OpenSceneGraph  3.5.1
Classes | Namespaces | Macros
Program File Reference
#include <string>
#include <vector>
#include <map>
#include <osg/buffered_value>
#include <osg/ref_ptr>
#include <osg/Uniform>
#include <osg/Shader>
#include <osg/StateAttribute>

Classes

class  osg::Program
 osg::Program is an application-level abstraction of an OpenGL glProgram. More...
 
class  osg::Program::ProgramBinary
 Simple class for wrapping up the data used in glProgramBinary and glGetProgramBinary. More...
 
struct  osg::Program::ActiveVarInfo
 
struct  osg::Program::UniformBlockInfo
 
class  osg::Program::PerContextProgram
 PerContextProgram (PCP) is an OSG-internal encapsulation of glPrograms per-GL context. More...
 
struct  osg::Program::ProgramObjects
 

Namespaces

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_PROGRAM   1
 

Macro Definition Documentation

#define OSG_PROGRAM   1

osg logo
Generated at Wed Nov 11 2015 22:14:22 for the OpenSceneGraph by doxygen 1.8.10.