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virtual void | init (ThisClass *st, osgUtil::CullVisitor *cv) |
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virtual void | cull () |
| Method called by ViewDependentShadowTechnique to allow ViewData do the hard work computing shadows for its associated view. More...
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virtual void | aimShadowCastingCamera (const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) |
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virtual void | cullShadowReceivingScene () |
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virtual void | cullShadowCastingScene () |
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virtual void | addShadowReceivingTexGen () |
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virtual const osg::Light * | selectLight (osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir) |
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virtual void | aimShadowCastingCamera (const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) |
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bool | getDebugDraw () |
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std::string * | getDebugDump () |
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virtual void | createDebugHUD (void) |
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virtual void | cullDebugGeometry () |
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virtual void | updateDebugGeometry (const osg::Camera *screenCam, const osg::Camera *shadowCam) |
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void | setDebugPolytope (const char *name, const ConvexPolyhedron &polytope=*(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0)) |
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bool | DebugBoundingBox (const osg::BoundingBox &bb, const char *name="") |
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bool | DebugPolytope (const osg::Polytope &p, const char *name="") |
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bool | DebugMatrix (const osg::Matrix &m, const char *name="") |
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void | dump (const std::string &filename) |
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virtual const char * | className () const |
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virtual void | init (ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv) |
| Method called upon ViewData instance to initialize internal variables. More...
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virtual void | dirty (bool flag) |
| Dirty is called by parent ViewDependentShadowTechnique to force update of resources after some of them were modified in parent technique. More...
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| ViewData () |
| Simple constructor zeroing all variables. More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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typedef std::map< std::string, PolytopeGeometry > | PolytopeGeometryMap |
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static osg::Vec3d | computeShadowTexelToPixelError (const osg::Matrix &mvpwView, const osg::Matrix &mvpwShadow, const osg::Vec3d &vWorld, const osg::Vec3d &vDelta=osg::Vec3d(0.01, 0.01, 0.01)) |
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static void | displayShadowTexelToPixelErrors (const osg::Camera *viewCam, const osg::Camera *shadowCam, const ConvexPolyhedron *hull) |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
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static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More...
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static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More...
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static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
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static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More...
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virtual | ~Referenced () |
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void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
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void | deleteUsingDeleteHandler () const |
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OpenThreads::AtomicPtr | _observerSet |
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OpenThreads::Atomic | _refCount |
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