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| LightSpacePerspectiveShadowMapCB () |
| Classic OSG constructor. More...
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| LightSpacePerspectiveShadowMapCB (const LightSpacePerspectiveShadowMapCB ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Classic OSG cloning constructor. More...
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| META_Object (osgShadow, LightSpacePerspectiveShadowMapCB) |
| Declaration of standard OSG object methods. More...
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| ProjectionShadowMap () |
| Classic OSG constructor. More...
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| ProjectionShadowMap (const ProjectionShadowMap ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Classic OSG cloning constructor. More...
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| META_Object (osgShadow, ProjectionShadowMap) |
| Declaration of standard OSG object methods. More...
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| MinimalCullBoundsShadowMap () |
| Classic OSG constructor. More...
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| MinimalCullBoundsShadowMap (const MinimalCullBoundsShadowMap &mcbsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Classic OSG cloning constructor. More...
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| META_Object (osgShadow, MinimalCullBoundsShadowMap) |
| Declaration of standard OSG object methods. More...
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| MinimalShadowMap () |
| Classic OSG constructor. More...
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| MinimalShadowMap (const MinimalShadowMap &msm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Classic OSG cloning constructor. More...
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| META_Object (osgShadow, MinimalShadowMap) |
| Declaration of standard OSG object methods. More...
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void | setModellingSpaceToWorldTransform (const osg::Matrix &modellingSpaceToWorld) |
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const osg::Matrix & | getModellingSpaceToWorldTransform (void) const |
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float | getMaxFarPlane () const |
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void | setMaxFarPlane (float maxFarPlane) |
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float | getMinLightMargin () const |
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void | setMinLightMargin (float minLightMargin) |
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void | setShadowReceivingCoarseBoundAccuracy (ShadowReceivingCoarseBoundAccuracy accuracy) |
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ShadowReceivingCoarseBoundAccuracy | getShadowReceivingCoarseBoundAccuracy () const |
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| StandardShadowMap () |
| Classic OSG constructor. More...
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| StandardShadowMap (const StandardShadowMap &ssm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Classic OSG cloning constructor. More...
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| META_Object (osgShadow, StandardShadowMap) |
| Declaration of standard OSG object methods. More...
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void | setBaseTextureUnit (unsigned int unit) |
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unsigned int | getBaseTextureUnit (void) const |
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void | setShadowTextureUnit (unsigned int unit) |
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unsigned int | getShadowTextureUnit (void) const |
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void | setBaseTextureCoordIndex (unsigned int index) |
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unsigned int | getBaseTextureCoordIndex (void) const |
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void | setShadowTextureCoordIndex (unsigned int index) |
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unsigned int | getShadowTextureCoordIndex (void) const |
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void | setTextureSize (const osg::Vec2s &textureSize) |
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const osg::Vec2s & | getTextureSize () const |
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void | setLight (osg::Light *light) |
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osg::Light * | getLight (void) |
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const osg::Light * | getLight (void) const |
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osg::Shader * | getShadowVertexShader () |
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osg::Shader * | getShadowFragmentShader () |
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osg::Shader * | getMainVertexShader () |
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osg::Shader * | getMainFragmentShader () |
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void | setShadowVertexShader (osg::Shader *shader) |
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void | setShadowFragmentShader (osg::Shader *shader) |
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void | setMainVertexShader (osg::Shader *shader) |
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void | setMainFragmentShader (osg::Shader *shader) |
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| DebugShadowMap () |
| Classic OSG constructor. More...
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| DebugShadowMap (const DebugShadowMap &dsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Classic OSG cloning constructor. More...
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| META_Object (osgShadow, DebugShadowMap) |
| Declaration of standard OSG object methods. More...
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void | setDebugDraw (bool draw) |
| Turn on/off debuging hud & rendering of debug volumes in main view. More...
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bool | getDebugDraw (void) const |
| Tell if debuging hud & rendering of debug volumes is active. More...
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std::string | getDebugDump (void) const |
| Get the file name of debuging dump. More...
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void | setDebugDump (const std::string &debugDumpFile) |
| Set the file name of debuging dump. More...
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| ViewDependentShadowTechnique (void) |
| osgShadow::ShadowTechnique equivalent methods for view dependent techniques More...
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| ViewDependentShadowTechnique (const ViewDependentShadowTechnique &vdst, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| Classic OSG cloning constructor. More...
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| META_Object (osgShadow, ViewDependentShadowTechnique) |
| Declaration of standard OSG object methods. More...
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virtual void | dirty () |
| Dirty view data bits and force update of view data resources. More...
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virtual void | init () |
| Initialize the ShadowedScene and some data structures. More...
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virtual void | update (osg::NodeVisitor &nv) |
| Run the update traversal of the ShadowedScene and update any local cached data structures. More...
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virtual void | cull (osgUtil::CullVisitor &cv) |
| Run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique. More...
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virtual void | cleanSceneGraph () |
| Clean scene graph from any shadow technique specific nodes, state and drawables. More...
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virtual void | traverse (osg::NodeVisitor &nv) |
| Traverse shadow scene graph. More...
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| ShadowTechnique () |
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| ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgShadow, ShadowTechnique) |
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ShadowedScene * | getShadowedScene () |
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const ShadowedScene * | getShadowedScene () const |
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| Object () |
| Construct an object. More...
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. More...
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virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. More...
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
| return the name of the object's library. More...
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virtual const char * | className () const =0 |
| return the name of the object's class type. More...
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std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More...
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virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
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void | setName (const char *name) |
| Set the name of object using a C style string. More...
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const std::string & | getName () const |
| Get the name of object. More...
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void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
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DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
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virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
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void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
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const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
| Get user data. More...
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virtual const Referenced * | getUserData () const |
| Get const user data. More...
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More...
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virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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