Here is a list of all file members with links to the files they belong to:
- g -
- GL_ABGR_EXT
: Image
- GL_ACTIVE_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
: GLDefines
- GL_ACTIVE_ATTRIBUTES
: GLDefines
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
: GLDefines
- GL_ACTIVE_UNIFORM_BLOCKS
: GLDefines
- GL_ACTIVE_UNIFORM_MAX_LENGTH
: GLDefines
- GL_ACTIVE_UNIFORMS
: GLDefines
- GL_ADD
: TexEnv
- GL_ADD_SIGNED_ARB
: TexEnvCombine
- GL_ALL_BARRIER_BITS
: Texture
- GL_ALPHA16F_ARB
: Texture
- GL_ALPHA16I_EXT
: Texture
- GL_ALPHA16UI_EXT
: Texture
- GL_ALPHA32F_ARB
: Texture
- GL_ALPHA32I_EXT
: Texture
- GL_ALPHA32UI_EXT
: Texture
- GL_ALPHA8I_EXT
: Texture
- GL_ALPHA8UI_EXT
: Texture
- GL_ALPHA_FLOAT16_ATI
: Texture
- GL_ALPHA_FLOAT32_ATI
: Texture
- GL_ALPHA_INTEGER_EXT
: Texture
- GL_ALPHA_MAX_SGIX
: BlendEquation
- GL_ALPHA_MIN_SGIX
: BlendEquation
- GL_ALPHA_TEST
: GLDefines
- GL_ALREADY_SIGNALED
: GLDefines
- GL_AMBIENT
: Material
- GL_AMBIENT_AND_DIFFUSE
: Material
- GL_AND
: LogicOp
- GL_AND_INVERTED
: LogicOp
- GL_AND_REVERSE
: LogicOp
- GL_ARRAY_BUFFER_ARB
: BufferObject
- GL_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_ATOMIC_COUNTER_BARRIER_BIT
: GLDefines
, Texture
- GL_ATOMIC_COUNTER_BUFFER
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_BINDING
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_SIZE
: GLDefines
- GL_ATOMIC_COUNTER_BUFFER_START
: GLDefines
- GL_ATTACHED_SHADERS
: GLDefines
- GL_BGR
: Image
- GL_BGR_EXT
: Texture
- GL_BGR_INTEGER_EXT
: Texture
- GL_BGRA
: Image
- GL_BGRA_EXT
: Texture
- GL_BGRA_INTEGER_EXT
: Texture
- GL_BLEND_COLOR
: BlendFunc
- GL_BLEND_DST_ALPHA
: BlendFunc
- GL_BLEND_DST_RGB
: BlendFunc
- GL_BLEND_EQUATION_ALPHA
: GLDefines
- GL_BLEND_EQUATION_RGB
: GLDefines
- GL_BLEND_SRC_ALPHA
: BlendFunc
- GL_BLEND_SRC_RGB
: BlendFunc
- GL_BLUE_INTEGER_EXT
: Texture
- GL_BOOL
: GLDefines
- GL_BOOL_VEC2
: GLDefines
- GL_BOOL_VEC3
: GLDefines
- GL_BOOL_VEC4
: GLDefines
- GL_BUFFER_ACCESS_ARB
: BufferObject
- GL_BUFFER_MAP_POINTER_ARB
: BufferObject
- GL_BUFFER_MAPPED_ARB
: BufferObject
- GL_BUFFER_SIZE_ARB
: BufferObject
- GL_BUFFER_UPDATE_BARRIER_BIT
: GLDefines
, Texture
- GL_BUFFER_USAGE_ARB
: BufferObject
- GL_CLAMP
: Texture
- GL_CLAMP_FRAGMENT_COLOR
: ClampColor
- GL_CLAMP_FRAGMENT_COLOR_ARB
: ClampColor
- GL_CLAMP_READ_COLOR
: ClampColor
- GL_CLAMP_READ_COLOR_ARB
: ClampColor
- GL_CLAMP_TO_BORDER_ARB
: Texture
- GL_CLAMP_TO_EDGE
: Texture
- GL_CLAMP_VERTEX_COLOR
: ClampColor
- GL_CLAMP_VERTEX_COLOR_ARB
: ClampColor
- GL_CLEAR
: LogicOp
- GL_CLIP_DEPTH_MODE
: GLDefines
- GL_CLIP_ORIGIN
: GLDefines
- GL_CLIP_PLANE0
: ClipPlane
- GL_CLIP_PLANE1
: ClipPlane
- GL_CLIP_PLANE2
: ClipPlane
- GL_CLIP_PLANE3
: ClipPlane
- GL_CLIP_PLANE4
: ClipPlane
- GL_CLIP_PLANE5
: ClipPlane
- GL_COLOR_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_COLOR_ATTACHMENT0_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT10_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT11_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT12_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT13_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT14_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT15_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT1_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT2_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT3_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT4_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT5_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT6_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT7_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT8_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT9_EXT
: FrameBufferObject
- GL_COLOR_LOGIC_OP
: LogicOp
- GL_COLOR_MATERIAL
: Material
- GL_COLOR_SUM
: StateAttribute
- GL_COLOR_SUM_ARB
: VertexProgram
- GL_COMBINE_ALPHA_ARB
: TexEnvCombine
- GL_COMBINE_ARB
: TexEnvCombine
- GL_COMBINE_RGB_ARB
: TexEnvCombine
- GL_COMMAND_BARRIER_BIT
: GLDefines
, Texture
- GL_COMPARE_R_TO_TEXTURE_ARB
: Texture
- GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT
: GLDefines
- GL_COMPILE_STATUS
: GLDefines
- GL_COMPRESSED_ALPHA
: Image
- GL_COMPRESSED_ALPHA_ARB
: Texture
- GL_COMPRESSED_INTENSITY
: Image
- GL_COMPRESSED_INTENSITY_ARB
: Texture
- GL_COMPRESSED_LUMINANCE
: Image
- GL_COMPRESSED_LUMINANCE_ALPHA
: Image
- GL_COMPRESSED_LUMINANCE_ALPHA_ARB
: Texture
- GL_COMPRESSED_LUMINANCE_ARB
: Texture
- GL_COMPRESSED_R11_EAC
: Image
- GL_COMPRESSED_RED_GREEN_RGTC2_EXT
: Texture
- GL_COMPRESSED_RED_RGTC1_EXT
: Texture
- GL_COMPRESSED_RG11_EAC
: Image
- GL_COMPRESSED_RGB
: Image
- GL_COMPRESSED_RGB8_ETC2
: Image
- GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
: Image
- GL_COMPRESSED_RGB_ARB
: Texture
- GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
: Texture
- GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
: Texture
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT
: Texture
- GL_COMPRESSED_RGBA
: Image
- GL_COMPRESSED_RGBA8_ETC2_EAC
: Image
- GL_COMPRESSED_RGBA_ARB
: Texture
- GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
: Texture
- GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
: Texture
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
: Texture
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
: Texture
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
: Texture
- GL_COMPRESSED_SIGNED_R11_EAC
: Image
- GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT
: Texture
- GL_COMPRESSED_SIGNED_RED_RGTC1_EXT
: Texture
- GL_COMPRESSED_SIGNED_RG11_EAC
: Image
- GL_COMPRESSED_SLUMINANCE
: GLDefines
- GL_COMPRESSED_SLUMINANCE_ALPHA
: GLDefines
- GL_COMPRESSED_SRGB
: GLDefines
- GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
: Image
- GL_COMPRESSED_SRGB8_ETC2
: Image
- GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
: Image
- GL_COMPRESSED_SRGB_ALPHA
: GLDefines
- GL_COMPRESSED_TEXTURE_FORMATS_ARB
: Texture
- GL_COMPUTE_LOCAL_WORK_SIZE
: GLDefines
- GL_COMPUTE_SHADER
: GLDefines
- GL_COMPUTE_SHADER_BIT
: GLDefines
- GL_CONDITION_SATISFIED
: GLDefines
- GL_CONSTANT_ALPHA
: BlendFunc
- GL_CONSTANT_ARB
: TexEnvCombine
- GL_CONSTANT_COLOR
: BlendFunc
- GL_COORD_REPLACE
: GLDefines
- GL_COORD_REPLACE_ARB
: PointSprite
- GL_COPY
: LogicOp
- GL_COPY_INVERTED
: LogicOp
- GL_CURRENT_MATRIX_ARB
: FragmentProgram
, VertexProgram
- GL_CURRENT_MATRIX_STACK_DEPTH_ARB
: FragmentProgram
, VertexProgram
- GL_CURRENT_OCCLUSION_QUERY_ID_NV
: Drawable
- GL_CURRENT_PROGRAM
: GLDefines
- GL_CURRENT_QUERY_ARB
: Drawable
- GL_CURRENT_RASTER_SECONDARY_COLOR
: GLDefines
- GL_CURRENT_VERTEX_ATTRIB
: GLDefines
- GL_CURRENT_VERTEX_ATTRIB_ARB
: VertexProgram
- GL_DECAL
: TexEnv
- GL_DECR_WRAP
: Stencil
- GL_DELETE_STATUS
: GLDefines
- GL_DEPTH24_STENCIL8_EXT
: FrameBufferObject
- GL_DEPTH_ATTACHMENT_EXT
: FrameBufferObject
- GL_DEPTH_CLAMP
: GLDefines
- GL_DEPTH_COMPONENT
: Image
- GL_DEPTH_COMPONENT16
: Image
- GL_DEPTH_COMPONENT24
: Image
- GL_DEPTH_COMPONENT32
: Image
- GL_DEPTH_COMPONENT32F
: Image
- GL_DEPTH_COMPONENT32F_NV
: Image
- GL_DEPTH_STENCIL_EXT
: FrameBufferObject
- GL_DEPTH_TEXTURE_MODE_ARB
: Texture
- GL_DIFFUSE
: Material
- GL_DISPATCH_INDIRECT_BUFFER
: GLDefines
- GL_DISPATCH_INDIRECT_BUFFER_BINDING
: GLDefines
- GL_DOT3_RGB_ARB
: TexEnvCombine
- GL_DOT3_RGBA_ARB
: TexEnvCombine
- GL_DOUBLE_MAT2
: GLDefines
- GL_DOUBLE_MAT2x3
: GLDefines
- GL_DOUBLE_MAT2x4
: GLDefines
- GL_DOUBLE_MAT3
: GLDefines
- GL_DOUBLE_MAT3x2
: GLDefines
- GL_DOUBLE_MAT3x4
: GLDefines
- GL_DOUBLE_MAT4
: GLDefines
- GL_DOUBLE_MAT4x2
: GLDefines
- GL_DOUBLE_MAT4x3
: GLDefines
- GL_DOUBLE_VEC2
: GLDefines
- GL_DOUBLE_VEC3
: GLDefines
- GL_DOUBLE_VEC4
: GLDefines
- GL_DRAW_BUFFER0
: GLDefines
- GL_DRAW_BUFFER1
: GLDefines
- GL_DRAW_BUFFER10
: GLDefines
- GL_DRAW_BUFFER11
: GLDefines
- GL_DRAW_BUFFER12
: GLDefines
- GL_DRAW_BUFFER13
: GLDefines
- GL_DRAW_BUFFER14
: GLDefines
- GL_DRAW_BUFFER15
: GLDefines
- GL_DRAW_BUFFER2
: GLDefines
- GL_DRAW_BUFFER3
: GLDefines
- GL_DRAW_BUFFER4
: GLDefines
- GL_DRAW_BUFFER5
: GLDefines
- GL_DRAW_BUFFER6
: GLDefines
- GL_DRAW_BUFFER7
: GLDefines
- GL_DRAW_BUFFER8
: GLDefines
- GL_DRAW_BUFFER9
: GLDefines
- GL_DRAW_FRAMEBUFFER_BINDING_EXT
: FrameBufferObject
- GL_DRAW_FRAMEBUFFER_EXT
: FrameBufferObject
- GL_DSDT8_MAG8_INTENSITY8_NV
: Texture
- GL_DSDT8_MAG8_NV
: Texture
- GL_DSDT8_NV
: Texture
- GL_DSDT_MAG_NV
: Texture
- GL_DSDT_MAG_VIB_NV
: Texture
- GL_DSDT_NV
: Texture
- GL_DYNAMIC_COPY
: BufferObject
- GL_DYNAMIC_COPY_ARB
: BufferObject
- GL_DYNAMIC_DRAW
: BufferObject
- GL_DYNAMIC_DRAW_ARB
: BufferObject
- GL_DYNAMIC_READ
: BufferObject
- GL_DYNAMIC_READ_ARB
: BufferObject
- GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_ELEMENT_ARRAY_BARRIER_BIT
: GLDefines
, Texture
- GL_ELEMENT_ARRAY_BUFFER_ARB
: BufferObject
- GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_EMISSION
: Material
- GL_EQUIV
: LogicOp
- GL_ETC1_RGB8_OES
: Image
, Texture
- GL_EXP
: Fog
- GL_EXP2
: Fog
- GL_EXT_framebuffer_blit
: FrameBufferObject
- GL_EXT_framebuffer_multisample
: FrameBufferObject
- GL_EXT_framebuffer_object
: FrameBufferObject
- GL_EXT_packed_depth_stencil
: FrameBufferObject
- GL_EYE_PLANE_ABSOLUTE_NV
: Fog
- GL_EYE_RADIAL_NV
: Fog
- GL_FIRST_VERTEX_CONVENTION
: GLDefines
- GL_FIXED_ONLY
: ClampColor
- GL_FIXED_ONLY_ARB
: ClampColor
- GL_FLAT
: ShadeModel
- GL_FLOAT_MAT2
: GLDefines
- GL_FLOAT_MAT2x3
: GLDefines
- GL_FLOAT_MAT2x4
: GLDefines
- GL_FLOAT_MAT3
: GLDefines
- GL_FLOAT_MAT3x2
: GLDefines
- GL_FLOAT_MAT3x4
: GLDefines
- GL_FLOAT_MAT4
: GLDefines
- GL_FLOAT_MAT4x2
: GLDefines
- GL_FLOAT_MAT4x3
: GLDefines
- GL_FLOAT_R16_NV
: Texture
- GL_FLOAT_R32_NV
: Texture
- GL_FLOAT_R_NV
: Texture
- GL_FLOAT_RG16_NV
: Texture
- GL_FLOAT_RG32_NV
: Texture
- GL_FLOAT_RG_NV
: Texture
- GL_FLOAT_RGB16_NV
: Texture
- GL_FLOAT_RGB32_NV
: Texture
- GL_FLOAT_RGB_NV
: Texture
- GL_FLOAT_RGBA16_NV
: Texture
- GL_FLOAT_RGBA32_NV
: Texture
- GL_FLOAT_RGBA_NV
: Texture
- GL_FLOAT_VEC2
: GLDefines
- GL_FLOAT_VEC3
: GLDefines
- GL_FLOAT_VEC4
: GLDefines
- GL_FOG
: Fog
- GL_FOG_COORDINATE
: Fog
- GL_FOG_COORDINATE_ARRAY
: State
- GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_FOG_DISTANCE_MODE_NV
: Fog
- GL_FOG_HINT
: Fog
- GL_FRACTIONAL_EVEN
: GLDefines
- GL_FRACTIONAL_ODD
: GLDefines
- GL_FRAGMENT_DEPTH
: Fog
- GL_FRAGMENT_PROGRAM_ARB
: FragmentProgram
- GL_FRAGMENT_SHADER
: GLDefines
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT
: GLDefines
- GL_FRAMEBUFFER_ATTACHMENT_LAYERED
: GLDefines
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
: GLDefines
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
: FrameBufferObject
, GLDefines
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_BARRIER_BIT
: GLDefines
, Texture
- GL_FRAMEBUFFER_BINDING_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_COMPLETE_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT
: GLDefines
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
: GLDefines
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_SRGB
: GLDefines
- GL_FRAMEBUFFER_UNSUPPORTED_EXT
: FrameBufferObject
- GL_FUNC_ADD
: BlendEquation
- GL_FUNC_REVERSE_SUBTRACT
: BlendEquation
- GL_FUNC_SUBTRACT
: BlendEquation
- GL_GENERATE_MIPMAP_HINT_SGIS
: Texture
- GL_GENERATE_MIPMAP_SGIS
: Texture
- GL_GEOMETRY_INPUT_TYPE
: GLDefines
- GL_GEOMETRY_INPUT_TYPE_EXT
: GLDefines
- GL_GEOMETRY_OUTPUT_TYPE
: GLDefines
- GL_GEOMETRY_OUTPUT_TYPE_EXT
: GLDefines
- GL_GEOMETRY_SHADER
: GLDefines
- GL_GEOMETRY_VERTICES_OUT
: GLDefines
- GL_GEOMETRY_VERTICES_OUT_EXT
: GLDefines
- GL_GREEN_INTEGER_EXT
: Texture
- GL_HALF_FLOAT
: Texture
- GL_HILO16_NV
: Texture
- GL_HILO_NV
: Texture
- GL_IMAGE_1D
: GLDefines
, Texture
- GL_IMAGE_1D_ARRAY
: GLDefines
, Texture
- GL_IMAGE_2D
: GLDefines
, Texture
- GL_IMAGE_2D_ARRAY
: GLDefines
, Texture
- GL_IMAGE_2D_MULTISAMPLE
: GLDefines
, Texture
- GL_IMAGE_2D_MULTISAMPLE_ARRAY
: GLDefines
, Texture
- GL_IMAGE_2D_RECT
: GLDefines
, Texture
- GL_IMAGE_3D
: GLDefines
, Texture
- GL_IMAGE_BINDING_ACCESS
: Texture
- GL_IMAGE_BINDING_FORMAT
: Texture
- GL_IMAGE_BINDING_LAYER
: Texture
- GL_IMAGE_BINDING_LAYERED
: Texture
- GL_IMAGE_BINDING_LEVEL
: Texture
- GL_IMAGE_BINDING_NAME
: Texture
- GL_IMAGE_BUFFER
: GLDefines
, Texture
- GL_IMAGE_CUBE
: GLDefines
, Texture
- GL_IMAGE_CUBE_MAP_ARRAY
: GLDefines
, Texture
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
: Texture
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
: Texture
- GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
: Texture
- GL_INCR_WRAP
: Stencil
- GL_INDEX_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_INFO_LOG_LENGTH
: GLDefines
- GL_INT_IMAGE_1D
: GLDefines
, Texture
- GL_INT_IMAGE_1D_ARRAY
: GLDefines
, Texture
- GL_INT_IMAGE_2D
: GLDefines
, Texture
- GL_INT_IMAGE_2D_ARRAY
: GLDefines
, Texture
- GL_INT_IMAGE_2D_MULTISAMPLE
: GLDefines
, Texture
- GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY
: GLDefines
, Texture
- GL_INT_IMAGE_2D_RECT
: GLDefines
, Texture
- GL_INT_IMAGE_3D
: GLDefines
, Texture
- GL_INT_IMAGE_BUFFER
: GLDefines
, Texture
- GL_INT_IMAGE_CUBE
: GLDefines
, Texture
- GL_INT_IMAGE_CUBE_MAP_ARRAY
: GLDefines
, Texture
- GL_INT_SAMPLER_1D_ARRAY_EXT
: GLDefines
- GL_INT_SAMPLER_1D_EXT
: GLDefines
- GL_INT_SAMPLER_2D_ARRAY_EXT
: GLDefines
- GL_INT_SAMPLER_2D_EXT
: GLDefines
- GL_INT_SAMPLER_2D_MULTISAMPLE
: GLDefines
- GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
: GLDefines
- GL_INT_SAMPLER_2D_RECT
: GLDefines
- GL_INT_SAMPLER_2D_RECT_EXT
: GLDefines
- GL_INT_SAMPLER_3D_EXT
: GLDefines
- GL_INT_SAMPLER_BUFFER
: GLDefines
- GL_INT_SAMPLER_BUFFER_EXT
: GLDefines
- GL_INT_SAMPLER_CUBE_EXT
: GLDefines
- GL_INT_SAMPLER_CUBE_MAP_ARRAY
: GLDefines
- GL_INT_VEC2
: GLDefines
- GL_INT_VEC3
: GLDefines
- GL_INT_VEC4
: GLDefines
- GL_INTENSITY
: Texture
- GL_INTENSITY16F_ARB
: Texture
- GL_INTENSITY16I_EXT
: Texture
- GL_INTENSITY16UI_EXT
: Texture
- GL_INTENSITY32F_ARB
: Texture
- GL_INTENSITY32I_EXT
: Texture
- GL_INTENSITY32UI_EXT
: Texture
- GL_INTENSITY8I_EXT
: Texture
- GL_INTENSITY8UI_EXT
: Texture
- GL_INTENSITY_FLOAT16_ATI
: Texture
- GL_INTENSITY_FLOAT32_ATI
: Texture
- GL_INTERLEAVED_ATTRIBS
: GLDefines
- GL_INTERPOLATE_ARB
: TexEnvCombine
- GL_INVALID_FRAMEBUFFER_OPERATION_EXT
: FrameBufferObject
- GL_INVALID_INDEX
: GLDefines
- GL_ISOLINES
: GLDefines
- GL_LAST_VERTEX_CONVENTION
: GLDefines
- GL_LIGHT0
: Light
- GL_LIGHT1
: Light
- GL_LIGHT2
: Light
- GL_LIGHT3
: Light
- GL_LIGHT4
: Light
- GL_LIGHT5
: Light
- GL_LIGHT6
: Light
- GL_LIGHT7
: Light
- GL_LIGHTING
: Light
- GL_LINE_STIPPLE
: LineStipple
- GL_LINE_STRIP_ADJACENCY
: GLDefines
- GL_LINE_STRIP_ADJACENCY_EXT
: GLDefines
- GL_LINES_ADJACENCY
: GLDefines
- GL_LINES_ADJACENCY_EXT
: GLDefines
- GL_LINK_STATUS
: GLDefines
- GL_LOGIC_OP
: BlendEquation
- GL_LOWER_LEFT
: GLDefines
, PointSprite
- GL_LUMINANCE16F_ARB
: Texture
- GL_LUMINANCE16I_EXT
: Texture
- GL_LUMINANCE16UI_EXT
: Texture
- GL_LUMINANCE32F_ARB
: Texture
- GL_LUMINANCE32I_EXT
: Texture
- GL_LUMINANCE32UI_EXT
: Texture
- GL_LUMINANCE8I_EXT
: Texture
- GL_LUMINANCE8UI_EXT
: Texture
- GL_LUMINANCE_ALPHA16F_ARB
: Texture
- GL_LUMINANCE_ALPHA16I_EXT
: Texture
- GL_LUMINANCE_ALPHA16UI_EXT
: Texture
- GL_LUMINANCE_ALPHA32F_ARB
: Texture
- GL_LUMINANCE_ALPHA32I_EXT
: Texture
- GL_LUMINANCE_ALPHA32UI_EXT
: Texture
- GL_LUMINANCE_ALPHA8I_EXT
: Texture
- GL_LUMINANCE_ALPHA8UI_EXT
: Texture
- GL_LUMINANCE_ALPHA_FLOAT16_ATI
: Texture
- GL_LUMINANCE_ALPHA_FLOAT32_ATI
: Texture
- GL_LUMINANCE_ALPHA_INTEGER_EXT
: Texture
- GL_LUMINANCE_FLOAT16_ATI
: Texture
- GL_LUMINANCE_FLOAT32_ATI
: Texture
- GL_LUMINANCE_INTEGER_EXT
: Texture
- GL_MAP_FLUSH_EXPLICIT_BIT
: GLDefines
- GL_MAP_INVALIDATE_BUFFER_BIT
: GLDefines
- GL_MAP_INVALIDATE_RANGE_BIT
: GLDefines
- GL_MAP_READ_BIT
: GLDefines
- GL_MAP_UNSYNCHRONIZED_BIT
: GLDefines
- GL_MAP_WRITE_BIT
: GLDefines
- GL_MATRIX0_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX10_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX11_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX12_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX13_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX14_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX15_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX16_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX17_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX18_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX19_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX1_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX20_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX21_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX22_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX23_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX24_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX25_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX26_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX27_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX28_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX29_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX2_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX30_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX31_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX3_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX4_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX5_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX6_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX7_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX8_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX9_ARB
: FragmentProgram
, VertexProgram
- GL_MAX
: BlendEquation
- GL_MAX_3D_TEXTURE_SIZE
: GLDefines
- GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
: GLDefines
- GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
: GLDefines
- GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
: GLDefines
- GL_MAX_COLOR_ATTACHMENTS_EXT
: FrameBufferObject
- GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_MAX_COMBINED_ATOMIC_COUNTERS
: GLDefines
- GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_COMBINED_IMAGE_UNIFORMS
: Texture
- GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
: Texture
- GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
: GLDefines
- GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
: GLDefines
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
: GLDefines
- GL_MAX_COMBINED_UNIFORM_BLOCKS
: GLDefines
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_MAX_COMPUTE_ATOMIC_COUNTERS
: GLDefines
- GL_MAX_COMPUTE_IMAGE_UNIFORMS
: GLDefines
- GL_MAX_COMPUTE_LOCAL_INVOCATIONS
: GLDefines
- GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
: GLDefines
- GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
: GLDefines
- GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
: GLDefines
- GL_MAX_COMPUTE_UNIFORM_BLOCKS
: GLDefines
- GL_MAX_COMPUTE_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_COMPUTE_WORK_GROUP_COUNT
: GLDefines
- GL_MAX_COMPUTE_WORK_GROUP_SIZE
: GLDefines
- GL_MAX_CUBE_MAP_TEXTURE_SIZE
: Texture
- GL_MAX_DRAW_BUFFERS
: GLDefines
- GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_MAX_FRAGMENT_ATOMIC_COUNTERS
: GLDefines
- GL_MAX_FRAGMENT_IMAGE_UNIFORMS
: Texture
- GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
: GLDefines
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS
: GLDefines
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_MAX_GEOMETRY_ATOMIC_COUNTERS
: GLDefines
- GL_MAX_GEOMETRY_IMAGE_UNIFORMS
: Texture
- GL_MAX_GEOMETRY_OUTPUT_VERTICES
: GLDefines
- GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
: GLDefines
- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
: GLDefines
- GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
: GLDefines
- GL_MAX_GEOMETRY_UNIFORM_BLOCKS
: GLDefines
- GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_GEOMETRY_VARYING_COMPONENTS
: GLDefines
- GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT
: GLDefines
- GL_MAX_IMAGE_SAMPLES
: Texture
- GL_MAX_IMAGE_UNITS
: Texture
- GL_MAX_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_MAX_TESS_CONTROL_INPUT_COMPONENTS
: GLDefines
- GL_MAX_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
: GLDefines
- GL_MAX_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
: GLDefines
- GL_MAX_MAX_TESS_CONTROL_UNIFORM_BLOCKS
: GLDefines
- GL_MAX_MAX_TESS_EVALUATION_INPUT_COMPONENTS
: GLDefines
- GL_MAX_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
: GLDefines
- GL_MAX_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
: GLDefines
- GL_MAX_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
: GLDefines
- GL_MAX_MAX_TESS_PATCH_COMPONENTS
: GLDefines
- GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV
: FrameBufferObject
- GL_MAX_PATCH_VERTICES
: GLDefines
- GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_MATRICES_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_TEXEL_OFFSET_EXT
: GLDefines
- GL_MAX_RECTANGLE_TEXTURE_SIZE
: GLDefines
- GL_MAX_RENDERBUFFER_SIZE_EXT
: FrameBufferObject
- GL_MAX_SAMPLES_EXT
: FrameBufferObject
- GL_MAX_SERVER_WAIT_TIMEOUT
: GLDefines
- GL_MAX_SHADER_STORAGE_BLOCK_SIZE
: GLDefines
- GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
: GLDefines
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
: GLDefines
- GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
: Texture
- GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
: GLDefines
- GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
: GLDefines
- GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
: GLDefines
- GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
: Texture
- GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
: GLDefines
- GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_TESS_GEN_LEVEL
: GLDefines
- GL_MAX_TEXTURE_BUFFER_SIZE
: GLDefines
- GL_MAX_TEXTURE_COORDS
: GLDefines
- GL_MAX_TEXTURE_COORDS_ARB
: FragmentProgram
- GL_MAX_TEXTURE_IMAGE_UNITS
: GLDefines
- GL_MAX_TEXTURE_IMAGE_UNITS_ARB
: FragmentProgram
- GL_MAX_TEXTURE_LOD_BIAS_EXT
: TexEnvFilter
- GL_MAX_TEXTURE_UNITS
: Texture
- GL_MAX_UNIFORM_BLOCK_SIZE
: GLDefines
- GL_MAX_UNIFORM_BUFFER_BINDINGS
: GLDefines
- GL_MAX_VARYING_COMPONENTS
: GLDefines
- GL_MAX_VARYING_FLOATS
: GLDefines
- GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
: GLDefines
- GL_MAX_VERTEX_ATOMIC_COUNTERS
: GLDefines
- GL_MAX_VERTEX_ATTRIBS
: GLDefines
- GL_MAX_VERTEX_ATTRIBS_ARB
: VertexProgram
- GL_MAX_VERTEX_IMAGE_UNIFORMS
: Texture
- GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
: GLDefines
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
: GLDefines
- GL_MAX_VERTEX_UNIFORM_BLOCKS
: GLDefines
- GL_MAX_VERTEX_UNIFORM_COMPONENTS
: GLDefines
- GL_MAX_VERTEX_VARYING_COMPONENTS
: GLDefines
- GL_MAX_VERTEX_VARYING_COMPONENTS_EXT
: GLDefines
- GL_MIN
: BlendEquation
- GL_MIN_PROGRAM_TEXEL_OFFSET_EXT
: GLDefines
- GL_MIRRORED_REPEAT_IBM
: Texture
- GL_MODULATE
: TexEnv
- GL_MULTISAMPLE_ARB
: Multisample
- GL_MULTISAMPLE_BIT_ARB
: Multisample
- GL_MULTISAMPLE_COVERAGE_MODES_NV
: FrameBufferObject
- GL_MULTISAMPLE_FILTER_HINT_NV
: Multisample
- GL_NAND
: LogicOp
- GL_NEGATIVE_ONE_TO_ONE
: ClipControl
, GLDefines
- GL_NOOP
: LogicOp
- GL_NOR
: LogicOp
- GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_NORMAL_MAP_ARB
: TexGen
- GL_NORMALIZE
: Transform
- GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
: Texture
- GL_NUM_PROGRAM_BINARY_FORMATS
: GLDefines
- GL_NV_framebuffer_multisample_coverage
: FrameBufferObject
- GL_OBJECT_TYPE
: GLDefines
- GL_OCCLUSION_TEST_HP
: Drawable
- GL_OCCLUSION_TEST_RESULT_HP
: Drawable
- GL_ONE_MINUS_CONSTANT_ALPHA
: BlendFunc
- GL_ONE_MINUS_CONSTANT_COLOR
: BlendFunc
- GL_OPERAND0_ALPHA_ARB
: TexEnvCombine
- GL_OPERAND0_RGB_ARB
: TexEnvCombine
- GL_OPERAND1_ALPHA_ARB
: TexEnvCombine
- GL_OPERAND1_RGB_ARB
: TexEnvCombine
- GL_OPERAND2_ALPHA_ARB
: TexEnvCombine
- GL_OPERAND2_RGB_ARB
: TexEnvCombine
- GL_OR
: LogicOp
- GL_OR_INVERTED
: LogicOp
- GL_OR_REVERSE
: LogicOp
- GL_PACK_IMAGE_HEIGHT
: Image
- GL_PACK_SKIP_IMAGES
: Image
- GL_PATCH_DEFAULT_INNER_LEVEL
: GLDefines
- GL_PATCH_DEFAULT_OUTER_LEVEL
: GLDefines
- GL_PATCH_VERTICES
: GLDefines
- GL_PATCHES
: GLDefines
- GL_PIXEL_BUFFER_BARRIER_BIT
: Texture
, GLDefines
- GL_PIXEL_COUNT_AVAILABLE_NV
: Drawable
- GL_PIXEL_COUNT_NV
: Drawable
- GL_PIXEL_COUNTER_BITS_NV
: Drawable
- GL_PIXEL_PACK_BUFFER
: BufferObject
, GLDefines
- GL_PIXEL_PACK_BUFFER_ARB
: BufferObject
- GL_PIXEL_PACK_BUFFER_BINDING
: GLDefines
, BufferObject
- GL_PIXEL_PACK_BUFFER_BINDING_ARB
: BufferObject
- GL_PIXEL_UNPACK_BUFFER
: BufferObject
, GLDefines
- GL_PIXEL_UNPACK_BUFFER_ARB
: BufferObject
- GL_PIXEL_UNPACK_BUFFER_BINDING
: BufferObject
, GLDefines
- GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
: BufferObject
- GL_POINT_SMOOTH
: Point
- GL_POINT_SMOOTH_HINT
: Point
- GL_POINT_SPRITE
: GLDefines
- GL_POINT_SPRITE_ARB
: PointSprite
- GL_POINT_SPRITE_COORD_ORIGIN
: GLDefines
, PointSprite
- GL_POLYGON_OFFSET_LINE
: PolygonOffset
- GL_POLYGON_OFFSET_POINT
: PolygonOffset
- GL_POLYGON_STIPPLE
: PolygonStipple
- GL_PREVIOUS_ARB
: TexEnvCombine
- GL_PRIMARY_COLOR_ARB
: TexEnvCombine
- GL_PRIMITIVE_RESTART
: GLDefines
- GL_PRIMITIVE_RESTART_INDEX
: GLDefines
- GL_PROGRAM_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_PROGRAM_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_BINARY_FORMATS
: GLDefines
- GL_PROGRAM_BINARY_LENGTH
: GLDefines
- GL_PROGRAM_BINARY_RETRIEVABLE_HINT
: GLDefines
- GL_PROGRAM_BINDING_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_ERROR_POSITION_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_ERROR_STRING_ARB
: VertexProgram
, FragmentProgram
- GL_PROGRAM_FORMAT_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_FORMAT_ASCII_ARB
: VertexProgram
, FragmentProgram
- GL_PROGRAM_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_LENGTH_ARB
: VertexProgram
, FragmentProgram
- GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_NATIVE_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_NATIVE_PARAMETERS_ARB
: VertexProgram
, FragmentProgram
- GL_PROGRAM_NATIVE_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_POINT_SIZE
: GLDefines
- GL_PROGRAM_STRING_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_PROGRAM_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
: FragmentProgram
, VertexProgram
- GL_PROVOKING_VERTEX
: GLDefines
- GL_PROXY_TEXTURE_2D_ARRAY_EXT
: GLDefines
- GL_PROXY_TEXTURE_CUBE_MAP
: Texture
- GL_PROXY_TEXTURE_RECTANGLE
: GLDefines
- GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
: GLDefines
- GL_QUERY_COUNTER_BITS_ARB
: Drawable
- GL_QUERY_RESULT
: Drawable
- GL_QUERY_RESULT_ARB
: Drawable
- GL_QUERY_RESULT_AVAILABLE
: Drawable
- GL_QUERY_RESULT_AVAILABLE_ARB
: Drawable
- GL_R16
: Texture
- GL_R16_SNORM
: GLDefines
- GL_R16F
: Texture
- GL_R16I
: Texture
- GL_R16UI
: Texture
- GL_R32F
: Texture
- GL_R32I
: Texture
- GL_R32UI
: Texture
- GL_R3_G3_B2
: Texture
- GL_R8
: Texture
- GL_R8_SNORM
: GLDefines
- GL_R8I
: Texture
- GL_R8UI
: Texture
- GL_RASTERIZER_DISCARD
: GLDefines
- GL_READ_FRAMEBUFFER_BINDING_EXT
: FrameBufferObject
- GL_READ_FRAMEBUFFER_EXT
: FrameBufferObject
- GL_READ_ONLY_ARB
: BufferObject
- GL_READ_WRITE_ARB
: BufferObject
- GL_RED_INTEGER_EXT
: Texture
- GL_RED_SNORM
: GLDefines
- GL_REFLECTION_MAP_ARB
: TexGen
- GL_RENDERBUFFER_ALPHA_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_BINDING_EXT
: FrameBufferObject
- GL_RENDERBUFFER_BLUE_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_COLOR_SAMPLES_NV
: FrameBufferObject
- GL_RENDERBUFFER_COVERAGE_SAMPLES_NV
: FrameBufferObject
- GL_RENDERBUFFER_DEPTH_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_EXT
: FrameBufferObject
- GL_RENDERBUFFER_GREEN_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_HEIGHT_EXT
: FrameBufferObject
- GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
: FrameBufferObject
- GL_RENDERBUFFER_RED_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_SAMPLES_EXT
: FrameBufferObject
- GL_RENDERBUFFER_STENCIL_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_WIDTH_EXT
: FrameBufferObject
- GL_RESCALE_NORMAL
: StateSet
, Transform
- GL_RG
: Texture
- GL_RG16
: Texture
- GL_RG16_SNORM
: GLDefines
- GL_RG16F
: Texture
- GL_RG16I
: Texture
- GL_RG16UI
: Texture
- GL_RG32F
: Texture
- GL_RG32I
: Texture
- GL_RG32UI
: Texture
- GL_RG8
: Texture
- GL_RG8_SNORM
: GLDefines
- GL_RG8I
: Texture
- GL_RG8UI
: Texture
- GL_RG_INTEGER
: Texture
- GL_RG_SNORM
: GLDefines
- GL_RGB10
: Texture
- GL_RGB10_A2
: Texture
- GL_RGB12
: Texture
- GL_RGB16
: Texture
- GL_RGB16_SNORM
: GLDefines
- GL_RGB16F_ARB
: Texture
- GL_RGB16I_EXT
: Texture
- GL_RGB16UI_EXT
: Texture
- GL_RGB32F_ARB
: Texture
- GL_RGB32I_EXT
: Texture
- GL_RGB32UI_EXT
: Texture
- GL_RGB4
: Texture
- GL_RGB5
: Texture
- GL_RGB5_A1
: Texture
- GL_RGB8
: Texture
- GL_RGB8_SNORM
: GLDefines
- GL_RGB8I_EXT
: Texture
- GL_RGB8UI_EXT
: Texture
- GL_RGB_FLOAT16_ATI
: Texture
- GL_RGB_FLOAT32_ATI
: Texture
- GL_RGB_INTEGER_EXT
: Texture
- GL_RGB_SCALE_ARB
: TexEnvCombine
- GL_RGB_SNORM
: GLDefines
- GL_RGBA12
: Texture
- GL_RGBA16
: Texture
- GL_RGBA16_SNORM
: GLDefines
- GL_RGBA16F_ARB
: Texture
- GL_RGBA16I_EXT
: Texture
- GL_RGBA16UI_EXT
: Texture
- GL_RGBA2
: Texture
- GL_RGBA32F_ARB
: Texture
- GL_RGBA32I_EXT
: Texture
- GL_RGBA32UI_EXT
: Texture
- GL_RGBA4
: Texture
- GL_RGBA8
: Texture
- GL_RGBA8_SNORM
: GLDefines
- GL_RGBA8I_EXT
: Texture
- GL_RGBA8UI_EXT
: Texture
- GL_RGBA_FLOAT16_ATI
: Texture
- GL_RGBA_FLOAT32_ATI
: Texture
- GL_RGBA_FLOAT_MODE_ARB
: ClampColor
- GL_RGBA_INTEGER_EXT
: Texture
- GL_RGBA_INTEGER_MODE_EXT
: Texture
- GL_RGBA_SNORM
: GLDefines
- GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
: Multisample
- GL_SAMPLE_ALPHA_TO_ONE_ARB
: Multisample
- GL_SAMPLE_BUFFERS_ARB
: Multisample
- GL_SAMPLE_COVERAGE_ARB
: Multisample
- GL_SAMPLE_COVERAGE_INVERT_ARB
: Multisample
- GL_SAMPLE_COVERAGE_VALUE_ARB
: Multisample
- GL_SAMPLER_1D
: GLDefines
- GL_SAMPLER_1D_ARRAY_EXT
: GLDefines
- GL_SAMPLER_1D_ARRAY_SHADOW_EXT
: GLDefines
- GL_SAMPLER_1D_SHADOW
: GLDefines
- GL_SAMPLER_2D
: GLDefines
- GL_SAMPLER_2D_ARRAY_EXT
: GLDefines
- GL_SAMPLER_2D_ARRAY_SHADOW_EXT
: GLDefines
- GL_SAMPLER_2D_MULTISAMPLE
: GLDefines
- GL_SAMPLER_2D_MULTISAMPLE_ARRAY
: GLDefines
- GL_SAMPLER_2D_RECT
: GLDefines
- GL_SAMPLER_2D_RECT_SHADOW
: GLDefines
- GL_SAMPLER_2D_SHADOW
: GLDefines
- GL_SAMPLER_3D
: GLDefines
- GL_SAMPLER_BUFFER
: GLDefines
- GL_SAMPLER_BUFFER_EXT
: GLDefines
- GL_SAMPLER_CUBE
: GLDefines
- GL_SAMPLER_CUBE_MAP_ARRAY
: GLDefines
- GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW
: GLDefines
- GL_SAMPLER_CUBE_SHADOW_EXT
: GLDefines
- GL_SAMPLES_ARB
: Multisample
- GL_SAMPLES_PASSED_ARB
: Drawable
- GL_SECONDARY_COLOR_ARRAY
: State
- GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_SEPARATE_ATTRIBS
: GLDefines
- GL_SET
: LogicOp
- GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
: GLDefines
, Texture
- GL_SHADER_SOURCE_LENGTH
: GLDefines
- GL_SHADER_STORAGE_BARRIER_BIT
: GLDefines
- GL_SHADER_STORAGE_BUFFER
: GLDefines
- GL_SHADER_STORAGE_BUFFER_BINDING
: GLDefines
- GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
: GLDefines
- GL_SHADER_STORAGE_BUFFER_SIZE
: GLDefines
- GL_SHADER_STORAGE_BUFFER_START
: GLDefines
- GL_SHADER_TYPE
: GLDefines
- GL_SHADING_LANGUAGE_VERSION
: GLDefines
- GL_SIGNALED
: GLDefines
- GL_SIGNED_ALPHA8_NV
: Texture
- GL_SIGNED_ALPHA_NV
: Texture
- GL_SIGNED_HILO16_NV
: Texture
- GL_SIGNED_HILO_NV
: Texture
- GL_SIGNED_INTENSITY8_NV
: Texture
- GL_SIGNED_INTENSITY_NV
: Texture
- GL_SIGNED_LUMINANCE8_ALPHA8_NV
: Texture
- GL_SIGNED_LUMINANCE8_NV
: Texture
- GL_SIGNED_LUMINANCE_ALPHA_NV
: Texture
- GL_SIGNED_LUMINANCE_NV
: Texture
- GL_SIGNED_NORMALIZED
: GLDefines
- GL_SIGNED_RGB8_NV
: Texture
- GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
: Texture
- GL_SIGNED_RGB_NV
: Texture
- GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
: Texture
- GL_SIGNED_RGBA8_NV
: Texture
- GL_SIGNED_RGBA_NV
: Texture
- GL_SLUMINANCE
: GLDefines
- GL_SLUMINANCE8
: GLDefines
- GL_SLUMINANCE8_ALPHA8
: GLDefines
- GL_SLUMINANCE_ALPHA
: GLDefines
- GL_SMOOTH
: ShadeModel
- GL_SOURCE0_ALPHA_ARB
: TexEnvCombine
- GL_SOURCE0_RGB_ARB
: TexEnvCombine
- GL_SOURCE1_ALPHA_ARB
: TexEnvCombine
- GL_SOURCE1_RGB_ARB
: TexEnvCombine
- GL_SOURCE2_ALPHA_ARB
: TexEnvCombine
- GL_SOURCE2_RGB_ARB
: TexEnvCombine
- GL_SPECULAR
: Material
- GL_SRGB
: GLDefines
- GL_SRGB8
: GLDefines
- GL_SRGB8_ALPHA8
: GLDefines
- GL_SRGB_ALPHA
: GLDefines
- GL_STATIC_COPY
: BufferObject
- GL_STATIC_COPY_ARB
: BufferObject
- GL_STATIC_DRAW
: BufferObject
- GL_STATIC_DRAW_ARB
: BufferObject
- GL_STATIC_READ
: BufferObject
- GL_STATIC_READ_ARB
: BufferObject
- GL_STENCIL_ATTACHMENT_EXT
: FrameBufferObject
- GL_STENCIL_BACK_FAIL
: GLDefines
- GL_STENCIL_BACK_FUNC
: GLDefines
- GL_STENCIL_BACK_PASS_DEPTH_FAIL
: GLDefines
- GL_STENCIL_BACK_PASS_DEPTH_PASS
: GLDefines
- GL_STENCIL_BACK_REF
: GLDefines
- GL_STENCIL_BACK_VALUE_MASK
: GLDefines
- GL_STENCIL_BACK_WRITEMASK
: GLDefines
- GL_STENCIL_INDEX16_EXT
: FrameBufferObject
- GL_STENCIL_INDEX1_EXT
: FrameBufferObject
- GL_STENCIL_INDEX4_EXT
: FrameBufferObject
- GL_STENCIL_INDEX8_EXT
: FrameBufferObject
- GL_STENCIL_TEST_TWO_SIDE
: StencilTwoSided
- GL_STREAM_COPY
: BufferObject
- GL_STREAM_COPY_ARB
: BufferObject
- GL_STREAM_DRAW
: BufferObject
- GL_STREAM_DRAW_ARB
: BufferObject
- GL_STREAM_READ
: BufferObject
- GL_STREAM_READ_ARB
: BufferObject
- GL_SUBTRACT_ARB
: TexEnvCombine
- GL_SYNC_CONDITION
: GLDefines
- GL_SYNC_FENCE
: GLDefines
- GL_SYNC_FLAGS
: GLDefines
- GL_SYNC_FLUSH_COMMANDS_BIT
: GLDefines
- GL_SYNC_GPU_COMMANDS_COMPLETE
: GLDefines
- GL_SYNC_STATUS
: GLDefines
- GL_TESS_CONTROL_OUTPUT_VERTICES
: GLDefines
- GL_TESS_CONTROL_SHADER
: GLDefines
- GL_TESS_EVALUATION_SHADER
: GLDefines
- GL_TESS_GEN_MODE
: GLDefines
- GL_TESS_GEN_POINT_MODE
: GLDefines
- GL_TESS_GEN_SPACING
: GLDefines
- GL_TESS_GEN_VERTEX_ORDER
: GLDefines
- GL_TEXTURE0
: TexEnvCombine
, GLBeginEndAdapter
- GL_TEXTURE_1D
: Texture1D
- GL_TEXTURE_2D_ARRAY_EXT
: GLDefines
- GL_TEXTURE_2D_MULTISAMPLE
: Texture
- GL_TEXTURE_3D
: Texture
- GL_TEXTURE_BINDING_2D_ARRAY_EXT
: GLDefines
- GL_TEXTURE_BINDING_3D
: Texture
- GL_TEXTURE_BINDING_BUFFER
: GLDefines
- GL_TEXTURE_BINDING_CUBE_MAP
: Texture
- GL_TEXTURE_BINDING_RECTANGLE
: GLDefines
- GL_TEXTURE_BUFFER
: GLDefines
- GL_TEXTURE_BUFFER_DATA_STORE_BINDING
: GLDefines
- GL_TEXTURE_COMPARE_FUNC_ARB
: Texture
- GL_TEXTURE_COMPARE_MODE_ARB
: Texture
- GL_TEXTURE_COMPRESSED_ARB
: Texture
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
: Texture
- GL_TEXTURE_COMPRESSION_HINT_ARB
: Texture
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_TEXTURE_CUBE_MAP
: Texture
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X
: Texture
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
: Texture
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
: Texture
- GL_TEXTURE_CUBE_MAP_POSITIVE_X
: Texture
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y
: Texture
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z
: Texture
- GL_TEXTURE_CUBE_MAP_SEAMLESS
: GLDefines
- GL_TEXTURE_DEPTH
: Texture
- GL_TEXTURE_FETCH_BARRIER_BIT
: GLDefines
, Texture
- GL_TEXTURE_FILTER_CONTROL_EXT
: TexEnvFilter
- GL_TEXTURE_LOD_BIAS_EXT
: TexEnvFilter
- GL_TEXTURE_MAX_ANISOTROPY_EXT
: Texture
- GL_TEXTURE_RECTANGLE
: TextureRectangle
, GLDefines
- GL_TEXTURE_RECTANGLE_NV
: TextureRectangle
- GL_TEXTURE_STENCIL_SIZE_EXT
: FrameBufferObject
- GL_TEXTURE_SWIZZLE_RGBA
: Texture
- GL_TEXTURE_UPDATE_BARRIER_BIT
: GLDefines
, Texture
- GL_TIME_ELAPSED
: Drawable
- GL_TIMEOUT_EXPIRED
: GLDefines
- GL_TIMEOUT_IGNORED
: GLDefines
- GL_TIMESTAMP
: Drawable
- GL_TRANSFORM_FEEDBACK_BARRIER_BIT
: GLDefines
, Texture
- GL_TRANSFORM_FEEDBACK_BUFFER
: BufferIndexBinding
- GL_TRANSPOSE_CURRENT_MATRIX_ARB
: VertexProgram
, FragmentProgram
- GL_TRIANGLE_STRIP_ADJACENCY
: GLDefines
- GL_TRIANGLE_STRIP_ADJACENCY_EXT
: GLDefines
- GL_TRIANGLES_ADJACENCY
: GLDefines
- GL_TRIANGLES_ADJACENCY_EXT
: GLDefines
- GL_UNIFORM_ARRAY_STRIDE
: GLDefines
- GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX
: GLDefines
- GL_UNIFORM_BARRIER_BIT
: Texture
, GLDefines
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
: GLDefines
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
: GLDefines
- GL_UNIFORM_BLOCK_BINDING
: GLDefines
- GL_UNIFORM_BLOCK_DATA_SIZE
: GLDefines
- GL_UNIFORM_BLOCK_INDEX
: GLDefines
- GL_UNIFORM_BLOCK_NAME_LENGTH
: GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
: GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
: GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
: GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
: GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
: GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
: GLDefines
- GL_UNIFORM_BUFFER
: GLDefines
- GL_UNIFORM_BUFFER_BINDING
: GLDefines
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
: GLDefines
- GL_UNIFORM_BUFFER_SIZE
: GLDefines
- GL_UNIFORM_BUFFER_START
: GLDefines
- GL_UNIFORM_IS_ROW_MAJOR
: GLDefines
- GL_UNIFORM_MATRIX_STRIDE
: GLDefines
- GL_UNIFORM_NAME_LENGTH
: GLDefines
- GL_UNIFORM_OFFSET
: GLDefines
- GL_UNIFORM_SIZE
: GLDefines
- GL_UNIFORM_TYPE
: GLDefines
- GL_UNPACK_IMAGE_HEIGHT
: Image
- GL_UNPACK_SKIP_IMAGES
: Image
- GL_UNSIGNALED
: GLDefines
- GL_UNSIGNED_BYTE_2_3_3_REV
: Image
- GL_UNSIGNED_BYTE_3_3_2
: Image
- GL_UNSIGNED_INT_10_10_10_2
: Image
- GL_UNSIGNED_INT_24_8_EXT
: FrameBufferObject
- GL_UNSIGNED_INT_2_10_10_10_REV
: Image
- GL_UNSIGNED_INT_8_8_8_8
: Image
- GL_UNSIGNED_INT_8_8_8_8_REV
: Image
- GL_UNSIGNED_INT_ATOMIC_COUNTER
: GLDefines
- GL_UNSIGNED_INT_IMAGE_1D
: Texture
, GLDefines
- GL_UNSIGNED_INT_IMAGE_1D_ARRAY
: Texture
, GLDefines
- GL_UNSIGNED_INT_IMAGE_2D
: Texture
, GLDefines
- GL_UNSIGNED_INT_IMAGE_2D_ARRAY
: GLDefines
, Texture
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
: Texture
, GLDefines
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
: GLDefines
, Texture
- GL_UNSIGNED_INT_IMAGE_2D_RECT
: Texture
, GLDefines
- GL_UNSIGNED_INT_IMAGE_3D
: GLDefines
, Texture
- GL_UNSIGNED_INT_IMAGE_BUFFER
: Texture
, GLDefines
- GL_UNSIGNED_INT_IMAGE_CUBE
: Texture
, GLDefines
- GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
: Texture
, GLDefines
- GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_1D_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_RECT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_3D_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_BUFFER
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_CUBE_EXT
: GLDefines
- GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
: GLDefines
- GL_UNSIGNED_INT_VEC2_EXT
: GLDefines
- GL_UNSIGNED_INT_VEC3_EXT
: GLDefines
- GL_UNSIGNED_INT_VEC4_EXT
: GLDefines
- GL_UNSIGNED_SHORT_1_5_5_5_REV
: Image
- GL_UNSIGNED_SHORT_4_4_4_4
: Image
- GL_UNSIGNED_SHORT_4_4_4_4_REV
: Image
- GL_UNSIGNED_SHORT_5_5_5_1
: Image
- GL_UNSIGNED_SHORT_5_6_5
: Image
- GL_UNSIGNED_SHORT_5_6_5_REV
: Image
- GL_UPPER_LEFT
: GLDefines
, PointSprite
, GLDefines
- GL_VALIDATE_STATUS
: GLDefines
- GL_VERSION_2_0
: GLDefines
- GL_VERSION_2_1
: GLDefines
- GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
: Texture
, GLDefines
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_VERTEX_ATTRIB_ARRAY_ENABLED
: GLDefines
- GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
: GLDefines
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_POINTER
: GLDefines
- GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_SIZE
: GLDefines
- GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_STRIDE
: GLDefines
- GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_TYPE
: GLDefines
- GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
: VertexProgram
- GL_VERTEX_PROGRAM_ARB
: VertexProgram
- GL_VERTEX_PROGRAM_POINT_SIZE
: GLDefines
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB
: VertexProgram
- GL_VERTEX_PROGRAM_TWO_SIDE
: GLDefines
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB
: VertexProgram
- GL_VERTEX_SHADER
: GLDefines
- GL_WAIT_FAILED
: GLDefines
- GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_WRITE_ONLY_ARB
: BufferObject
- GL_XOR
: LogicOp
- GL_ZERO_TO_ONE
: GLDefines
, ClipControl
- GLchar
: GLDefines
- GLENUM
: DataTypes
- GLU_BEGIN
: GLU
- GLU_CCW
: GLU
- GLU_CW
: GLU
- GLU_EDGE_FLAG
: GLU
- GLU_END
: GLU
- GLU_EXTERIOR
: GLU
- GLU_FALSE
: GLU
- GLU_FILL
: GLU
- GLU_FLAT
: GLU
- GLU_INCOMPATIBLE_GL_VERSION
: GLU
- GLU_INSIDE
: GLU
- GLU_INTERIOR
: GLU
- GLU_INVALID_ENUM
: GLU
- GLU_INVALID_OPERATION
: GLU
- GLU_INVALID_VALUE
: GLU
- GLU_LINE
: GLU
- GLU_NONE
: GLU
- GLU_OUT_OF_MEMORY
: GLU
- GLU_OUTSIDE
: GLU
- GLU_POINT
: GLU
- GLU_SILHOUETTE
: GLU
- GLU_SMOOTH
: GLU
- GLU_TESS_BEGIN
: GLU
- GLU_TESS_BEGIN_DATA
: GLU
- GLU_TESS_BOUNDARY_ONLY
: GLU
- GLU_TESS_COMBINE
: GLU
- GLU_TESS_COMBINE_DATA
: GLU
- GLU_TESS_COORD_TOO_LARGE
: GLU
- GLU_TESS_EDGE_FLAG
: GLU
- GLU_TESS_EDGE_FLAG_DATA
: GLU
- GLU_TESS_END
: GLU
- GLU_TESS_END_DATA
: GLU
- GLU_TESS_ERROR
: GLU
- GLU_TESS_ERROR1
: GLU
- GLU_TESS_ERROR2
: GLU
- GLU_TESS_ERROR3
: GLU
- GLU_TESS_ERROR4
: GLU
- GLU_TESS_ERROR5
: GLU
- GLU_TESS_ERROR6
: GLU
- GLU_TESS_ERROR7
: GLU
- GLU_TESS_ERROR8
: GLU
- GLU_TESS_ERROR_DATA
: GLU
- GLU_TESS_MAX_COORD
: GLU
- GLU_TESS_MISSING_BEGIN_CONTOUR
: GLU
- GLU_TESS_MISSING_BEGIN_POLYGON
: GLU
- GLU_TESS_MISSING_END_CONTOUR
: GLU
- GLU_TESS_MISSING_END_POLYGON
: GLU
- GLU_TESS_NEED_COMBINE_CALLBACK
: GLU
- GLU_TESS_TOLERANCE
: GLU
- GLU_TESS_VERTEX
: GLU
- GLU_TESS_VERTEX_DATA
: GLU
- GLU_TESS_WINDING_ABS_GEQ_TWO
: GLU
- GLU_TESS_WINDING_NEGATIVE
: GLU
- GLU_TESS_WINDING_NONZERO
: GLU
- GLU_TESS_WINDING_ODD
: GLU
- GLU_TESS_WINDING_POSITIVE
: GLU
- GLU_TESS_WINDING_RULE
: GLU
- GLU_TRUE
: GLU
- GLU_UNKNOWN
: GLU
- GLU_VERTEX
: GLU
- GLX_GLXEXT_PROTOTYPES
: GraphicsHandleX11
- GLXPbuffer
: GraphicsHandleX11