OpenSceneGraph  3.5.1
Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osg::Sequence Class Reference

Sequence is a Group node which allows automatic, time based switching between children. More...

Inheritance diagram for osg::Sequence:
Inheritance graph
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Public Types

enum  LoopMode { LOOP, SWING }
 Interval modes. More...
 
enum  SequenceMode { START, STOP, PAUSE, RESUME }
 Sequence modes. More...
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 A vector of osg::Group pointers which is used to store the parent(s) of node. More...
 
typedef unsigned int NodeMask
 This is a set of bits (flags) that represent the Node. More...
 
typedef std::vector< std::string > DescriptionList
 A vector of std::string's which are used to describe the object. More...
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 Sequence ()
 
 Sequence (const Sequence &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Sequence)
 
virtual void traverse (NodeVisitor &nv)
 Traverse downwards : calls children's accept method with NodeVisitor. More...
 
virtual bool addChild (Node *child)
 Add Node to Group. More...
 
virtual bool addChild (Node *child, double t)
 
template<class T >
bool addChild (const ref_ptr< T > &child, double t)
 
virtual bool insertChild (unsigned int index, Node *child)
 Insert Node to Group at specific location. More...
 
virtual bool insertChild (unsigned int index, Node *child, double t)
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child, double t)
 
virtual bool removeChild (Node *child)
 Remove Node from Group. More...
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 Remove children from Group. More...
 
void setValue (int value)
 value is which child node is to be displayed More...
 
int getValue () const
 
void setTime (unsigned int frame, double t)
 Set time in seconds for child. More...
 
double getTime (unsigned int frame) const
 Get time for child. More...
 
void setTimeList (const std::vector< double > &timeList)
 Set the time list for children. More...
 
const std::vector< double > & getTimeList () const
 Get the time list for children. More...
 
void setDefaultTime (double t)
 Set default time in seconds for new child. More...
 
double getDefaultTime (void) const
 Get default time in seconds for new child. More...
 
void setLastFrameTime (double t)
 Set time of last frame of last loop, in seconds. More...
 
double getLastFrameTime (void) const
 Get last frame time in seconds. More...
 
unsigned int getNumFrames () const
 Get number of frames. More...
 
void setLoopMode (LoopMode mode)
 Set sequence mode. More...
 
LoopMode getLoopMode () const
 Get sequence mode. More...
 
void setBegin (int begin)
 Set interval beginning. More...
 
int getBegin () const
 Get interval beginning. More...
 
void setEnd (int end)
 Set interval ending. More...
 
int getEnd () const
 Get interval ending. More...
 
void setInterval (LoopMode mode, int begin, int end)
 Set sequence mode & interval (range of children to be displayed). More...
 
void getInterval (LoopMode &mode, int &begin, int &end) const
 Get sequence mode & interval. More...
 
void setSpeed (float speed)
 Set speed. More...
 
float getSpeed () const
 Get speed. More...
 
void setNumRepeats (int nreps)
 Set number of repeats. More...
 
int getNumRepeats () const
 Get number of repeats. More...
 
void setDuration (float speed, int nreps=-1)
 Set duration: speed-up & number of repeats. More...
 
void getDuration (float &speed, int &nreps) const
 Get duration & number of repeats. More...
 
void setMode (SequenceMode mode)
 Set sequence mode. More...
 
SequenceMode getMode () const
 Get sequence mode. More...
 
void setSync (bool sync)
 If false (default), frames will not be sync'd to frameTime. More...
 
bool getSync () const
 Get sync value. More...
 
void setClearOnStop (bool clearOnStop)
 If true, show no child nodes after stopping. More...
 
bool getClearOnStop () const
 Get whether to show no child nodes after stopping. More...
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Group)
 
virtual GroupasGroup ()
 convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
 
virtual const GroupasGroup () const
 convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 Remove Node from Group. More...
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 Replace specified child Node with another Node. More...
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 Return the number of children nodes. More...
 
virtual bool setChild (unsigned int i, Node *node)
 Set child node at position i. More...
 
NodegetChild (unsigned int i)
 Return child node at position i. More...
 
const NodegetChild (unsigned int i) const
 Return child node at position i. More...
 
bool containsNode (const Node *node) const
 Return true if node is contained within Group. More...
 
template<class T >
bool conatainsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
virtual BoundingSphere computeBound () const
 Compute the bounding sphere around Node's geometry or children. More...
 
- Public Member Functions inherited from osg::Node
 Node ()
 Construct a node. More...
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
virtual ObjectcloneType () const
 clone an object of the same type as the node. More...
 
virtual Objectclone (const CopyOp &copyop) const
 return a clone of a node, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *obj) const
 return true if this and obj are of the same kind of object. More...
 
virtual const char * libraryName () const
 return the name of the node's library. More...
 
virtual const char * className () const
 return the name of the node's class type. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual DrawableasDrawable ()
 convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual const DrawableasDrawable () const
 convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual GeometryasGeometry ()
 convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual const GeometryasGeometry () const
 convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual TransformasTransform ()
 Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual const TransformasTransform () const
 convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual CameraasCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual const CameraasCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual SwitchasSwitch ()
 Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual const SwitchasSwitch () const
 convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual GeodeasGeode ()
 Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual const GeodeasGeode () const
 convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual osgTerrain::TerrainasTerrain ()
 Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
 
virtual const osgTerrain::TerrainasTerrain () const
 convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
 
virtual void accept (NodeVisitor &nv)
 Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
 
virtual void ascend (NodeVisitor &nv)
 Traverse upwards : calls parents' accept method with NodeVisitor. More...
 
const ParentListgetParents () const
 Get the parent list of node. More...
 
ParentList getParents ()
 Get the a copy of parent list of node. More...
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 Get a single const parent of node. More...
 
unsigned int getNumParents () const
 Get the number of parents of node. More...
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 Get the list of node paths parent paths. More...
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 Get the list of matrices that transform this node from local coordinates to world coordinates. More...
 
void setUpdateCallback (Callback *nc)
 Set update node callback, called during update traversal. More...
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
CallbackgetUpdateCallback ()
 Get update node callback, called during update traversal. More...
 
const CallbackgetUpdateCallback () const
 Get const update node callback, called during update traversal. More...
 
void addUpdateCallback (Callback *nc)
 Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
 
void setEventCallback (Callback *nc)
 Set event node callback, called during event traversal. More...
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
CallbackgetEventCallback ()
 Get event node callback, called during event traversal. More...
 
const CallbackgetEventCallback () const
 Get const event node callback, called during event traversal. More...
 
void addEventCallback (Callback *nc)
 Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
 
void setCullCallback (Callback *nc)
 Set cull node callback, called during cull traversal. More...
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
CallbackgetCullCallback ()
 Get cull node callback, called during cull traversal. More...
 
const CallbackgetCullCallback () const
 Get const cull node callback, called during cull traversal. More...
 
void addCullCallback (Callback *nc)
 Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 Set the view frustum/small feature culling of this node to be active or inactive. More...
 
bool getCullingActive () const
 Get the view frustum/small feature _cullingActive flag for this node. More...
 
unsigned int getNumChildrenWithCullingDisabled () const
 Get the number of Children of this node which have culling disabled. More...
 
bool isCullingActive () const
 Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
 
unsigned int getNumChildrenWithOccluderNodes () const
 Get the number of Children of this node which are or have OccluderNode's. More...
 
bool containsOccluderNodes () const
 return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
 
void setNodeMask (NodeMask nm)
 Set the node mask. More...
 
NodeMask getNodeMask () const
 Get the node Mask. More...
 
void setStateSet (osg::StateSet *stateset)
 Set the node's StateSet. More...
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSetgetOrCreateStateSet ()
 return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
 
osg::StateSetgetStateSet ()
 Return the node's StateSet. More...
 
const osg::StateSetgetStateSet () const
 Return the node's const StateSet. More...
 
void setDescriptions (const DescriptionList &descriptions)
 Set the list of string descriptions. More...
 
DescriptionListgetDescriptions ()
 Get the description list of the node. More...
 
const DescriptionListgetDescriptions () const
 Get the const description list of the const node. More...
 
const std::string & getDescription (unsigned int i) const
 Get a single const description of the const node. More...
 
std::string & getDescription (unsigned int i)
 Get a single description of the node. More...
 
unsigned int getNumDescriptions () const
 Get the number of descriptions of the node. More...
 
void addDescription (const std::string &desc)
 Add a description string to the node. More...
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
const BoundingSpheregetInitialBound () const
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
void dirtyBound ()
 Mark this node's bounding sphere dirty. More...
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 Set the compute bound callback to override the default computeBound. More...
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 Get the compute bound callback. More...
 
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
 Get the const compute bound callback. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

virtual ~Sequence ()
 
int _getNextValue (void)
 
void _update (void)
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 Node destructor. More...
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

int _value
 
double _now
 
double _start
 
std::vector< double > _frameTime
 
double _totalTime
 
bool _resetTotalTime
 
LoopMode _loopMode
 
int _begin
 
int _end
 
float _speed
 
int _nreps
 
int _nrepsRemain
 
int _step
 
double _defaultTime
 
double _lastFrameTime
 
double _saveRealLastFrameTime
 
unsigned int _saveRealLastFrameValue
 
SequenceMode _mode
 
bool _sync
 
bool _clearOnStop
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

Sequence is a Group node which allows automatic, time based switching between children.

Member Enumeration Documentation

Interval modes.

'Loop' repeats frames 1-N; 'swing' repeats 1->N, (N-1)->1.

Enumerator
LOOP 
SWING 

Sequence modes.

Enumerator
START 
STOP 
PAUSE 
RESUME 

Constructor & Destructor Documentation

osg::Sequence::Sequence ( )
osg::Sequence::Sequence ( const Sequence ,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Sequence::~Sequence ( )
inlineprotectedvirtual

Member Function Documentation

int osg::Sequence::_getNextValue ( void  )
protected
void osg::Sequence::_update ( void  )
protected
virtual bool osg::Sequence::addChild ( Node child)
virtual

Add Node to Group.

If node is not NULL and is not contained in Group then increment its reference count, add it to the child list and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. Otherwise return false. Scene nodes can't be added as child nodes.

Reimplemented from osg::Group.

virtual bool osg::Sequence::addChild ( Node child,
double  t 
)
virtual
template<class T >
bool osg::Sequence::addChild ( const ref_ptr< T > &  child,
double  t 
)
inline
int osg::Sequence::getBegin ( ) const
inline

Get interval beginning.

bool osg::Sequence::getClearOnStop ( ) const
inline

Get whether to show no child nodes after stopping.

double osg::Sequence::getDefaultTime ( void  ) const
inline

Get default time in seconds for new child.

void osg::Sequence::getDuration ( float &  speed,
int &  nreps 
) const
inline

Get duration & number of repeats.

int osg::Sequence::getEnd ( ) const
inline

Get interval ending.

void osg::Sequence::getInterval ( LoopMode mode,
int &  begin,
int &  end 
) const
inline

Get sequence mode & interval.

double osg::Sequence::getLastFrameTime ( void  ) const
inline

Get last frame time in seconds.

LoopMode osg::Sequence::getLoopMode ( ) const
inline

Get sequence mode.

SequenceMode osg::Sequence::getMode ( ) const
inline

Get sequence mode.

unsigned int osg::Sequence::getNumFrames ( ) const
inline

Get number of frames.

int osg::Sequence::getNumRepeats ( ) const
inline

Get number of repeats.

float osg::Sequence::getSpeed ( ) const
inline

Get speed.

bool osg::Sequence::getSync ( ) const
inline

Get sync value.

double osg::Sequence::getTime ( unsigned int  frame) const

Get time for child.

const std::vector<double>& osg::Sequence::getTimeList ( ) const
inline

Get the time list for children.

int osg::Sequence::getValue ( ) const
inline
virtual bool osg::Sequence::insertChild ( unsigned int  index,
Node child 
)
virtual

Insert Node to Group at specific location.

The new child node is inserted into the child list before the node at the specified index. No nodes are removed from the group with this operation.

Reimplemented from osg::Group.

virtual bool osg::Sequence::insertChild ( unsigned int  index,
Node child,
double  t 
)
virtual
template<class T >
bool osg::Sequence::insertChild ( unsigned int  index,
const ref_ptr< T > &  child,
double  t 
)
inline
osg::Sequence::META_Node ( osg  ,
Sequence   
)
virtual bool osg::Sequence::removeChild ( Node child)
virtual

Remove Node from Group.

If Node is contained in Group then remove it from the child list, decrement its reference count, and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. If Node is not found then return false and do not change the reference count of the Node. Note, do not override, only override removeChildren(,) is required.

Reimplemented from osg::Group.

virtual bool osg::Sequence::removeChildren ( unsigned int  pos,
unsigned int  numChildrenToRemove 
)
virtual

Remove children from Group.

Note, must be override by subclasses of Group which add per child attributes.

Reimplemented from osg::Group.

void osg::Sequence::setBegin ( int  begin)
inline

Set interval beginning.

void osg::Sequence::setClearOnStop ( bool  clearOnStop)
inline

If true, show no child nodes after stopping.

void osg::Sequence::setDefaultTime ( double  t)
inline

Set default time in seconds for new child.

if t<0, t=0

void osg::Sequence::setDuration ( float  speed,
int  nreps = -1 
)

Set duration: speed-up & number of repeats.

void osg::Sequence::setEnd ( int  end)
inline

Set interval ending.

void osg::Sequence::setInterval ( LoopMode  mode,
int  begin,
int  end 
)

Set sequence mode & interval (range of children to be displayed).

void osg::Sequence::setLastFrameTime ( double  t)
inline

Set time of last frame of last loop, in seconds.

if t<= 0, then ignored

void osg::Sequence::setLoopMode ( LoopMode  mode)
inline

Set sequence mode.

void osg::Sequence::setMode ( SequenceMode  mode)

Set sequence mode.

Start/stop & pause/resume.

void osg::Sequence::setNumRepeats ( int  nreps)
inline

Set number of repeats.

void osg::Sequence::setSpeed ( float  speed)
inline

Set speed.

void osg::Sequence::setSync ( bool  sync)
inline

If false (default), frames will not be sync'd to frameTime.

If true, frames will be sync'd to frameTime.

void osg::Sequence::setTime ( unsigned int  frame,
double  t 
)

Set time in seconds for child.

void osg::Sequence::setTimeList ( const std::vector< double > &  timeList)
inline

Set the time list for children.

void osg::Sequence::setValue ( int  value)
inline

value is which child node is to be displayed

virtual void osg::Sequence::traverse ( NodeVisitor )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

Member Data Documentation

int osg::Sequence::_begin
protected
bool osg::Sequence::_clearOnStop
protected
double osg::Sequence::_defaultTime
protected
int osg::Sequence::_end
protected
std::vector<double> osg::Sequence::_frameTime
protected
double osg::Sequence::_lastFrameTime
protected
LoopMode osg::Sequence::_loopMode
protected
SequenceMode osg::Sequence::_mode
protected
double osg::Sequence::_now
protected
int osg::Sequence::_nreps
protected
int osg::Sequence::_nrepsRemain
protected
bool osg::Sequence::_resetTotalTime
protected
double osg::Sequence::_saveRealLastFrameTime
protected
unsigned int osg::Sequence::_saveRealLastFrameValue
protected
float osg::Sequence::_speed
protected
double osg::Sequence::_start
protected
int osg::Sequence::_step
protected
bool osg::Sequence::_sync
protected
double osg::Sequence::_totalTime
protected
int osg::Sequence::_value
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:14:41 for the OpenSceneGraph by doxygen 1.8.10.