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| RenderBin () |
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| RenderBin (SortMode mode) |
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| RenderBin (const RenderBin &rhs, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
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virtual osg::Object * | cloneType () const |
| Clone the type of an object, with Object* return type. More...
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virtual osg::Object * | clone (const osg::CopyOp ©op) const |
| Clone an object, with Object* return type. More...
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virtual bool | isSameKindAs (const osg::Object *obj) const |
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virtual const char * | libraryName () const |
| return the name of the object's library. More...
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virtual const char * | className () const |
| return the name of the object's class type. More...
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virtual void | reset () |
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void | setStateSet (osg::StateSet *stateset) |
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osg::StateSet * | getStateSet () |
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const osg::StateSet * | getStateSet () const |
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RenderBin * | getParent () |
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const RenderBin * | getParent () const |
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RenderStage * | getStage () |
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const RenderStage * | getStage () const |
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int | getBinNum () const |
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StateGraphList & | getStateGraphList () |
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const StateGraphList & | getStateGraphList () const |
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RenderBinList & | getRenderBinList () |
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const RenderBinList & | getRenderBinList () const |
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RenderLeafList & | getRenderLeafList () |
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const RenderLeafList & | getRenderLeafList () const |
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RenderBin * | find_or_insert (int binNum, const std::string &binName) |
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void | addStateGraph (StateGraph *rg) |
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virtual void | sort () |
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virtual void | sortImplementation () |
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void | setSortMode (SortMode mode) |
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SortMode | getSortMode () const |
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virtual void | sortByState () |
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virtual void | sortByStateThenFrontToBack () |
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virtual void | sortFrontToBack () |
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virtual void | sortBackToFront () |
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virtual void | sortTraversalOrder () |
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void | setSortCallback (SortCallback *sortCallback) |
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SortCallback * | getSortCallback () |
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const SortCallback * | getSortCallback () const |
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virtual void | draw (osg::RenderInfo &renderInfo, RenderLeaf *&previous) |
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virtual void | drawImplementation (osg::RenderInfo &renderInfo, RenderLeaf *&previous) |
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void | setDrawCallback (DrawCallback *drawCallback) |
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DrawCallback * | getDrawCallback () |
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const DrawCallback * | getDrawCallback () const |
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bool | getStats (Statistics &primStats) const |
| Extract stats for current draw list. More...
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virtual unsigned int | computeNumberOfDynamicRenderLeaves () const |
| Compute the number of dynamic RenderLeaves. More...
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void | copyLeavesFromStateGraphListToRenderLeafList () |
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virtual void | releaseGLObjects (osg::State *state=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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| Object () |
| Construct an object. More...
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More...
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virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
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void | setName (const char *name) |
| Set the name of object using a C style string. More...
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const std::string & | getName () const |
| Get the name of object. More...
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void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
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DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
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virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
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void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
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const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
| Get user data. More...
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virtual const Referenced * | getUserData () const |
| Get const user data. More...
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More...
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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RenderBin base class.
Renderbin contains geometries to be rendered as a group, renderbins are rendered once each. They can improve efficiency or use different rendering algorithms. A renderBin can contain further renderBins producing a tree hierarchy of renderBins.