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| ConnectedParticleSystem () |
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| ConnectedParticleSystem (const ConnectedParticleSystem ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgParticle, ConnectedParticleSystem) |
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virtual Particle * | createParticle (const Particle *ptemplate) |
| Create a new particle from the specified template (or the default one if ptemplate is null). More...
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virtual void | reuseParticle (int i) |
| Reuse the i-th particle. More...
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virtual void | drawImplementation (osg::RenderInfo &renderInfo) const |
| Draw the connected particles as either a line or a quad strip, depending upon viewing distance. . More...
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const osgParticle::Particle * | getStartParticle () const |
| Get the (const) particle from where the line or quadstrip starts to be drawn. More...
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osgParticle::Particle * | getStartParticle () |
| Get the particle from where the line or quadstrip starts to be drawn. More...
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void | setMaxNumberOfParticlesToSkip (unsigned int maxNumberofParticlesToSkip) |
| Set the maximum numbers of particles to be skipped during the predraw filtering. More...
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unsigned int | getMaxNumberOfParticlesToSkip () |
| Get the maximum numbers of particles to be skipped during the predraw filtering. More...
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| ParticleSystem () |
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| ParticleSystem (const ParticleSystem ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgParticle, ParticleSystem) |
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Alignment | getParticleAlignment () const |
| Get the alignment type of particles. More...
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void | setParticleAlignment (Alignment a) |
| Set the alignment type of particles. More...
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const osg::Vec3 & | getAlignVectorX () const |
| Get the X-axis alignment vector. More...
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void | setAlignVectorX (const osg::Vec3 &v) |
| Set the X-axis alignment vector. More...
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const osg::Vec3 & | getAlignVectorY () const |
| Get the Y-axis alignment vector. More...
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void | setAlignVectorY (const osg::Vec3 &v) |
| Set the Y-axis alignment vector. More...
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void | setAlignVectors (const osg::Vec3 &X, const osg::Vec3 &Y) |
| Set the alignment vectors. More...
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void | setParticleScaleReferenceFrame (ParticleScaleReferenceFrame rf) |
| Set whether the particles should be scaled relative to world coordaintes or local coordinates. More...
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ParticleScaleReferenceFrame | getParticleScaleReferenceFrame () const |
| Get whether the particles should be scaled relative to world coordaintes or local coordinates. More...
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const osg::BoundingBox & | getDefaultBoundingBox () const |
| Get the default bounding box. More...
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void | setDefaultBoundingBox (const osg::BoundingBox &bbox) |
| Set the default bounding box. More...
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bool | getUseVertexArray () const |
| Return true if we use vertex arrays for rendering particles. More...
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void | setUseVertexArray (bool v) |
| Set to use vertex arrays for rendering particles. More...
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bool | getUseShaders () const |
| Return true if shaders are required. More...
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void | setUseShaders (bool v) |
| Set to use GLSL shaders for rendering particles. More...
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bool | getDoublePassRendering () const |
| Get the double pass rendering flag. More...
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void | setDoublePassRendering (bool v) |
| Set the double pass rendering flag. More...
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bool | getFrozen () const |
| Return true if the particle system is frozen. More...
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bool | isFrozen () const |
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void | setFrozen (bool v) |
| Set or reset the frozen state. More...
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int | numParticles () const |
| Get the number of allocated particles (alive + dead). More...
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int | numDeadParticles () const |
| Get the number of dead particles. More...
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bool | areAllParticlesDead () const |
| Get whether all particles are dead. More...
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Particle * | getParticle (int i) |
| Get a pointer to the i-th particle. More...
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const Particle * | getParticle (int i) const |
| Get a const pointer to the i-th particle. More...
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virtual void | destroyParticle (int i) |
| Destroy the i-th particle. More...
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unsigned int | getLastFrameNumber () const |
| Get the last frame number. More...
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double & | getDeltaTime (double currentTime) |
| Get the unique delta time for emitters and updaters to use. More...
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Particle & | getDefaultParticleTemplate () |
| Get a reference to the default particle template. More...
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const Particle & | getDefaultParticleTemplate () const |
| Get a const reference to the default particle template. More...
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void | setDefaultParticleTemplate (const Particle &p) |
| Set the default particle template (particle is copied). More...
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bool | getFreezeOnCull () const |
| Get whether the particle system can freeze when culled. More...
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void | setFreezeOnCull (bool v) |
| Set whether the particle system can freeze when culled (default is true) More...
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void | setDefaultAttributes (const std::string &texturefile="", bool emissive_particles=true, bool lighting=false, int texture_unit=0) |
| A useful method to set the most common StateAttribute 's in one call. More...
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void | setDefaultAttributesUsingShaders (const std::string &texturefile="", bool emissive_particles=true, int texture_unit=0) |
| A useful method to set the most common StateAttribute and use GLSL shaders to draw particles. More...
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int | getLevelOfDetail () const |
| (EXPERIMENTAL) Get the level of detail. More...
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void | setLevelOfDetail (int v) |
| (EXPERIMENTAL) Set the level of detail. More...
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SortMode | getSortMode () const |
| Get the sort mode. More...
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void | setSortMode (SortMode mode) |
| Set the sort mode. More...
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double | getVisibilityDistance () const |
| Get the visibility distance. More...
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void | setVisibilityDistance (double distance) |
| Set the visibility distance which allows the particles to be rendered only when depth is inside the distance. More...
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virtual void | update (double dt, osg::NodeVisitor &nv) |
| Update the particles. Don't call this directly, use a ParticleSystemUpdater instead. More...
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virtual osg::BoundingBox | computeBoundingBox () const |
| Compute the bounding box around Drawables's geometry. More...
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ReadWriterMutex * | getReadWriteMutex () const |
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| Drawable () |
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| Drawable (const Drawable &drawable, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
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| META_Node (osg, Drawable) |
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virtual Drawable * | asDrawable () |
| convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
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virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
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virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
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MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| Get the list of matrices that transform this node from local coordinates to world coordinates. More...
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void | setInitialBound (const osg::BoundingBox &bbox) |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
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const BoundingBox & | getInitialBound () const |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
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const BoundingSphere & | getBound () const |
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const BoundingBox & | getBoundingBox () const |
| Get BoundingBox of Drawable. More...
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virtual BoundingSphere | computeBound () const |
| Compute the bounding sphere around Drawables's geometry. More...
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void | setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback) |
| Set the compute bound callback to override the default computeBound. More...
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ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () |
| Get the compute bound callback. More...
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const ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () const |
| Get the const compute bound callback. More...
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void | setShape (Shape *shape) |
| Set the Shape of the Drawable . More...
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template<class T > |
void | setShape (const ref_ptr< T > &shape) |
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Shape * | getShape () |
| Get the Shape of the Drawable. More...
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const Shape * | getShape () const |
| Get the const Shape of the const Drawable. More...
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void | setSupportsDisplayList (bool flag) |
| Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists. More...
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bool | getSupportsDisplayList () const |
| Get whether display lists are supported for this drawable instance. More...
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void | setUseDisplayList (bool flag) |
| When set to true, force the draw method to use OpenGL Display List for rendering. More...
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bool | getUseDisplayList () const |
| Return whether OpenGL display lists are being used for rendering. More...
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GLuint & | getDisplayList (unsigned int contextID) const |
| Return OpenGL display list for specified contextID. More...
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virtual void | setUseVertexBufferObjects (bool flag) |
| When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering. More...
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bool | getUseVertexBufferObjects () const |
| Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver. More...
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virtual void | dirtyDisplayList () |
| Force a recompile on next draw() of any OpenGL display list associated with this geoset. More...
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virtual unsigned int | getGLObjectSizeHint () const |
| Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable. More...
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void | draw (RenderInfo &renderInfo) const |
| Draw OpenGL primitives. More...
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virtual void | compileGLObjects (RenderInfo &renderInfo) const |
| Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects. More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Resize any per context GLObject buffers to specified size. More...
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virtual void | releaseGLObjects (State *state=0) const |
| If State is non-zero, this function releases OpenGL objects for the specified graphics context. More...
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virtual void | setDrawCallback (DrawCallback *dc) |
| Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object. More...
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DrawCallback * | getDrawCallback () |
| Get the non const DrawCallback. More...
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const DrawCallback * | getDrawCallback () const |
| Get the const DrawCallback. More...
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virtual bool | supports (const AttributeFunctor &) const |
| Return true if the Drawable subclass supports accept(AttributeFunctor&). More...
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virtual void | accept (AttributeFunctor &) |
| accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. More...
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virtual bool | supports (const ConstAttributeFunctor &) const |
| Return true if the Drawable subclass supports accept(ConstAttributeFunctor&). More...
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virtual void | accept (ConstAttributeFunctor &) const |
| Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. More...
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virtual bool | supports (const PrimitiveFunctor &) const |
| Return true if the Drawable subclass supports accept(PrimitiveFunctor&). More...
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virtual void | accept (PrimitiveFunctor &) const |
| Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. More...
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virtual bool | supports (const PrimitiveIndexFunctor &) const |
| Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&). More...
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virtual void | accept (PrimitiveIndexFunctor &) const |
| Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has. More...
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| Node () |
| Construct a node. More...
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| Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
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virtual Object * | cloneType () const |
| clone an object of the same type as the node. More...
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virtual Object * | clone (const CopyOp ©op) const |
| return a clone of a node, with Object* return type. More...
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virtual bool | isSameKindAs (const Object *obj) const |
| return true if this and obj are of the same kind of object. More...
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virtual const char * | libraryName () const |
| return the name of the node's library. More...
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virtual const char * | className () const |
| return the name of the node's class type. More...
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virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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virtual Geometry * | asGeometry () |
| convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
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virtual const Geometry * | asGeometry () const |
| convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
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virtual Group * | asGroup () |
| convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
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virtual const Group * | asGroup () const |
| convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
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virtual Transform * | asTransform () |
| Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
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virtual const Transform * | asTransform () const |
| convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
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virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
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virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
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virtual Switch * | asSwitch () |
| Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
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virtual const Switch * | asSwitch () const |
| convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
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virtual Geode * | asGeode () |
| Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
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virtual const Geode * | asGeode () const |
| convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
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virtual osgTerrain::Terrain * | asTerrain () |
| Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
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virtual const osgTerrain::Terrain * | asTerrain () const |
| convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
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virtual void | accept (NodeVisitor &nv) |
| Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
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virtual void | ascend (NodeVisitor &nv) |
| Traverse upwards : calls parents' accept method with NodeVisitor. More...
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virtual void | traverse (NodeVisitor &) |
| Traverse downwards : calls children's accept method with NodeVisitor. More...
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const ParentList & | getParents () const |
| Get the parent list of node. More...
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ParentList | getParents () |
| Get the a copy of parent list of node. More...
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Group * | getParent (unsigned int i) |
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const Group * | getParent (unsigned int i) const |
| Get a single const parent of node. More...
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unsigned int | getNumParents () const |
| Get the number of parents of node. More...
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NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
| Get the list of node paths parent paths. More...
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MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| Get the list of matrices that transform this node from local coordinates to world coordinates. More...
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void | setUpdateCallback (Callback *nc) |
| Set update node callback, called during update traversal. More...
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template<class T > |
void | setUpdateCallback (const ref_ptr< T > &nc) |
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Callback * | getUpdateCallback () |
| Get update node callback, called during update traversal. More...
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const Callback * | getUpdateCallback () const |
| Get const update node callback, called during update traversal. More...
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void | addUpdateCallback (Callback *nc) |
| Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
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template<class T > |
void | addUpdateCallback (const ref_ptr< T > &nc) |
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void | removeUpdateCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
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template<class T > |
void | removeUpdateCallback (const ref_ptr< T > &nc) |
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unsigned int | getNumChildrenRequiringUpdateTraversal () const |
| Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
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void | setEventCallback (Callback *nc) |
| Set event node callback, called during event traversal. More...
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template<class T > |
void | setEventCallback (const ref_ptr< T > &nc) |
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Callback * | getEventCallback () |
| Get event node callback, called during event traversal. More...
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const Callback * | getEventCallback () const |
| Get const event node callback, called during event traversal. More...
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void | addEventCallback (Callback *nc) |
| Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
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template<class T > |
void | addEventCallback (const ref_ptr< T > &nc) |
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void | removeEventCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
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template<class T > |
void | removeEventCallback (const ref_ptr< T > &nc) |
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unsigned int | getNumChildrenRequiringEventTraversal () const |
| Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
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void | setCullCallback (Callback *nc) |
| Set cull node callback, called during cull traversal. More...
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template<class T > |
void | setCullCallback (const ref_ptr< T > &nc) |
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Callback * | getCullCallback () |
| Get cull node callback, called during cull traversal. More...
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const Callback * | getCullCallback () const |
| Get const cull node callback, called during cull traversal. More...
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void | addCullCallback (Callback *nc) |
| Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
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template<class T > |
void | addCullCallback (const ref_ptr< T > &nc) |
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void | removeCullCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
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template<class T > |
void | removeCullCallback (const ref_ptr< T > &nc) |
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void | setCullingActive (bool active) |
| Set the view frustum/small feature culling of this node to be active or inactive. More...
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bool | getCullingActive () const |
| Get the view frustum/small feature _cullingActive flag for this node. More...
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unsigned int | getNumChildrenWithCullingDisabled () const |
| Get the number of Children of this node which have culling disabled. More...
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bool | isCullingActive () const |
| Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
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unsigned int | getNumChildrenWithOccluderNodes () const |
| Get the number of Children of this node which are or have OccluderNode's. More...
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bool | containsOccluderNodes () const |
| return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
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void | setNodeMask (NodeMask nm) |
| Set the node mask. More...
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NodeMask | getNodeMask () const |
| Get the node Mask. More...
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void | setStateSet (osg::StateSet *stateset) |
| Set the node's StateSet. More...
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template<class T > |
void | setStateSet (const osg::ref_ptr< T > &stateset) |
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osg::StateSet * | getOrCreateStateSet () |
| return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
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osg::StateSet * | getStateSet () |
| Return the node's StateSet. More...
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const osg::StateSet * | getStateSet () const |
| Return the node's const StateSet. More...
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void | setDescriptions (const DescriptionList &descriptions) |
| Set the list of string descriptions. More...
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DescriptionList & | getDescriptions () |
| Get the description list of the node. More...
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const DescriptionList & | getDescriptions () const |
| Get the const description list of the const node. More...
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const std::string & | getDescription (unsigned int i) const |
| Get a single const description of the const node. More...
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std::string & | getDescription (unsigned int i) |
| Get a single description of the node. More...
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unsigned int | getNumDescriptions () const |
| Get the number of descriptions of the node. More...
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void | addDescription (const std::string &desc) |
| Add a description string to the node. More...
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void | setInitialBound (const osg::BoundingSphere &bsphere) |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
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const BoundingSphere & | getInitialBound () const |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
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void | dirtyBound () |
| Mark this node's bounding sphere dirty. More...
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const BoundingSphere & | getBound () const |
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void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
| Set the compute bound callback to override the default computeBound. More...
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template<class T > |
void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
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ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
| Get the compute bound callback. More...
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const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
| Get the const compute bound callback. More...
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| Object () |
| Construct an object. More...
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More...
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virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
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void | setName (const char *name) |
| Set the name of object using a C style string. More...
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const std::string & | getName () const |
| Get the name of object. More...
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void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
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DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
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void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
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const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
| Get user data. More...
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virtual const Referenced * | getUserData () const |
| Get const user data. More...
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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