OpenSceneGraph  3.5.1
Public Types | Public Member Functions | Public Attributes | List of all members
osgShadow::ViewDependentShadowMap::LightData Struct Reference
Inheritance diagram for osgShadow::ViewDependentShadowMap::LightData:
Inheritance graph
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Public Types

typedef std::vector< unsigned int > ActiveTextureUnits
 

Public Member Functions

 LightData (ViewDependentData *vdd)
 
virtual void setLightData (osg::RefMatrix *lm, const osg::Light *l, const osg::Matrixd &modelViewMatrix)
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Public Attributes

ViewDependentData_viewDependentData
 
osg::ref_ptr< osg::RefMatrixlightMatrix
 
osg::ref_ptr< const osg::Lightlight
 
osg::Vec4d lightPos
 
osg::Vec3d lightPos3
 
osg::Vec3d lightDir
 
bool directionalLight
 
ActiveTextureUnits textureUnits
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Member Typedef Documentation

Constructor & Destructor Documentation

osgShadow::ViewDependentShadowMap::LightData::LightData ( ViewDependentData vdd)

Member Function Documentation

virtual void osgShadow::ViewDependentShadowMap::LightData::setLightData ( osg::RefMatrix lm,
const osg::Light l,
const osg::Matrixd modelViewMatrix 
)
virtual

Member Data Documentation

ViewDependentData* osgShadow::ViewDependentShadowMap::LightData::_viewDependentData
bool osgShadow::ViewDependentShadowMap::LightData::directionalLight
osg::ref_ptr<const osg::Light> osgShadow::ViewDependentShadowMap::LightData::light
osg::Vec3d osgShadow::ViewDependentShadowMap::LightData::lightDir
osg::ref_ptr<osg::RefMatrix> osgShadow::ViewDependentShadowMap::LightData::lightMatrix
osg::Vec4d osgShadow::ViewDependentShadowMap::LightData::lightPos
osg::Vec3d osgShadow::ViewDependentShadowMap::LightData::lightPos3
ActiveTextureUnits osgShadow::ViewDependentShadowMap::LightData::textureUnits

The documentation for this struct was generated from the following file:

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Generated at Wed Nov 11 2015 22:15:08 for the OpenSceneGraph by doxygen 1.8.10.