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| | DrawElementsUByte (GLenum mode=0) |
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| | DrawElementsUByte (const DrawElementsUByte &array, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| | DrawElementsUByte (GLenum mode, unsigned int no, const GLubyte *ptr, int numInstances=0) |
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| | DrawElementsUByte (GLenum mode, unsigned int no) |
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| virtual Object * | cloneType () const |
| | Clone the type of an object, with Object* return type. More...
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| virtual Object * | clone (const CopyOp ©op) const |
| | Clone an object, with Object* return type. More...
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| virtual bool | isSameKindAs (const Object *obj) const |
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| virtual const char * | libraryName () const |
| | return the name of the object's library. More...
|
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| virtual const char * | className () const |
| | return the name of the object's class type. More...
|
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| virtual const GLvoid * | getDataPointer () const |
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| virtual unsigned int | getTotalDataSize () const |
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| virtual bool | supportsBufferObject () const |
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| virtual void | draw (State &state, bool useVertexBufferObjects) const |
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| virtual void | accept (PrimitiveFunctor &functor) const |
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| virtual void | accept (PrimitiveIndexFunctor &functor) const |
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| virtual unsigned int | getNumIndices () const |
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| virtual unsigned int | index (unsigned int pos) const |
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| virtual void | offsetIndices (int offset) |
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| virtual GLenum | getDataType () |
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| virtual void | resizeElements (unsigned int numIndices) |
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| virtual void | reserveElements (unsigned int numIndices) |
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| virtual void | setElement (unsigned int i, unsigned int v) |
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| virtual unsigned int | getElement (unsigned int i) |
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| virtual void | addElement (unsigned int v) |
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| | DrawElements (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0) |
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| | DrawElements (const DrawElements ©, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual DrawElements * | getDrawElements () |
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| virtual const DrawElements * | getDrawElements () const |
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| void | setElementBufferObject (osg::ElementBufferObject *ebo) |
| | Set the ElementBufferObject. More...
|
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| osg::ElementBufferObject * | getElementBufferObject () |
| | Get the ElementBufferObject. More...
|
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| const osg::ElementBufferObject * | getElementBufferObject () const |
| | Get the const ElementBufferObject. More...
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| | PrimitiveSet (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0) |
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| | PrimitiveSet (const PrimitiveSet &prim, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| Type | getType () const |
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| virtual osg::PrimitiveSet * | asPrimitiveSet () |
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| virtual const osg::PrimitiveSet * | asPrimitiveSet () const |
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| void | setNumInstances (int n) |
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| int | getNumInstances () const |
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| void | setMode (GLenum mode) |
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| GLenum | getMode () const |
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| virtual unsigned int | getNumPrimitives () const |
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| virtual void | computeRange () const |
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| | BufferData () |
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| | BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor using CopyOp to manage deep vs shallow copy. More...
|
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| virtual osg::Array * | asArray () |
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| virtual const osg::Array * | asArray () const |
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| virtual osg::Image * | asImage () |
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| virtual const osg::Image * | asImage () const |
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| void | setBufferObject (BufferObject *bufferObject) |
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| BufferObject * | getBufferObject () |
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| const BufferObject * | getBufferObject () const |
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| void | setBufferIndex (unsigned int index) |
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| unsigned int | getBufferIndex () const |
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| GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
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| GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
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| void | setModifiedCallback (ModifiedCallback *md) |
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| ModifiedCallback * | getModifiedCallback () |
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| const ModifiedCallback * | getModifiedCallback () const |
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| void | dirty () |
| | Dirty the primitive, which increments the modified count, to force buffer objects to update. More...
|
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| void | setModifiedCount (unsigned int value) |
| | Set the modified count value. More...
|
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| unsigned int | getModifiedCount () const |
| | Get modified count value. More...
|
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| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| | Resize any per context GLObject buffers to specified size. More...
|
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| void | releaseGLObjects (State *state=0) const |
| | If State is non-zero, this function releases OpenGL objects for the specified graphics context. More...
|
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| unsigned int | getNumClients () const |
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| void | addClient (osg::Object *) |
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| void | removeClient (osg::Object *) |
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| | Object () |
| | Construct an object. More...
|
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
|
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| std::string | getCompoundClassName () const |
| | return the compound class name that combines the library name and class name. More...
|
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| virtual Node * | asNode () |
| | Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
|
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| virtual const Node * | asNode () const |
| | convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
|
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| virtual NodeVisitor * | asNodeVisitor () |
| | Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
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| virtual const NodeVisitor * | asNodeVisitor () const |
| | convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
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| virtual StateAttribute * | asStateAttribute () |
| | Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
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| virtual const StateAttribute * | asStateAttribute () const |
| | convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
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| virtual Uniform * | asUniform () |
| | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
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| virtual const Uniform * | asUniform () const |
| | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| | Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
|
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| virtual void | setName (const std::string &name) |
| | Set the name of object using C++ style string. More...
|
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| void | setName (const char *name) |
| | Set the name of object using a C style string. More...
|
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| const std::string & | getName () const |
| | Get the name of object. More...
|
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| void | setDataVariance (DataVariance dv) |
| | Set the data variance of this object. More...
|
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| DataVariance | getDataVariance () const |
| | Get the data variance of this object. More...
|
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| virtual void | computeDataVariance () |
| | Compute the DataVariance based on an assessment of callback etc. More...
|
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
| | set the UserDataContainer object. More...
|
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| template<class T > |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
| | get the UserDataContainer attached to this object. More...
|
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| const osg::UserDataContainer * | getUserDataContainer () const |
| | get the const UserDataContainer attached to this object. More...
|
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| | Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
|
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| virtual void | setUserData (Referenced *obj) |
| | Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
|
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| template<class T > |
| void | setUserData (const ref_ptr< T > &ud) |
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| virtual Referenced * | getUserData () |
| | Get user data. More...
|
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| virtual const Referenced * | getUserData () const |
| | Get const user data. More...
|
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| | Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| | Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
|
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| template<typename T > |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| | provide implementation of osg::Object::getUserValue(..) template More...
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
|
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| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref(). More...
|
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| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
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| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
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| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
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| int | referenceCount () const |
| | Return the number of pointers currently referencing this object. More...
|
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| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL. More...
|
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| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
|
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| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
|
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| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object. More...
|
| |
| | MixinVector () |
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| | MixinVector (size_type initial_size, const value_type &fill_value=value_type()) |
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| template<class InputIterator > |
| | MixinVector (InputIterator first, InputIterator last) |
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| | MixinVector (const vector_type &other) |
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| | MixinVector (const MixinVector &other) |
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| MixinVector & | operator= (const vector_type &other) |
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| MixinVector & | operator= (const MixinVector &other) |
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| virtual | ~MixinVector () |
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| void | clear () |
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| void | resize (size_type new_size, const value_type &fill_value=value_type()) |
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| void | reserve (size_type new_capacity) |
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| void | swap (vector_type &other) |
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| void | swap (MixinVector &other) |
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| bool | empty () const |
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| size_type | size () const |
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| size_type | capacity () const |
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| size_type | max_size () const |
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| allocator_type | get_allocator () const |
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| const_iterator | begin () const |
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| iterator | begin () |
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| const_iterator | end () const |
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| iterator | end () |
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| const_reverse_iterator | rbegin () const |
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| reverse_iterator | rbegin () |
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| const_reverse_iterator | rend () const |
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| reverse_iterator | rend () |
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| const_reference | operator[] (size_type index) const |
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| reference | operator[] (size_type index) |
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| const_reference | at (size_type index) const |
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| reference | at (size_type index) |
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| void | assign (size_type count, const value_type &value) |
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| template<class Iter > |
| void | assign (Iter first, Iter last) |
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| void | push_back (const value_type &value) |
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| void | pop_back () |
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| iterator | erase (iterator where) |
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| iterator | erase (iterator first, iterator last) |
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| iterator | insert (iterator where, const value_type &value) |
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| template<class InputIterator > |
| void | insert (iterator where, InputIterator first, InputIterator last) |
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| void | insert (iterator where, size_type count, const value_type &value) |
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| const_reference | back () const |
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| reference | back () |
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| const_reference | front () const |
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| reference | front () |
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| vector_type & | asVector () |
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| const vector_type & | asVector () const |
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