OpenSceneGraph  3.5.1
Public Types | Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
osg::AutoTransform Class Reference

AutoTransform is a derived form of Transform that automatically scales or rotates to keep its children aligned with screen coordinates. More...

Inheritance diagram for osg::AutoTransform:
Inheritance graph
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Public Types

enum  AutoRotateMode { NO_ROTATION, ROTATE_TO_SCREEN, ROTATE_TO_CAMERA, ROTATE_TO_AXIS }
 
- Public Types inherited from osg::Transform
enum  ReferenceFrame { RELATIVE_RF, ABSOLUTE_RF, ABSOLUTE_RF_INHERIT_VIEWPOINT }
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 A vector of osg::Group pointers which is used to store the parent(s) of node. More...
 
typedef unsigned int NodeMask
 This is a set of bits (flags) that represent the Node. More...
 
typedef std::vector< std::string > DescriptionList
 A vector of std::string's which are used to describe the object. More...
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 AutoTransform ()
 
 AutoTransform (const AutoTransform &pat, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual osg::ObjectcloneType () const
 clone an object of the same type as the node. More...
 
virtual osg::Objectclone (const osg::CopyOp &copyop) const
 return a clone of a node, with Object* return type. More...
 
virtual bool isSameKindAs (const osg::Object *obj) const
 return true if this and obj are of the same kind of object. More...
 
virtual const char * className () const
 return the name of the node's class type. More...
 
virtual const char * libraryName () const
 return the name of the node's library. More...
 
virtual void accept (NodeVisitor &nv)
 Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
 
virtual AutoTransformasAutoTransform ()
 
virtual const AutoTransformasAutoTransform () const
 
void setPosition (const Vec3d &pos)
 
const Vec3dgetPosition () const
 
void setRotation (const Quat &quat)
 
const QuatgetRotation () const
 
void setScale (double scale)
 
void setScale (const Vec3d &scale)
 
const Vec3dgetScale () const
 
void setMinimumScale (double minimumScale)
 
double getMinimumScale () const
 
void setMaximumScale (double maximumScale)
 
double getMaximumScale () const
 
void setPivotPoint (const Vec3d &pivot)
 
const Vec3dgetPivotPoint () const
 
void setAutoUpdateEyeMovementTolerance (float tolerance)
 
float getAutoUpdateEyeMovementTolerance () const
 
void setAutoRotateMode (AutoRotateMode mode)
 
AutoRotateMode getAutoRotateMode () const
 
void setAxis (const Vec3 &axis)
 Set the rotation axis for the AutoTransform's child nodes. More...
 
const Vec3getAxis () const
 Get the rotation axis. More...
 
void setNormal (const Vec3 &normal)
 This normal defines child Nodes' front face direction when unrotated. More...
 
const Vec3getNormal () const
 Get the front face direction normal. More...
 
void setAutoScaleToScreen (bool autoScaleToScreen)
 
bool getAutoScaleToScreen () const
 
void setAutoScaleTransitionWidthRatio (float ratio)
 
float getAutoScaleTransitionWidthRatio () const
 
virtual bool computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *nv) const
 
virtual bool computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *nv) const
 
virtual BoundingSphere computeBound () const
 Overrides Group's computeBound. More...
 
- Public Member Functions inherited from osg::Transform
 Transform ()
 
 Transform (const Transform &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Transform)
 
virtual TransformasTransform ()
 Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual const TransformasTransform () const
 convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual MatrixTransformasMatrixTransform ()
 
virtual const MatrixTransformasMatrixTransform () const
 
virtual PositionAttitudeTransformasPositionAttitudeTransform ()
 
virtual const PositionAttitudeTransformasPositionAttitudeTransform () const
 
void setReferenceFrame (ReferenceFrame rf)
 Set the transform's ReferenceFrame, either to be relative to its parent reference frame, or relative to an absolute coordinate frame. More...
 
ReferenceFrame getReferenceFrame () const
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Group)
 
virtual GroupasGroup ()
 convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
 
virtual const GroupasGroup () const
 convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
 
virtual void traverse (NodeVisitor &nv)
 Traverse downwards : calls children's accept method with NodeVisitor. More...
 
virtual bool addChild (Node *child)
 Add Node to Group. More...
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
virtual bool insertChild (unsigned int index, Node *child)
 Insert Node to Group at specific location. More...
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
virtual bool removeChild (Node *child)
 Remove Node from Group. More...
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 Remove Node from Group. More...
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 Remove children from Group. More...
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 Replace specified child Node with another Node. More...
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 Return the number of children nodes. More...
 
virtual bool setChild (unsigned int i, Node *node)
 Set child node at position i. More...
 
NodegetChild (unsigned int i)
 Return child node at position i. More...
 
const NodegetChild (unsigned int i) const
 Return child node at position i. More...
 
bool containsNode (const Node *node) const
 Return true if node is contained within Group. More...
 
template<class T >
bool conatainsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
- Public Member Functions inherited from osg::Node
 Node ()
 Construct a node. More...
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual DrawableasDrawable ()
 convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual const DrawableasDrawable () const
 convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual GeometryasGeometry ()
 convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual const GeometryasGeometry () const
 convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual CameraasCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual const CameraasCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual SwitchasSwitch ()
 Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual const SwitchasSwitch () const
 convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual GeodeasGeode ()
 Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual const GeodeasGeode () const
 convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual osgTerrain::TerrainasTerrain ()
 Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
 
virtual const osgTerrain::TerrainasTerrain () const
 convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
 
virtual void ascend (NodeVisitor &nv)
 Traverse upwards : calls parents' accept method with NodeVisitor. More...
 
const ParentListgetParents () const
 Get the parent list of node. More...
 
ParentList getParents ()
 Get the a copy of parent list of node. More...
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 Get a single const parent of node. More...
 
unsigned int getNumParents () const
 Get the number of parents of node. More...
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 Get the list of node paths parent paths. More...
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 Get the list of matrices that transform this node from local coordinates to world coordinates. More...
 
void setUpdateCallback (Callback *nc)
 Set update node callback, called during update traversal. More...
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
CallbackgetUpdateCallback ()
 Get update node callback, called during update traversal. More...
 
const CallbackgetUpdateCallback () const
 Get const update node callback, called during update traversal. More...
 
void addUpdateCallback (Callback *nc)
 Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
 
void setEventCallback (Callback *nc)
 Set event node callback, called during event traversal. More...
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
CallbackgetEventCallback ()
 Get event node callback, called during event traversal. More...
 
const CallbackgetEventCallback () const
 Get const event node callback, called during event traversal. More...
 
void addEventCallback (Callback *nc)
 Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
 
void setCullCallback (Callback *nc)
 Set cull node callback, called during cull traversal. More...
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
CallbackgetCullCallback ()
 Get cull node callback, called during cull traversal. More...
 
const CallbackgetCullCallback () const
 Get const cull node callback, called during cull traversal. More...
 
void addCullCallback (Callback *nc)
 Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 Set the view frustum/small feature culling of this node to be active or inactive. More...
 
bool getCullingActive () const
 Get the view frustum/small feature _cullingActive flag for this node. More...
 
unsigned int getNumChildrenWithCullingDisabled () const
 Get the number of Children of this node which have culling disabled. More...
 
bool isCullingActive () const
 Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
 
unsigned int getNumChildrenWithOccluderNodes () const
 Get the number of Children of this node which are or have OccluderNode's. More...
 
bool containsOccluderNodes () const
 return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
 
void setNodeMask (NodeMask nm)
 Set the node mask. More...
 
NodeMask getNodeMask () const
 Get the node Mask. More...
 
void setStateSet (osg::StateSet *stateset)
 Set the node's StateSet. More...
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSetgetOrCreateStateSet ()
 return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
 
osg::StateSetgetStateSet ()
 Return the node's StateSet. More...
 
const osg::StateSetgetStateSet () const
 Return the node's const StateSet. More...
 
void setDescriptions (const DescriptionList &descriptions)
 Set the list of string descriptions. More...
 
DescriptionListgetDescriptions ()
 Get the description list of the node. More...
 
const DescriptionListgetDescriptions () const
 Get the const description list of the const node. More...
 
const std::string & getDescription (unsigned int i) const
 Get a single const description of the const node. More...
 
std::string & getDescription (unsigned int i)
 Get a single description of the node. More...
 
unsigned int getNumDescriptions () const
 Get the number of descriptions of the node. More...
 
void addDescription (const std::string &desc)
 Add a description string to the node. More...
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
const BoundingSpheregetInitialBound () const
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
void dirtyBound ()
 Mark this node's bounding sphere dirty. More...
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 Set the compute bound callback to override the default computeBound. More...
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 Get the compute bound callback. More...
 
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
 Get the const compute bound callback. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Types

enum  AxisAligned { AXIAL_ROT_X_AXIS =ROTATE_TO_AXIS+1, AXIAL_ROT_Y_AXIS, AXIAL_ROT_Z_AXIS, CACHE_DIRTY }
 

Protected Member Functions

virtual ~AutoTransform ()
 
void computeMatrix () const
 
void updateCache ()
 
- Protected Member Functions inherited from osg::Transform
virtual ~Transform ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 Node destructor. More...
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

Vec3d _position
 
Vec3d _pivotPoint
 
double _autoUpdateEyeMovementTolerance
 
AutoRotateMode _autoRotateMode
 
bool _autoScaleToScreen
 
Quat _rotation
 
Vec3d _scale
 
bool _firstTimeToInitEyePoint
 
osg::Vec3 _previousEyePoint
 
osg::Vec3 _previousLocalUp
 
Viewport::value_type _previousWidth
 
Viewport::value_type _previousHeight
 
osg::Matrixd _previousProjection
 
osg::Vec3d _previousPosition
 
double _minimumScale
 
double _maximumScale
 
double _autoScaleTransitionWidthRatio
 
bool _matrixDirty
 
osg::Matrixd _cachedMatrix
 
Vec3 _axis
 
Vec3 _normal
 
int _cachedMode
 
Vec3 _side
 
- Protected Attributes inherited from osg::Transform
ReferenceFrame _referenceFrame
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

AutoTransform is a derived form of Transform that automatically scales or rotates to keep its children aligned with screen coordinates.

Member Enumeration Documentation

Enumerator
NO_ROTATION 
ROTATE_TO_SCREEN 
ROTATE_TO_CAMERA 
ROTATE_TO_AXIS 
Enumerator
AXIAL_ROT_X_AXIS 
AXIAL_ROT_Y_AXIS 
AXIAL_ROT_Z_AXIS 
CACHE_DIRTY 

Constructor & Destructor Documentation

osg::AutoTransform::AutoTransform ( )
osg::AutoTransform::AutoTransform ( const AutoTransform pat,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)
virtual osg::AutoTransform::~AutoTransform ( )
inlineprotectedvirtual

Member Function Documentation

virtual void osg::AutoTransform::accept ( NodeVisitor nv)
virtual

Visitor Pattern : calls the apply method of a NodeVisitor with this node's type.

Reimplemented from osg::Node.

virtual AutoTransform* osg::AutoTransform::asAutoTransform ( )
inlinevirtual
virtual const AutoTransform* osg::AutoTransform::asAutoTransform ( ) const
inlinevirtual
virtual const char* osg::AutoTransform::className ( ) const
inlinevirtual

return the name of the node's class type.

Reimplemented from osg::Node.

virtual osg::Object* osg::AutoTransform::clone ( const osg::CopyOp copyop) const
inlinevirtual

return a clone of a node, with Object* return type.

Reimplemented from osg::Node.

virtual osg::Object* osg::AutoTransform::cloneType ( ) const
inlinevirtual

clone an object of the same type as the node.

Reimplemented from osg::Node.

virtual BoundingSphere osg::AutoTransform::computeBound ( ) const
virtual

Overrides Group's computeBound.

There is no need to override in subclasses from osg::Transform since this computeBound() uses the underlying matrix (calling computeMatrix if required).

Reimplemented from osg::Transform.

virtual bool osg::AutoTransform::computeLocalToWorldMatrix ( Matrix matrix,
NodeVisitor nv 
) const
virtual

Reimplemented from osg::Transform.

void osg::AutoTransform::computeMatrix ( ) const
protected
virtual bool osg::AutoTransform::computeWorldToLocalMatrix ( Matrix matrix,
NodeVisitor nv 
) const
virtual

Reimplemented from osg::Transform.

AutoRotateMode osg::AutoTransform::getAutoRotateMode ( ) const
inline
bool osg::AutoTransform::getAutoScaleToScreen ( ) const
inline
float osg::AutoTransform::getAutoScaleTransitionWidthRatio ( ) const
inline
float osg::AutoTransform::getAutoUpdateEyeMovementTolerance ( ) const
inline
const Vec3& osg::AutoTransform::getAxis ( ) const
inline

Get the rotation axis.

double osg::AutoTransform::getMaximumScale ( ) const
inline
double osg::AutoTransform::getMinimumScale ( ) const
inline
const Vec3& osg::AutoTransform::getNormal ( ) const
inline

Get the front face direction normal.

const Vec3d& osg::AutoTransform::getPivotPoint ( ) const
inline
const Vec3d& osg::AutoTransform::getPosition ( ) const
inline
const Quat& osg::AutoTransform::getRotation ( ) const
inline
const Vec3d& osg::AutoTransform::getScale ( ) const
inline
virtual bool osg::AutoTransform::isSameKindAs ( const osg::Object obj) const
inlinevirtual

return true if this and obj are of the same kind of object.

Reimplemented from osg::Node.

virtual const char* osg::AutoTransform::libraryName ( ) const
inlinevirtual

return the name of the node's library.

Reimplemented from osg::Node.

void osg::AutoTransform::setAutoRotateMode ( AutoRotateMode  mode)
void osg::AutoTransform::setAutoScaleToScreen ( bool  autoScaleToScreen)
inline
void osg::AutoTransform::setAutoScaleTransitionWidthRatio ( float  ratio)
inline
void osg::AutoTransform::setAutoUpdateEyeMovementTolerance ( float  tolerance)
inline
void osg::AutoTransform::setAxis ( const Vec3 axis)

Set the rotation axis for the AutoTransform's child nodes.

Only utilized when _autoRotateMode==ROTATE_TO_AXIS.

void osg::AutoTransform::setMaximumScale ( double  maximumScale)
inline
void osg::AutoTransform::setMinimumScale ( double  minimumScale)
inline
void osg::AutoTransform::setNormal ( const Vec3 normal)

This normal defines child Nodes' front face direction when unrotated.

void osg::AutoTransform::setPivotPoint ( const Vec3d pivot)
inline
void osg::AutoTransform::setPosition ( const Vec3d pos)
inline
void osg::AutoTransform::setRotation ( const Quat quat)
inline
void osg::AutoTransform::setScale ( double  scale)
inline
void osg::AutoTransform::setScale ( const Vec3d scale)
void osg::AutoTransform::updateCache ( )
protected

Member Data Documentation

AutoRotateMode osg::AutoTransform::_autoRotateMode
protected
bool osg::AutoTransform::_autoScaleToScreen
protected
double osg::AutoTransform::_autoScaleTransitionWidthRatio
protected
double osg::AutoTransform::_autoUpdateEyeMovementTolerance
protected
Vec3 osg::AutoTransform::_axis
protected
osg::Matrixd osg::AutoTransform::_cachedMatrix
mutableprotected
int osg::AutoTransform::_cachedMode
protected
bool osg::AutoTransform::_firstTimeToInitEyePoint
mutableprotected
bool osg::AutoTransform::_matrixDirty
mutableprotected
double osg::AutoTransform::_maximumScale
protected
double osg::AutoTransform::_minimumScale
protected
Vec3 osg::AutoTransform::_normal
protected
Vec3d osg::AutoTransform::_pivotPoint
protected
Vec3d osg::AutoTransform::_position
protected
osg::Vec3 osg::AutoTransform::_previousEyePoint
mutableprotected
Viewport::value_type osg::AutoTransform::_previousHeight
mutableprotected
osg::Vec3 osg::AutoTransform::_previousLocalUp
mutableprotected
osg::Vec3d osg::AutoTransform::_previousPosition
mutableprotected
osg::Matrixd osg::AutoTransform::_previousProjection
mutableprotected
Viewport::value_type osg::AutoTransform::_previousWidth
mutableprotected
Quat osg::AutoTransform::_rotation
mutableprotected
Vec3d osg::AutoTransform::_scale
mutableprotected
Vec3 osg::AutoTransform::_side
protected

The documentation for this class was generated from the following file:

osg logo
Generated at Wed Nov 11 2015 22:14:27 for the OpenSceneGraph by doxygen 1.8.10.