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| CullVisitor () |
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| CullVisitor (const CullVisitor &) |
| Copy constructor that does a shallow copy. More...
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| META_NodeVisitor (osgUtil, CullVisitor) virtual CullVisitor *clone() const |
| Create a shallow copy of the CullVisitor, used by CullVisitor::create() to clone the prototype. More...
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virtual void | reset () |
| Method to call to reset visitor. More...
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void | setIdentifier (Identifier *identifier) |
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Identifier * | getIdentifier () |
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const Identifier * | getIdentifier () const |
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virtual osg::Vec3 | getEyePoint () const |
| Get the eye point in local coordinates. More...
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virtual osg::Vec3 | getViewPoint () const |
| Get the view point in local coordinates. More...
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virtual float | getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const |
| Get the distance from a point to the eye point, distance value in local coordinate system. More...
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virtual float | getDistanceFromEyePoint (const osg::Vec3 &pos, bool withLODScale) const |
| Get the distance of a point from the eye point, distance value in the eye coordinate system. More...
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virtual float | getDistanceToViewPoint (const osg::Vec3 &pos, bool withLODScale) const |
| Get the distance from a point to the view point, distance value in local coordinate system. More...
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virtual void | apply (osg::Node &) |
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virtual void | apply (osg::Geode &node) |
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virtual void | apply (osg::Drawable &drawable) |
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virtual void | apply (osg::Billboard &node) |
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virtual void | apply (osg::LightSource &node) |
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virtual void | apply (osg::ClipNode &node) |
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virtual void | apply (osg::TexGenNode &node) |
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virtual void | apply (osg::Group &node) |
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virtual void | apply (osg::Transform &node) |
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virtual void | apply (osg::Projection &node) |
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virtual void | apply (osg::Switch &node) |
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virtual void | apply (osg::LOD &node) |
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virtual void | apply (osg::ClearNode &node) |
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virtual void | apply (osg::Camera &node) |
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virtual void | apply (osg::OccluderNode &node) |
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virtual void | apply (osg::OcclusionQueryNode &node) |
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void | pushStateSet (const osg::StateSet *ss) |
| Push state set on the current state group. More...
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void | popStateSet () |
| Pop the top state set and hence associated state group. More...
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void | setStateGraph (StateGraph *rg) |
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StateGraph * | getRootStateGraph () |
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StateGraph * | getCurrentStateGraph () |
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void | setRenderStage (RenderStage *rg) |
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RenderStage * | getRenderStage () |
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RenderStage * | getCurrentRenderStage () |
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osg::Camera * | getCurrentCamera () |
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RenderBin * | getCurrentRenderBin () |
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void | setCurrentRenderBin (RenderBin *rb) |
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void | setCalculatedNearPlane (value_type value) |
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value_type | getCalculatedNearPlane () const |
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void | setCalculatedFarPlane (value_type value) |
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value_type | getCalculatedFarPlane () const |
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value_type | computeNearestPointInFrustum (const osg::Matrix &matrix, const osg::Polytope::PlaneList &planes, const osg::Drawable &drawable) |
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value_type | computeFurthestPointInFrustum (const osg::Matrix &matrix, const osg::Polytope::PlaneList &planes, const osg::Drawable &drawable) |
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bool | updateCalculatedNearFar (const osg::Matrix &matrix, const osg::BoundingBox &bb) |
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bool | updateCalculatedNearFar (const osg::Matrix &matrix, const osg::Drawable &drawable, bool isBillboard=false) |
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void | updateCalculatedNearFar (const osg::Vec3 &pos) |
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void | addDrawable (osg::Drawable *drawable, osg::RefMatrix *matrix) |
| Add a drawable to current render graph. More...
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void | addDrawableAndDepth (osg::Drawable *drawable, osg::RefMatrix *matrix, float depth) |
| Add a drawable and depth to current render graph. More...
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void | addPositionedAttribute (osg::RefMatrix *matrix, const osg::StateAttribute *attr) |
| Add an attribute which is positioned relative to the modelview matrix. More...
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void | addPositionedTextureAttribute (unsigned int textureUnit, osg::RefMatrix *matrix, const osg::StateAttribute *attr) |
| Add an attribute which is positioned relative to the modelview matrix. More...
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void | computeNearPlane () |
| compute near plane based on the polgon intersection of primtives in near plane candidate list of drawables. More...
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virtual void | popProjectionMatrix () |
| Re-implement CullStack's popProjectionMatrix() adding clamping of the projection matrix to the computed near and far. More...
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virtual bool | clampProjectionMatrixImplementation (osg::Matrixf &projection, double &znear, double &zfar) const |
| CullVisitor's default clamping of the projection float matrix to computed near and far values. More...
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virtual bool | clampProjectionMatrixImplementation (osg::Matrixd &projection, double &znear, double &zfar) const |
| CullVisitor's default clamping of the projection double matrix to computed near and far values. More...
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bool | clampProjectionMatrix (osg::Matrixf &projection, value_type &znear, value_type &zfar) const |
| Clamp the projection float matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation. More...
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bool | clampProjectionMatrix (osg::Matrixd &projection, value_type &znear, value_type &zfar) const |
| Clamp the projection double matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation. More...
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void | setState (osg::State *state) |
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osg::State * | getState () |
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const osg::State * | getState () const |
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void | setRenderInfo (osg::RenderInfo &renderInfo) |
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osg::RenderInfo & | getRenderInfo () |
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const osg::RenderInfo & | getRenderInfo () const |
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| NodeVisitor (TraversalMode tm=TRAVERSE_NONE) |
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| NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE) |
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| NodeVisitor (const NodeVisitor &nv, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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virtual | ~NodeVisitor () |
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| META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor() |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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void | setVisitorType (VisitorType type) |
| Set the VisitorType, used to distinguish different visitors during traversal of the scene, typically used in the Node::traverse() method to select which behaviour to use for different types of traversal/visitors. More...
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VisitorType | getVisitorType () const |
| Get the VisitorType. More...
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void | setTraversalNumber (unsigned int fn) |
| Set the traversal number. More...
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unsigned int | getTraversalNumber () const |
| Get the traversal number. More...
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void | setFrameStamp (FrameStamp *fs) |
| Set the FrameStamp that this traversal is associated with. More...
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const FrameStamp * | getFrameStamp () const |
| Get the FrameStamp that this traversal is associated with. More...
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void | setTraversalMask (Node::NodeMask mask) |
| Set the TraversalMask of this NodeVisitor. More...
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Node::NodeMask | getTraversalMask () const |
| Get the TraversalMask. More...
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void | setNodeMaskOverride (Node::NodeMask mask) |
| Set the NodeMaskOverride mask. More...
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Node::NodeMask | getNodeMaskOverride () const |
| Get the NodeMaskOverride mask. More...
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bool | validNodeMask (const osg::Node &node) const |
| Method to called by Node and its subclass' Node::accept() method, if the result is true it is used to cull operations of nodes and their subgraphs. More...
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void | setTraversalMode (TraversalMode mode) |
| Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse. More...
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TraversalMode | getTraversalMode () const |
| Get the traversal mode. More...
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void | traverse (Node &node) |
| Method for handling traversal of a nodes. More...
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void | pushOntoNodePath (Node *node) |
| Method called by osg::Node::accept() method before a call to the NodeVisitor::apply(..). More...
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void | popFromNodePath () |
| Method called by osg::Node::accept() method after a call to NodeVisitor::apply(..). More...
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NodePath & | getNodePath () |
| Get the non const NodePath from the top most node applied down to the current Node being visited. More...
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const NodePath & | getNodePath () const |
| Get the const NodePath from the top most node applied down to the current Node being visited. More...
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virtual void | apply (Geometry &geometry) |
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virtual void | apply (ProxyNode &node) |
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virtual void | apply (CoordinateSystemNode &node) |
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virtual void | apply (CameraView &node) |
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virtual void | apply (MatrixTransform &node) |
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virtual void | apply (PositionAttitudeTransform &node) |
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virtual void | apply (Sequence &node) |
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virtual void | apply (PagedLOD &node) |
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void | setDatabaseRequestHandler (DatabaseRequestHandler *handler) |
| Set the handler for database requests. More...
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DatabaseRequestHandler * | getDatabaseRequestHandler () |
| Get the handler for database requests. More...
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const DatabaseRequestHandler * | getDatabaseRequestHandler () const |
| Get the const handler for database requests. More...
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void | setImageRequestHandler (ImageRequestHandler *handler) |
| Set the handler for image requests. More...
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ImageRequestHandler * | getImageRequestHandler () |
| Get the handler for image requests. More...
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const ImageRequestHandler * | getImageRequestHandler () const |
| Get the const handler for image requests. More...
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| Object () |
| Construct an object. More...
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. More...
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virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. More...
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
| return the name of the object's library. More...
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virtual const char * | className () const =0 |
| return the name of the object's class type. More...
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std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More...
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virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
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void | setName (const char *name) |
| Set the name of object using a C style string. More...
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const std::string & | getName () const |
| Get the name of object. More...
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void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
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DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
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virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
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void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
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const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
| Get user data. More...
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virtual const Referenced * | getUserData () const |
| Get const user data. More...
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More...
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virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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| CullStack () |
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| CullStack (const CullStack &cs) |
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| ~CullStack () |
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void | reset () |
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void | pushCullingSet () |
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void | popCullingSet () |
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void | setOccluderList (const ShadowVolumeOccluderList &svol) |
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ShadowVolumeOccluderList & | getOccluderList () |
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const ShadowVolumeOccluderList & | getOccluderList () const |
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void | pushViewport (osg::Viewport *viewport) |
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void | popViewport () |
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void | pushProjectionMatrix (osg::RefMatrix *matrix) |
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void | popProjectionMatrix () |
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void | pushModelViewMatrix (osg::RefMatrix *matrix, Transform::ReferenceFrame referenceFrame) |
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void | popModelViewMatrix () |
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float | getFrustumVolume () |
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float | pixelSize (const Vec3 &v, float radius) const |
| Compute the pixel size of an object at position v, with specified radius. More...
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float | pixelSize (const BoundingSphere &bs) const |
| Compute the pixel size of the bounding sphere. More...
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float | clampedPixelSize (const Vec3 &v, float radius) const |
| Compute the pixel size of an object at position v, with specified radius. More...
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float | clampedPixelSize (const BoundingSphere &bs) const |
| Compute the pixel size of the bounding sphere. More...
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void | disableAndPushOccludersCurrentMask (NodePath &nodePath) |
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void | popOccludersCurrentMask (NodePath &nodePath) |
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bool | isCulled (const std::vector< Vec3 > &vertices) |
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bool | isCulled (const BoundingBox &bb) |
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bool | isCulled (const BoundingSphere &bs) |
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bool | isCulled (const osg::Node &node) |
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void | pushCurrentMask () |
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void | popCurrentMask () |
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CullingStack & | getClipSpaceCullingStack () |
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CullingStack & | getProjectionCullingStack () |
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CullingStack & | getModelViewCullingStack () |
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CullingSet & | getCurrentCullingSet () |
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const CullingSet & | getCurrentCullingSet () const |
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osg::Viewport * | getViewport () |
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osg::RefMatrix * | getModelViewMatrix () |
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osg::RefMatrix * | getProjectionMatrix () |
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osg::Matrix | getWindowMatrix () |
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const osg::RefMatrix * | getMVPW () |
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const osg::Vec3 & | getReferenceViewPoint () const |
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void | pushReferenceViewPoint (const osg::Vec3 &viewPoint) |
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void | popReferenceViewPoint () |
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const osg::Vec3 & | getEyeLocal () const |
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const osg::Vec3 & | getViewPointLocal () const |
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const osg::Vec3 | getUpLocal () const |
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const osg::Vec3 | getLookVectorLocal () const |
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| CullSettings () |
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| CullSettings (ArgumentParser &arguments) |
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| CullSettings (const CullSettings &cs) |
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virtual | ~CullSettings () |
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CullSettings & | operator= (const CullSettings &settings) |
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virtual void | setDefaults () |
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void | setInheritanceMask (InheritanceMask mask) |
| Set the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object. More...
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InheritanceMask | getInheritanceMask () const |
| Get the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object. More...
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void | setCullSettings (const CullSettings &settings) |
| Set the local cull settings values from specified CullSettings object. More...
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virtual void | inheritCullSettings (const CullSettings &settings) |
| Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask. More...
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virtual void | inheritCullSettings (const CullSettings &settings, unsigned int inheritanceMask) |
| Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask. More...
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void | readEnvironmentalVariables () |
| read the environmental variables. More...
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void | readCommandLine (ArgumentParser &arguments) |
| read the commandline arguments. More...
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void | setInheritanceMaskActionOnAttributeSetting (InheritanceMaskActionOnAttributeSetting action) |
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InheritanceMaskActionOnAttributeSetting | getInheritanceMaskActionOnAttributeSetting () const |
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void | applyMaskAction (unsigned int maskBit) |
| Apply the action, specified by the InheritanceMaskActionOnAttributeSetting, to apply to the inheritance bit mask. More...
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void | setImpostorsActive (bool active) |
| Switch the creation of Impostors on or off. More...
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bool | getImpostorsActive () const |
| Get whether impostors are active or not. More...
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void | setImpostorPixelErrorThreshold (float numPixels) |
| Set the impostor error threshold. More...
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float | getImpostorPixelErrorThreshold () const |
| Get the impostor error threshold. More...
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void | setDepthSortImpostorSprites (bool doDepthSort) |
| Set whether ImpostorSprite's should be placed in a depth sorted bin for rendering. More...
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bool | getDepthSortImpostorSprites () const |
| Get whether ImpostorSprite's are depth sorted bin for rendering. More...
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void | setNumberOfFrameToKeepImpostorSprites (int numFrames) |
| Set the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. More...
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int | getNumberOfFrameToKeepImpostorSprites () const |
| Get the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. More...
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void | setComputeNearFarMode (ComputeNearFarMode cnfm) |
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ComputeNearFarMode | getComputeNearFarMode () const |
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void | setNearFarRatio (double ratio) |
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double | getNearFarRatio () const |
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void | setCullingMode (CullingMode mode) |
| Set the culling mode for the CullVisitor to use. More...
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CullingMode | getCullingMode () const |
| Returns the current CullingMode. More...
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void | setCullMask (osg::Node::NodeMask nm) |
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osg::Node::NodeMask | getCullMask () const |
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void | setCullMaskLeft (osg::Node::NodeMask nm) |
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osg::Node::NodeMask | getCullMaskLeft () const |
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void | setCullMaskRight (osg::Node::NodeMask nm) |
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osg::Node::NodeMask | getCullMaskRight () const |
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void | setLODScale (float scale) |
| Set the LOD bias for the CullVisitor to use. More...
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float | getLODScale () const |
| Get the LOD bias. More...
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void | setSmallFeatureCullingPixelSize (float value) |
| Threshold at which small features are culled. More...
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float | getSmallFeatureCullingPixelSize () const |
| Get the Small Feature Culling Pixel Size. More...
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void | setClampProjectionMatrixCallback (ClampProjectionMatrixCallback *cpmc) |
| set the ClampProjectionMatrixCallback. More...
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ClampProjectionMatrixCallback * | getClampProjectionMatrixCallback () |
| get the non const ClampProjectionMatrixCallback. More...
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const ClampProjectionMatrixCallback * | getClampProjectionMatrixCallback () const |
| get the const ClampProjectionMatrixCallback. More...
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void | write (std::ostream &out) |
| Write out internal settings of CullSettings. More...
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