OpenSceneGraph  3.5.1
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osgShadow::MinimalShadowMap Class Reference
Inheritance diagram for osgShadow::MinimalShadowMap:
Inheritance graph
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Classes

struct  ViewData
 

Public Types

enum  ShadowReceivingCoarseBoundAccuracy { EMPTY_BOX, BOUNDING_SPHERE, BOUNDING_BOX, DEFAULT_ACCURACY = BOUNDING_BOX }
 
typedef MinimalShadowMap ThisClass
 Convenient typedef used in definition of ViewData struct and methods. More...
 
typedef StandardShadowMap BaseClass
 Convenient typedef used in definition of ViewData struct and methods. More...
 
- Public Types inherited from osgShadow::StandardShadowMap
typedef StandardShadowMap ThisClass
 Convenient typedef used in definition of ViewData struct and methods. More...
 
typedef DebugShadowMap BaseClass
 Convenient typedef used in definition of ViewData struct and methods. More...
 
- Public Types inherited from osgShadow::DebugShadowMap
typedef DebugShadowMap ThisClass
 Convenient typedef used in definition of ViewData struct and methods. More...
 
typedef ViewDependentShadowTechnique BaseClass
 Convenient typedef used in definition of ViewData struct and methods. More...
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 MinimalShadowMap ()
 Classic OSG constructor. More...
 
 MinimalShadowMap (const MinimalShadowMap &msm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Classic OSG cloning constructor. More...
 
 META_Object (osgShadow, MinimalShadowMap)
 Declaration of standard OSG object methods. More...
 
void setModellingSpaceToWorldTransform (const osg::Matrix &modellingSpaceToWorld)
 
const osg::MatrixgetModellingSpaceToWorldTransform (void) const
 
float getMaxFarPlane () const
 
void setMaxFarPlane (float maxFarPlane)
 
float getMinLightMargin () const
 
void setMinLightMargin (float minLightMargin)
 
void setShadowReceivingCoarseBoundAccuracy (ShadowReceivingCoarseBoundAccuracy accuracy)
 
ShadowReceivingCoarseBoundAccuracy getShadowReceivingCoarseBoundAccuracy () const
 
- Public Member Functions inherited from osgShadow::StandardShadowMap
 StandardShadowMap ()
 Classic OSG constructor. More...
 
 StandardShadowMap (const StandardShadowMap &ssm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Classic OSG cloning constructor. More...
 
 META_Object (osgShadow, StandardShadowMap)
 Declaration of standard OSG object methods. More...
 
void setBaseTextureUnit (unsigned int unit)
 
unsigned int getBaseTextureUnit (void) const
 
void setShadowTextureUnit (unsigned int unit)
 
unsigned int getShadowTextureUnit (void) const
 
void setBaseTextureCoordIndex (unsigned int index)
 
unsigned int getBaseTextureCoordIndex (void) const
 
void setShadowTextureCoordIndex (unsigned int index)
 
unsigned int getShadowTextureCoordIndex (void) const
 
void setTextureSize (const osg::Vec2s &textureSize)
 
const osg::Vec2sgetTextureSize () const
 
void setLight (osg::Light *light)
 
osg::LightgetLight (void)
 
const osg::LightgetLight (void) const
 
osg::ShadergetShadowVertexShader ()
 
osg::ShadergetShadowFragmentShader ()
 
osg::ShadergetMainVertexShader ()
 
osg::ShadergetMainFragmentShader ()
 
void setShadowVertexShader (osg::Shader *shader)
 
void setShadowFragmentShader (osg::Shader *shader)
 
void setMainVertexShader (osg::Shader *shader)
 
void setMainFragmentShader (osg::Shader *shader)
 
- Public Member Functions inherited from osgShadow::DebugShadowMap
 DebugShadowMap ()
 Classic OSG constructor. More...
 
 DebugShadowMap (const DebugShadowMap &dsm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Classic OSG cloning constructor. More...
 
 META_Object (osgShadow, DebugShadowMap)
 Declaration of standard OSG object methods. More...
 
void setDebugDraw (bool draw)
 Turn on/off debuging hud & rendering of debug volumes in main view. More...
 
bool getDebugDraw (void) const
 Tell if debuging hud & rendering of debug volumes is active. More...
 
std::string getDebugDump (void) const
 Get the file name of debuging dump. More...
 
void setDebugDump (const std::string &debugDumpFile)
 Set the file name of debuging dump. More...
 
- Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique
 ViewDependentShadowTechnique (void)
 osgShadow::ShadowTechnique equivalent methods for view dependent techniques More...
 
 ViewDependentShadowTechnique (const ViewDependentShadowTechnique &vdst, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Classic OSG cloning constructor. More...
 
 META_Object (osgShadow, ViewDependentShadowTechnique)
 Declaration of standard OSG object methods. More...
 
virtual void dirty ()
 Dirty view data bits and force update of view data resources. More...
 
virtual void init ()
 Initialize the ShadowedScene and some data structures. More...
 
virtual void update (osg::NodeVisitor &nv)
 Run the update traversal of the ShadowedScene and update any local cached data structures. More...
 
virtual void cull (osgUtil::CullVisitor &cv)
 Run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique. More...
 
virtual void cleanSceneGraph ()
 Clean scene graph from any shadow technique specific nodes, state and drawables. More...
 
virtual void traverse (osg::NodeVisitor &nv)
 Traverse shadow scene graph. More...
 
- Public Member Functions inherited from osgShadow::ShadowTechnique
 ShadowTechnique ()
 
 ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgShadow, ShadowTechnique)
 
ShadowedScenegetShadowedScene ()
 
const ShadowedScenegetShadowedScene () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
virtual ObjectcloneType () const =0
 Clone the type of an object, with Object* return type. More...
 
virtual Objectclone (const CopyOp &) const =0
 Clone an object, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 return the name of the object's library. More...
 
virtual const char * className () const =0
 return the name of the object's class type. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

virtual ~MinimalShadowMap (void)
 Classic protected OSG destructor. More...
 
- Protected Member Functions inherited from osgShadow::StandardShadowMap
virtual ~StandardShadowMap (void)
 Classic protected OSG destructor. More...
 
virtual void updateTextureCoordIndices (unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex)
 
virtual void searchAndReplaceShaderSource (osg::Shader *, std::string fromString, std::string toString)
 
- Protected Member Functions inherited from osgShadow::DebugShadowMap
virtual ~DebugShadowMap ()
 Classic protected OSG destructor. More...
 
- Protected Member Functions inherited from osgShadow::ViewDependentShadowTechnique
 ~ViewDependentShadowTechnique (void)
 Classic protected OSG destructor. More...
 
virtual ViewDependentShadowTechnique::ViewDatagetViewDependentData (osgUtil::CullVisitor *cv)
 Return view dependent data for the cull visitor. More...
 
virtual void setViewDependentData (osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data)
 Define view dependent data for the cull visitor. More...
 
- Protected Member Functions inherited from osgShadow::ShadowTechnique
osg::Vec3 computeOrthogonalVector (const osg::Vec3 &direction) const
 
virtual ~ShadowTechnique ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::Matrix _modellingSpaceToWorld
 
float _maxFarPlane
 
float _minLightMargin
 
ShadowReceivingCoarseBoundAccuracy _shadowReceivingCoarseBoundAccuracy
 
- Protected Attributes inherited from osgShadow::StandardShadowMap
osg::ref_ptr< osg::Shader_mainVertexShader
 
osg::ref_ptr< osg::Shader_mainFragmentShader
 
osg::ref_ptr< osg::Shader_shadowVertexShader
 
osg::ref_ptr< osg::Shader_shadowFragmentShader
 
osg::ref_ptr< osg::Light_light
 
float _polygonOffsetFactor
 
float _polygonOffsetUnits
 
osg::Vec2s _textureSize
 
unsigned int _baseTextureUnit
 
unsigned int _shadowTextureUnit
 
unsigned int _baseTextureCoordIndex
 
unsigned int _shadowTextureCoordIndex
 
- Protected Attributes inherited from osgShadow::DebugShadowMap
osg::Vec2s _hudSize
 
osg::Vec2s _hudOrigin
 
osg::Vec2s _viewportSize
 
osg::Vec2s _viewportOrigin
 
osg::Vec2s _orthoSize
 
osg::Vec2s _orthoOrigin
 
bool _doDebugDraw
 
std::string _debugDump
 
osg::ref_ptr< osg::Shader_depthColorFragmentShader
 
- Protected Attributes inherited from osgShadow::ViewDependentShadowTechnique
ViewDataMap _viewDataMap
 
OpenThreads::Mutex _viewDataMapMutex
 Mutex used to serialize accesses to ViewDataMap. More...
 
- Protected Attributes inherited from osgShadow::ShadowTechnique
ShadowedScene_shadowedScene
 
bool _dirty
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 
- Protected Types inherited from osgShadow::ViewDependentShadowTechnique
typedef std::map< osg::ref_ptr< osgUtil::CullVisitor >, osg::ref_ptr< ViewData > > ViewDataMap
 Map of view dependent data per view cull visitor (CVs are used as indices) ViewDependentShadowTechnique uses this map to find VieData for each cull vitior. More...
 

Member Typedef Documentation

Convenient typedef used in definition of ViewData struct and methods.

Convenient typedef used in definition of ViewData struct and methods.

Member Enumeration Documentation

Enumerator
EMPTY_BOX 
BOUNDING_SPHERE 
BOUNDING_BOX 
DEFAULT_ACCURACY 

Constructor & Destructor Documentation

osgShadow::MinimalShadowMap::MinimalShadowMap ( )

Classic OSG constructor.

osgShadow::MinimalShadowMap::MinimalShadowMap ( const MinimalShadowMap msm,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Classic OSG cloning constructor.

virtual osgShadow::MinimalShadowMap::~MinimalShadowMap ( void  )
protectedvirtual

Classic protected OSG destructor.

Member Function Documentation

float osgShadow::MinimalShadowMap::getMaxFarPlane ( ) const
inline
float osgShadow::MinimalShadowMap::getMinLightMargin ( ) const
inline
const osg::Matrix& osgShadow::MinimalShadowMap::getModellingSpaceToWorldTransform ( void  ) const
inline
ShadowReceivingCoarseBoundAccuracy osgShadow::MinimalShadowMap::getShadowReceivingCoarseBoundAccuracy ( ) const
inline
osgShadow::MinimalShadowMap::META_Object ( osgShadow  ,
MinimalShadowMap   
)

Declaration of standard OSG object methods.

void osgShadow::MinimalShadowMap::setMaxFarPlane ( float  maxFarPlane)
inline
void osgShadow::MinimalShadowMap::setMinLightMargin ( float  minLightMargin)
inline
void osgShadow::MinimalShadowMap::setModellingSpaceToWorldTransform ( const osg::Matrix modellingSpaceToWorld)
inline
void osgShadow::MinimalShadowMap::setShadowReceivingCoarseBoundAccuracy ( ShadowReceivingCoarseBoundAccuracy  accuracy)
inline

Member Data Documentation

float osgShadow::MinimalShadowMap::_maxFarPlane
protected
float osgShadow::MinimalShadowMap::_minLightMargin
protected
osg::Matrix osgShadow::MinimalShadowMap::_modellingSpaceToWorld
protected
ShadowReceivingCoarseBoundAccuracy osgShadow::MinimalShadowMap::_shadowReceivingCoarseBoundAccuracy
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:15:07 for the OpenSceneGraph by doxygen 1.8.10.