Observer *observer) const | 
| Add a Observer that is observing this object, notify the Observer when this object gets deleted.  More... | |
| void | removeObserver (Observer *observer) const | 
| Remove Observer that is observing this object.  More... | |
Public Attributes | |
| bool | active | 
| osg::NodePath | nodePath | 
| osg::ref_ptr< osg::RefMatrix > | projectionMatrix | 
| osg::ref_ptr< osg::RefMatrix > | modelviewMatrix | 
| osg::ref_ptr< osg::StateSet > | stateset | 
Additional Inherited Members | |
  Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () | 
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced.  More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) | 
| Set whether reference counting should use a mutex for thread safe reference counting.  More... | |
| static bool | getThreadSafeReferenceCounting () | 
| Get whether reference counting is active.  More... | |
| static void | setDeleteHandler (DeleteHandler *handler) | 
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.  More... | |
| static DeleteHandler * | getDeleteHandler () | 
| Get a DeleteHandler.  More... | |
  Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () | 
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const | 
| void | deleteUsingDeleteHandler () const | 
  Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet | 
| OpenThreads::Atomic | _refCount | 
Container for render to texture objects used when doing multi-pass volume rendering techniques.
      
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  inline | 
      
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  pure virtual | 
Implemented in osgVolume::MultipassTechnique::MultipassTileData.
| bool osgVolume::TileData::active | 
| osg::ref_ptr<osg::RefMatrix> osgVolume::TileData::modelviewMatrix | 
| osg::NodePath osgVolume::TileData::nodePath | 
| osg::ref_ptr<osg::RefMatrix> osgVolume::TileData::projectionMatrix | 
| osg::ref_ptr<osg::StateSet> osgVolume::TileData::stateset | 
   
 | Generated at Wed Nov 11 2015 22:15:24 for the OpenSceneGraph by doxygen 1.8.10. |