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| RotateSphereDragger () |
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| META_OSGMANIPULATOR_Object (osgManipulator, RotateSphereDragger) virtual bool handle(const PointerInfo & |
| Handle pick events on dragger and generate TranslateInLine commands. More...
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void | setupDefaultGeometry () |
| Setup default geometry for dragger. More...
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void | setColor (const osg::Vec4 &color) |
| Set/Get color for dragger. More...
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const osg::Vec4 & | getColor () const |
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void | setPickColor (const osg::Vec4 &color) |
| Set/Get pick color for dragger. More...
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const osg::Vec4 & | getPickColor () const |
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| META_Node (osgManipulator, Dragger) virtual void setParentDragger(Dragger *parent) |
| Set/Get parent dragger. More...
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Dragger * | getParentDragger () |
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const Dragger * | getParentDragger () const |
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virtual const CompositeDragger * | getComposite () const |
| Returns 0 if this Dragger is not a CompositeDragger. More...
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virtual CompositeDragger * | getComposite () |
| Returns 0 if this Dragger is not a CompositeDragger. More...
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void | setHandleEvents (bool flag) |
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bool | getHandleEvents () const |
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void | setActivationModKeyMask (unsigned int mask) |
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unsigned int | getActivationModKeyMask () const |
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void | setActivationMouseButtonMask (unsigned int mask) |
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unsigned int | getActivationMouseButtonMask () const |
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void | setActivationKeyEvent (int key) |
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int | getActivationKeyEvent () const |
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virtual void | traverse (osg::NodeVisitor &nv) |
| Traverse downwards : calls children's accept method with NodeVisitor. More...
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virtual bool | handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa) |
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virtual bool | handle (const PointerInfo &, const osgGA::GUIEventAdapter &, osgGA::GUIActionAdapter &) |
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void | addConstraint (Constraint *constraint) |
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template<class T > |
void | addConstraint (const osg::ref_ptr< T > &c) |
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void | removeConstraint (Constraint *constraint) |
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template<class T > |
void | removeConstraint (const osg::ref_ptr< T > &c) |
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Constraints & | getConstraints () |
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const Constraints & | getConstraints () const |
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void | addDraggerCallback (DraggerCallback *dc) |
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template<class T > |
void | addDraggerCallback (const osg::ref_ptr< T > &dc) |
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void | removeDraggerCallback (DraggerCallback *dc) |
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template<class T > |
void | removeDraggerCallback (const osg::ref_ptr< T > &dc) |
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DraggerCallbacks & | getDraggerCallbacks () |
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const DraggerCallbacks & | getDraggerCallbacks () const |
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void | addTransformUpdating (MatrixTransform *transform, int handleCommandMask=DraggerTransformCallback::HANDLE_ALL) |
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void | removeTransformUpdating (MatrixTransform *transform) |
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virtual bool | receive (const MotionCommand &command) |
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virtual void | dispatch (MotionCommand &command) |
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void | setDraggerActive (bool active) |
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bool | getDraggerActive () const |
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virtual void | setIntersectionMask (osg::Node::NodeMask intersectionMask) |
| Set/Get the traversal mask used by this dragger when looking for intersections during event handling. More...
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osg::Node::NodeMask | getIntersectionMask () const |
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| MatrixTransform () |
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| MatrixTransform (const MatrixTransform &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
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| MatrixTransform (const Matrix &matix) |
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| META_Node (osg, MatrixTransform) |
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virtual MatrixTransform * | asMatrixTransform () |
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virtual const MatrixTransform * | asMatrixTransform () const |
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void | setMatrix (const Matrix &mat) |
| Set the transform's matrix. More...
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const Matrix & | getMatrix () const |
| Get the matrix. More...
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void | preMult (const Matrix &mat) |
| pre multiply the transform's matrix. More...
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void | postMult (const Matrix &mat) |
| post multiply the transform's matrix. More...
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const Matrix & | getInverseMatrix () const |
| Get the inverse matrix. More...
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virtual bool | computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *) const |
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virtual bool | computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *) const |
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| Transform () |
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| Transform (const Transform &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
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| META_Node (osg, Transform) |
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virtual Transform * | asTransform () |
| Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
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virtual const Transform * | asTransform () const |
| convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
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virtual PositionAttitudeTransform * | asPositionAttitudeTransform () |
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virtual const PositionAttitudeTransform * | asPositionAttitudeTransform () const |
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void | setReferenceFrame (ReferenceFrame rf) |
| Set the transform's ReferenceFrame, either to be relative to its parent reference frame, or relative to an absolute coordinate frame. More...
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ReferenceFrame | getReferenceFrame () const |
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virtual BoundingSphere | computeBound () const |
| Overrides Group's computeBound. More...
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| Group () |
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| Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
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| META_Node (osg, Group) |
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virtual Group * | asGroup () |
| convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
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virtual const Group * | asGroup () const |
| convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
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virtual bool | addChild (Node *child) |
| Add Node to Group. More...
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template<class T > |
bool | addChild (const ref_ptr< T > &child) |
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virtual bool | insertChild (unsigned int index, Node *child) |
| Insert Node to Group at specific location. More...
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template<class T > |
bool | insertChild (unsigned int index, const ref_ptr< T > &child) |
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virtual bool | removeChild (Node *child) |
| Remove Node from Group. More...
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template<class T > |
bool | removeChild (const ref_ptr< T > &child) |
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bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
| Remove Node from Group. More...
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virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
| Remove children from Group. More...
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virtual bool | replaceChild (Node *origChild, Node *newChild) |
| Replace specified child Node with another Node. More...
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template<class T , class R > |
bool | replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild) |
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virtual unsigned int | getNumChildren () const |
| Return the number of children nodes. More...
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virtual bool | setChild (unsigned int i, Node *node) |
| Set child node at position i. More...
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Node * | getChild (unsigned int i) |
| Return child node at position i. More...
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const Node * | getChild (unsigned int i) const |
| Return child node at position i. More...
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bool | containsNode (const Node *node) const |
| Return true if node is contained within Group. More...
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template<class T > |
bool | conatainsNode (const ref_ptr< T > &node) const |
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unsigned int | getChildIndex (const Node *node) const |
| Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Resize any per context GLObject buffers to specified size. More...
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virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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| Node () |
| Construct a node. More...
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| Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy. More...
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virtual Object * | cloneType () const |
| clone an object of the same type as the node. More...
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virtual Object * | clone (const CopyOp ©op) const |
| return a clone of a node, with Object* return type. More...
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virtual bool | isSameKindAs (const Object *obj) const |
| return true if this and obj are of the same kind of object. More...
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virtual const char * | libraryName () const |
| return the name of the node's library. More...
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virtual const char * | className () const |
| return the name of the node's class type. More...
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virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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virtual Drawable * | asDrawable () |
| convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
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virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
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virtual Geometry * | asGeometry () |
| convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
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virtual const Geometry * | asGeometry () const |
| convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
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virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
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virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
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virtual Switch * | asSwitch () |
| Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
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virtual const Switch * | asSwitch () const |
| convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
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virtual Geode * | asGeode () |
| Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
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virtual const Geode * | asGeode () const |
| convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
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virtual osgTerrain::Terrain * | asTerrain () |
| Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
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virtual const osgTerrain::Terrain * | asTerrain () const |
| convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
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|
virtual void | accept (NodeVisitor &nv) |
| Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
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virtual void | ascend (NodeVisitor &nv) |
| Traverse upwards : calls parents' accept method with NodeVisitor. More...
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const ParentList & | getParents () const |
| Get the parent list of node. More...
|
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ParentList | getParents () |
| Get the a copy of parent list of node. More...
|
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Group * | getParent (unsigned int i) |
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const Group * | getParent (unsigned int i) const |
| Get a single const parent of node. More...
|
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unsigned int | getNumParents () const |
| Get the number of parents of node. More...
|
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NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
| Get the list of node paths parent paths. More...
|
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MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| Get the list of matrices that transform this node from local coordinates to world coordinates. More...
|
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void | setUpdateCallback (Callback *nc) |
| Set update node callback, called during update traversal. More...
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template<class T > |
void | setUpdateCallback (const ref_ptr< T > &nc) |
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Callback * | getUpdateCallback () |
| Get update node callback, called during update traversal. More...
|
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const Callback * | getUpdateCallback () const |
| Get const update node callback, called during update traversal. More...
|
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void | addUpdateCallback (Callback *nc) |
| Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
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template<class T > |
void | addUpdateCallback (const ref_ptr< T > &nc) |
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void | removeUpdateCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
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template<class T > |
void | removeUpdateCallback (const ref_ptr< T > &nc) |
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unsigned int | getNumChildrenRequiringUpdateTraversal () const |
| Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
|
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void | setEventCallback (Callback *nc) |
| Set event node callback, called during event traversal. More...
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|
template<class T > |
void | setEventCallback (const ref_ptr< T > &nc) |
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Callback * | getEventCallback () |
| Get event node callback, called during event traversal. More...
|
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const Callback * | getEventCallback () const |
| Get const event node callback, called during event traversal. More...
|
|
void | addEventCallback (Callback *nc) |
| Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
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|
template<class T > |
void | addEventCallback (const ref_ptr< T > &nc) |
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void | removeEventCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
|
|
template<class T > |
void | removeEventCallback (const ref_ptr< T > &nc) |
|
unsigned int | getNumChildrenRequiringEventTraversal () const |
| Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
|
|
void | setCullCallback (Callback *nc) |
| Set cull node callback, called during cull traversal. More...
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|
template<class T > |
void | setCullCallback (const ref_ptr< T > &nc) |
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Callback * | getCullCallback () |
| Get cull node callback, called during cull traversal. More...
|
|
const Callback * | getCullCallback () const |
| Get const cull node callback, called during cull traversal. More...
|
|
void | addCullCallback (Callback *nc) |
| Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
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|
template<class T > |
void | addCullCallback (const ref_ptr< T > &nc) |
|
void | removeCullCallback (Callback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More...
|
|
template<class T > |
void | removeCullCallback (const ref_ptr< T > &nc) |
|
void | setCullingActive (bool active) |
| Set the view frustum/small feature culling of this node to be active or inactive. More...
|
|
bool | getCullingActive () const |
| Get the view frustum/small feature _cullingActive flag for this node. More...
|
|
unsigned int | getNumChildrenWithCullingDisabled () const |
| Get the number of Children of this node which have culling disabled. More...
|
|
bool | isCullingActive () const |
| Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
|
|
unsigned int | getNumChildrenWithOccluderNodes () const |
| Get the number of Children of this node which are or have OccluderNode's. More...
|
|
bool | containsOccluderNodes () const |
| return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
|
|
void | setNodeMask (NodeMask nm) |
| Set the node mask. More...
|
|
NodeMask | getNodeMask () const |
| Get the node Mask. More...
|
|
void | setStateSet (osg::StateSet *stateset) |
| Set the node's StateSet. More...
|
|
template<class T > |
void | setStateSet (const osg::ref_ptr< T > &stateset) |
|
osg::StateSet * | getOrCreateStateSet () |
| return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
|
|
osg::StateSet * | getStateSet () |
| Return the node's StateSet. More...
|
|
const osg::StateSet * | getStateSet () const |
| Return the node's const StateSet. More...
|
|
void | setDescriptions (const DescriptionList &descriptions) |
| Set the list of string descriptions. More...
|
|
DescriptionList & | getDescriptions () |
| Get the description list of the node. More...
|
|
const DescriptionList & | getDescriptions () const |
| Get the const description list of the const node. More...
|
|
const std::string & | getDescription (unsigned int i) const |
| Get a single const description of the const node. More...
|
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std::string & | getDescription (unsigned int i) |
| Get a single description of the node. More...
|
|
unsigned int | getNumDescriptions () const |
| Get the number of descriptions of the node. More...
|
|
void | addDescription (const std::string &desc) |
| Add a description string to the node. More...
|
|
void | setInitialBound (const osg::BoundingSphere &bsphere) |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
|
|
const BoundingSphere & | getInitialBound () const |
| Set the initial bounding volume to use when computing the overall bounding volume. More...
|
|
void | dirtyBound () |
| Mark this node's bounding sphere dirty. More...
|
|
const BoundingSphere & | getBound () const |
|
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
| Set the compute bound callback to override the default computeBound. More...
|
|
template<class T > |
void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
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ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
| Get the compute bound callback. More...
|
|
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
| Get the const compute bound callback. More...
|
|
| Object () |
| Construct an object. More...
|
|
| Object (bool threadSafeRefUnref) |
|
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
|
|
std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More...
|
|
virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
|
virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
|
virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
|
virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
|
virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
|
virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
|
virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
|
|
void | setName (const char *name) |
| Set the name of object using a C style string. More...
|
|
const std::string & | getName () const |
| Get the name of object. More...
|
|
void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
|
|
DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
|
|
virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
|
|
void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
|
|
template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
|
osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
|
|
const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
|
|
osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
|
|
virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
|
|
template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
|
virtual Referenced * | getUserData () |
| Get user data. More...
|
|
virtual const Referenced * | getUserData () const |
| Get const user data. More...
|
|
template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
|
|
template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
|
|
template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
|
|
| Referenced () |
|
| Referenced (bool threadSafeRefUnref) |
|
| Referenced (const Referenced &) |
|
Referenced & | operator= (const Referenced &) |
|
bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
|
|
OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
|
|
int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
|
int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
|
int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
|
int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
|
|
ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
|
|
ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
|
|
void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
|
|
void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
|
|