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OpenSceneGraph
3.5.1
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StateAttribute for binding a atomic counter buffer index target. More...

Public Member Functions | |
| AtomicCounterBufferBinding (GLuint index=0) | |
| AtomicCounterBufferBinding (GLuint index, BufferObject *bo, GLintptr offset, GLsizeiptr size) | |
| Create a binding for a atomic counter buffer index target. More... | |
| AtomicCounterBufferBinding (const AtomicCounterBufferBinding &rhs, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| META_StateAttribute (osg, AtomicCounterBufferBinding, ATOMICCOUNTERBUFFERBINDING) | |
| void | readData (osg::State &state, osg::UIntArray &uintArray) const |
| virtual int | compare (const StateAttribute &bb) const |
| Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. More... | |
Public Member Functions inherited from osg::BufferIndexBinding | |
| virtual unsigned | getMember () const |
| Return the member identifier within the attribute's class type. More... | |
| GLenum | getTarget () const |
| GLuint | getIndex () const |
| Get the index target. More... | |
| void | setBufferObject (BufferObject *bo) |
| Set the buffer object that will be bound to the index target. More... | |
| BufferObject * | getBufferObject () const |
| Get the buffer object to be bound. More... | |
| void | setOffset (GLintptr offset) |
| Set the starting offset into the buffer object for data for the indexed target. More... | |
| GLintptr | getOffset () const |
| void | setSize (GLsizeiptr size) |
| Set the size of data for the indexed target. More... | |
| GLsizeiptr | getSize () const |
| virtual void | apply (State &state) const |
| apply the OpenGL state attributes. More... | |
Public Member Functions inherited from osg::StateAttribute | |
| StateAttribute () | |
| StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| virtual Object * | cloneType () const =0 |
| Clone the type of an attribute, with Object* return type. More... | |
| virtual Object * | clone (const CopyOp &) const =0 |
| Clone an attribute, with Object* return type. More... | |
| virtual bool | isSameKindAs (const Object *obj) const |
| Return true if this and obj are of the same kind of object. More... | |
| virtual const char * | libraryName () const |
| Return the name of the attribute's library. More... | |
| virtual const char * | className () const |
| Return the name of the attribute's class type. More... | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual Texture * | asTexture () |
| Fast alternative to dynamic_cast<> for determining if state attribute is a Texture. More... | |
| virtual const Texture * | asTexture () const |
| Fast alternative to dynamic_cast<> for determining if state attribute is a Texture. More... | |
| virtual Type | getType () const =0 |
| Return the Type identifier of the attribute's class type. More... | |
| TypeMemberPair | getTypeMemberPair () const |
| Return the TypeMemberPair that uniquely identifies this type member. More... | |
| virtual bool | isTextureAttribute () const |
| Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit. More... | |
| bool | operator< (const StateAttribute &rhs) const |
| bool | operator== (const StateAttribute &rhs) const |
| bool | operator!= (const StateAttribute &rhs) const |
| const ParentList & | getParents () const |
| Get the parent list of this StateAttribute. More... | |
| StateSet * | getParent (unsigned int i) |
| const StateSet * | getParent (unsigned int i) const |
| Get a single const parent of this StateAttribute. More... | |
| unsigned int | getNumParents () const |
| Get the number of parents of this StateAttribute. More... | |
| void | setShaderComponent (ShaderComponent *sc) |
| ShaderComponent * | getShaderComponent () |
| const ShaderComponent * | getShaderComponent () const |
| virtual bool | getModeUsage (ModeUsage &) const |
| Return the modes associated with this StateAttribute. More... | |
| virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
| Check the modes associated with this StateAttribute are supported by current OpenGL drivers, and if not set the associated mode in osg::State to be black listed/invalid. More... | |
| void | setUpdateCallback (StateAttributeCallback *uc) |
| Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal. More... | |
| StateAttributeCallback * | getUpdateCallback () |
| Get the non const UpdateCallback. More... | |
| const StateAttributeCallback * | getUpdateCallback () const |
| Get the const UpdateCallback. More... | |
| void | setEventCallback (StateAttributeCallback *ec) |
| Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal. More... | |
| StateAttributeCallback * | getEventCallback () |
| Get the non const EventCallback. More... | |
| const StateAttributeCallback * | getEventCallback () const |
| Get the const EventCallback. More... | |
| virtual void | compileGLObjects (State &) const |
| Default to nothing to compile - all state is applied immediately. More... | |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More... | |
| virtual void | releaseGLObjects (State *=0) const |
| Release OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objects for all graphics context if State object pointer NULL. More... | |
Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. More... | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More... | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More... | |
| void | setName (const char *name) |
| Set the name of object using a C style string. More... | |
| const std::string & | getName () const |
| Get the name of object. More... | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More... | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. More... | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More... | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More... | |
| template<class T > | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More... | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More... | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
| template<class T > | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. More... | |
| virtual const Referenced * | getUserData () const |
| Get const user data. More... | |
| template<typename T > | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
| template<typename T > | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
| template<typename T > | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More... | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Additional Inherited Members | |
Public Types inherited from osg::StateAttribute | |
| enum | Values { OFF = 0x0, ON = 0x1, OVERRIDE = 0x2, PROTECTED = 0x4, INHERIT = 0x8 } |
| list values which can be used to set either GLModeValues or OverrideValues. More... | |
| enum | Type { TEXTURE, POLYGONMODE, POLYGONOFFSET, MATERIAL, ALPHAFUNC, ANTIALIAS, COLORTABLE, CULLFACE, FOG, FRONTFACE, LIGHT, POINT, LINEWIDTH, LINESTIPPLE, POLYGONSTIPPLE, SHADEMODEL, TEXENV, TEXENVFILTER, TEXGEN, TEXMAT, LIGHTMODEL, BLENDFUNC, BLENDEQUATION, LOGICOP, STENCIL, COLORMASK, DEPTH, VIEWPORT, SCISSOR, BLENDCOLOR, MULTISAMPLE, CLIPPLANE, COLORMATRIX, VERTEXPROGRAM, FRAGMENTPROGRAM, POINTSPRITE, PROGRAM, CLAMPCOLOR, HINT, SAMPLEMASKI, PRIMITIVERESTARTINDEX, CLIPCONTROL, VALIDATOR, VIEWMATRIXEXTRACTOR, OSGNV_PARAMETER_BLOCK, OSGNVEXT_TEXTURE_SHADER, OSGNVEXT_VERTEX_PROGRAM, OSGNVEXT_REGISTER_COMBINERS, OSGNVCG_PROGRAM, OSGNVSLANG_PROGRAM, OSGNVPARSE_PROGRAM_PARSER, UNIFORMBUFFERBINDING, TRANSFORMFEEDBACKBUFFERBINDING, ATOMICCOUNTERBUFFERBINDING, PATCH_PARAMETER, FRAME_BUFFER_OBJECT, VERTEX_ATTRIB_DIVISOR, SHADERSTORAGEBUFFERBINDING, CAPABILITY = 100 } |
| Type identifier to differentiate between different state types. More... | |
| typedef GLenum | GLMode |
| GLMode is the value used in glEnable/glDisable(mode) More... | |
| typedef unsigned int | GLModeValue |
| GLModeValue is used to specify whether a mode is enabled (ON) or disabled (OFF). More... | |
| typedef unsigned int | OverrideValue |
| Override is used to specify the override behavior of StateAttributes from parent to children. More... | |
| typedef std::pair< Type, unsigned int > | TypeMemberPair |
| Simple pairing between an attribute type and the member within that attribute type group. More... | |
| typedef std::vector< StateSet * > | ParentList |
| A vector of osg::StateSet pointers which is used to store the parent(s) of this StateAttribute. More... | |
| typedef osg::StateAttributeCallback | Callback |
Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More... | |
| static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
Protected Member Functions inherited from osg::BufferIndexBinding | |
| BufferIndexBinding (GLenum target, GLuint index) | |
| BufferIndexBinding (GLenum target, GLuint index, BufferObject *bo, GLintptr offset, GLsizeiptr size) | |
| BufferIndexBinding (const BufferIndexBinding &rhs, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| virtual | ~BufferIndexBinding () |
Protected Member Functions inherited from osg::StateAttribute | |
| virtual | ~StateAttribute () |
| void | addParent (osg::StateSet *object) |
| void | removeParent (osg::StateSet *object) |
Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. More... | |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes inherited from osg::BufferIndexBinding | |
| const GLenum | _target |
| const GLuint | _index |
| ref_ptr< BufferObject > | _bufferObject |
| GLintptr | _offset |
| GLsizeiptr | _size |
Protected Attributes inherited from osg::StateAttribute | |
| ParentList | _parents |
| ref_ptr< ShaderComponent > | _shaderComponent |
| ref_ptr< StateAttributeCallback > | _updateCallback |
| ref_ptr< StateAttributeCallback > | _eventCallback |
Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
StateAttribute for binding a atomic counter buffer index target.
| osg::AtomicCounterBufferBinding::AtomicCounterBufferBinding | ( | GLuint | index = 0 | ) |
| osg::AtomicCounterBufferBinding::AtomicCounterBufferBinding | ( | GLuint | index, |
| BufferObject * | bo, | ||
| GLintptr | offset, | ||
| GLsizeiptr | size | ||
| ) |
Create a binding for a atomic counter buffer index target.
| index | the index target |
| bo | associated buffer object |
| offset | offset into buffer object |
| size | size of data in buffer object |
| osg::AtomicCounterBufferBinding::AtomicCounterBufferBinding | ( | const AtomicCounterBufferBinding & | rhs, |
| const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
||
| ) |
|
inlinevirtual |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
| osg::AtomicCounterBufferBinding::META_StateAttribute | ( | osg | , |
| AtomicCounterBufferBinding | , | ||
| ATOMICCOUNTERBUFFERBINDING | |||
| ) |
| void osg::AtomicCounterBufferBinding::readData | ( | osg::State & | state, |
| osg::UIntArray & | uintArray | ||
| ) | const |
| Generated at Wed Nov 11 2015 22:14:27 for the OpenSceneGraph by doxygen 1.8.10. |