OpenSceneGraph  3.5.1
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osgUtil::IntersectVisitor Class Reference

Deprecated - use IntersectionVisitor instead. More...

Inheritance diagram for osgUtil::IntersectVisitor:
Inheritance graph
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Classes

class  IntersectState
 

Public Types

enum  LODSelectionMode { USE_HIGHEST_LEVEL_OF_DETAIL, USE_SEGMENT_START_POINT_AS_EYE_POINT_FOR_LOD_LEVEL_SELECTION }
 
typedef std::vector< HitHitList
 
typedef std::map< const osg::LineSegment *, HitListLineSegmentHitListMap
 
- Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN }
 
enum  VisitorType {
  NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR,
  CULL_VISITOR, INTERSECTION_VISITOR
}
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 IntersectVisitor ()
 
virtual ~IntersectVisitor ()
 
 META_NodeVisitor (osgUtil, IntersectVisitor) void reset()
 
void addLineSegment (osg::LineSegment *seg)
 Add a line segment to use for intersection testing during scene traversal. More...
 
HitListgetHitList (const osg::LineSegment *seg)
 
int getNumHits (const osg::LineSegment *seg)
 
LineSegmentHitListMapgetSegHitList ()
 
bool hits ()
 
void setLODSelectionMode (LODSelectionMode mode)
 
LODSelectionMode getLODSelectionMode () const
 
void setEyePoint (const osg::Vec3 &eye)
 Set the eye point in local coordinates. More...
 
virtual osg::Vec3 getEyePoint () const
 Get the eye point in local coordinates. More...
 
virtual float getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const
 Get the distance from a point to the eye point, distance value in local coordinate system. More...
 
virtual void apply (osg::Node &)
 
virtual void apply (osg::Drawable &)
 
virtual void apply (osg::Geode &node)
 
virtual void apply (osg::Billboard &node)
 
virtual void apply (osg::Group &node)
 
virtual void apply (osg::Transform &node)
 
virtual void apply (osg::Switch &node)
 
virtual void apply (osg::LOD &node)
 
- Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
 
 NodeVisitor (const NodeVisitor &nv, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual ~NodeVisitor ()
 
 META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual void reset ()
 Method to call to reset visitor. More...
 
void setVisitorType (VisitorType type)
 Set the VisitorType, used to distinguish different visitors during traversal of the scene, typically used in the Node::traverse() method to select which behaviour to use for different types of traversal/visitors. More...
 
VisitorType getVisitorType () const
 Get the VisitorType. More...
 
void setTraversalNumber (unsigned int fn)
 Set the traversal number. More...
 
unsigned int getTraversalNumber () const
 Get the traversal number. More...
 
void setFrameStamp (FrameStamp *fs)
 Set the FrameStamp that this traversal is associated with. More...
 
const FrameStampgetFrameStamp () const
 Get the FrameStamp that this traversal is associated with. More...
 
void setTraversalMask (Node::NodeMask mask)
 Set the TraversalMask of this NodeVisitor. More...
 
Node::NodeMask getTraversalMask () const
 Get the TraversalMask. More...
 
void setNodeMaskOverride (Node::NodeMask mask)
 Set the NodeMaskOverride mask. More...
 
Node::NodeMask getNodeMaskOverride () const
 Get the NodeMaskOverride mask. More...
 
bool validNodeMask (const osg::Node &node) const
 Method to called by Node and its subclass' Node::accept() method, if the result is true it is used to cull operations of nodes and their subgraphs. More...
 
void setTraversalMode (TraversalMode mode)
 Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse. More...
 
TraversalMode getTraversalMode () const
 Get the traversal mode. More...
 
void traverse (Node &node)
 Method for handling traversal of a nodes. More...
 
void pushOntoNodePath (Node *node)
 Method called by osg::Node::accept() method before a call to the NodeVisitor::apply(..). More...
 
void popFromNodePath ()
 Method called by osg::Node::accept() method after a call to NodeVisitor::apply(..). More...
 
NodePathgetNodePath ()
 Get the non const NodePath from the top most node applied down to the current Node being visited. More...
 
const NodePathgetNodePath () const
 Get the const NodePath from the top most node applied down to the current Node being visited. More...
 
virtual osg::Vec3 getViewPoint () const
 Get the view point in local coordinates. More...
 
virtual float getDistanceFromEyePoint (const Vec3 &, bool) const
 Get the distance of a point from the eye point, distance value in the eye coordinate system. More...
 
virtual float getDistanceToViewPoint (const Vec3 &, bool) const
 Get the distance from a point to the view point, distance value in local coordinate system. More...
 
virtual void apply (Geometry &geometry)
 
virtual void apply (ProxyNode &node)
 
virtual void apply (Projection &node)
 
virtual void apply (CoordinateSystemNode &node)
 
virtual void apply (ClipNode &node)
 
virtual void apply (TexGenNode &node)
 
virtual void apply (LightSource &node)
 
virtual void apply (Camera &node)
 
virtual void apply (CameraView &node)
 
virtual void apply (MatrixTransform &node)
 
virtual void apply (PositionAttitudeTransform &node)
 
virtual void apply (Sequence &node)
 
virtual void apply (PagedLOD &node)
 
virtual void apply (ClearNode &node)
 
virtual void apply (OccluderNode &node)
 
virtual void apply (OcclusionQueryNode &node)
 
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
 Set the handler for database requests. More...
 
DatabaseRequestHandlergetDatabaseRequestHandler ()
 Get the handler for database requests. More...
 
const DatabaseRequestHandlergetDatabaseRequestHandler () const
 Get the const handler for database requests. More...
 
void setImageRequestHandler (ImageRequestHandler *handler)
 Set the handler for image requests. More...
 
ImageRequestHandlergetImageRequestHandler ()
 Get the handler for image requests. More...
 
const ImageRequestHandlergetImageRequestHandler () const
 Get the const handler for image requests. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
virtual ObjectcloneType () const =0
 Clone the type of an object, with Object* return type. More...
 
virtual Objectclone (const CopyOp &) const =0
 Clone an object, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 return the name of the object's library. More...
 
virtual const char * className () const =0
 return the name of the object's class type. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Types

typedef std::vector< osg::ref_ptr< IntersectState > > IntersectStateStack
 

Protected Member Functions

bool intersect (osg::Drawable &gset)
 
void pushMatrix (osg::RefMatrix *matrix, osg::Transform::ReferenceFrame rf)
 
void popMatrix ()
 
bool enterNode (osg::Node &node)
 
void leaveNode ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

IntersectStateStack _intersectStateStack
 
LineSegmentHitListMap _segHitList
 
LODSelectionMode _lodSelectionMode
 
osg::Vec3 _pseudoEyePoint
 
- Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
 
unsigned int _traversalNumber
 
ref_ptr< FrameStamp_frameStamp
 
TraversalMode _traversalMode
 
Node::NodeMask _traversalMask
 
Node::NodeMask _nodeMaskOverride
 
NodePath _nodePath
 
ref_ptr< DatabaseRequestHandler_databaseRequestHandler
 
ref_ptr< ImageRequestHandler_imageRequestHandler
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

Deprecated - use IntersectionVisitor instead.

Member Typedef Documentation

Member Enumeration Documentation

Enumerator
USE_HIGHEST_LEVEL_OF_DETAIL 
USE_SEGMENT_START_POINT_AS_EYE_POINT_FOR_LOD_LEVEL_SELECTION 

Constructor & Destructor Documentation

osgUtil::IntersectVisitor::IntersectVisitor ( )
virtual osgUtil::IntersectVisitor::~IntersectVisitor ( )
virtual

Member Function Documentation

void osgUtil::IntersectVisitor::addLineSegment ( osg::LineSegment seg)

Add a line segment to use for intersection testing during scene traversal.

Note, a maximum of 32 line segments can be added to a IntersectVistor, adding more than this will result in warning being emitted to the console and the excess segments being ignored.

virtual void osgUtil::IntersectVisitor::apply ( osg::Node )
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::IntersectVisitor::apply ( osg::Drawable )
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::IntersectVisitor::apply ( osg::Geode node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::IntersectVisitor::apply ( osg::Billboard node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::IntersectVisitor::apply ( osg::Group node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::IntersectVisitor::apply ( osg::Transform node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::IntersectVisitor::apply ( osg::Switch node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::IntersectVisitor::apply ( osg::LOD node)
virtual

Reimplemented from osg::NodeVisitor.

bool osgUtil::IntersectVisitor::enterNode ( osg::Node node)
protected
virtual float osgUtil::IntersectVisitor::getDistanceToEyePoint ( const osg::Vec3 pos,
bool  withLODScale 
) const
virtual

Get the distance from a point to the eye point, distance value in local coordinate system.

This is calculated using the pseudo-EyePoint (above) when doing LOD calculcations.

Reimplemented from osg::NodeVisitor.

virtual osg::Vec3 osgUtil::IntersectVisitor::getEyePoint ( ) const
virtual

Get the eye point in local coordinates.

Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement.

Reimplemented from osg::NodeVisitor.

HitList& osgUtil::IntersectVisitor::getHitList ( const osg::LineSegment seg)
inline
LODSelectionMode osgUtil::IntersectVisitor::getLODSelectionMode ( ) const
inline
int osgUtil::IntersectVisitor::getNumHits ( const osg::LineSegment seg)
inline
LineSegmentHitListMap& osgUtil::IntersectVisitor::getSegHitList ( )
inline
bool osgUtil::IntersectVisitor::hits ( )
bool osgUtil::IntersectVisitor::intersect ( osg::Drawable gset)
protected
void osgUtil::IntersectVisitor::leaveNode ( )
protected
osgUtil::IntersectVisitor::META_NodeVisitor ( osgUtil  ,
IntersectVisitor   
)
void osgUtil::IntersectVisitor::popMatrix ( )
protected
void osgUtil::IntersectVisitor::pushMatrix ( osg::RefMatrix matrix,
osg::Transform::ReferenceFrame  rf 
)
protected
void osgUtil::IntersectVisitor::setEyePoint ( const osg::Vec3 eye)
inline

Set the eye point in local coordinates.

This is a pseudo-EyePoint for billboarding and LOD purposes. It is copied from the Start point of the most-recently-added segment of the intersection ray set (IntersectState::_segList).

void osgUtil::IntersectVisitor::setLODSelectionMode ( LODSelectionMode  mode)
inline

Member Data Documentation

IntersectStateStack osgUtil::IntersectVisitor::_intersectStateStack
protected
LODSelectionMode osgUtil::IntersectVisitor::_lodSelectionMode
protected
osg::Vec3 osgUtil::IntersectVisitor::_pseudoEyePoint
protected
LineSegmentHitListMap osgUtil::IntersectVisitor::_segHitList
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:15:15 for the OpenSceneGraph by doxygen 1.8.10.