|
OpenSceneGraph
3.5.1
|

Public Member Functions | |
| GraphicsWindowEmbedded (osg::GraphicsContext::Traits *traits=0) | |
| GraphicsWindowEmbedded (int x, int y, int width, int height) | |
| virtual bool | isSameKindAs (const Object *object) const |
| virtual const char * | libraryName () const |
| return the name of the object's library. More... | |
| virtual const char * | className () const |
| return the name of the object's class type. More... | |
| void | init () |
| virtual bool | valid () const |
| Return whether a valid and usable GraphicsContext has been created. More... | |
| virtual bool | realizeImplementation () |
| Realize the GraphicsContext implementation, Pure virtual - must be implemented by concrete implementations of GraphicsContext. More... | |
| virtual bool | isRealizedImplementation () const |
| Return true if the graphics context has been realized, and is ready to use, implementation. More... | |
| virtual void | closeImplementation () |
| Close the graphics context implementation. More... | |
| virtual bool | makeCurrentImplementation () |
| Make this graphics context current implementation. More... | |
| virtual bool | releaseContextImplementation () |
| Release the graphics context. More... | |
| virtual void | swapBuffersImplementation () |
| Swap the front and back buffers implementation. More... | |
| virtual void | grabFocus () |
| Get focus. More... | |
| virtual void | grabFocusIfPointerInWindow () |
| Get focus on if the pointer is in this window. More... | |
| virtual void | raiseWindow () |
| Raise the window to the top. More... | |
Public Member Functions inherited from osgViewer::GraphicsWindow | |
| GraphicsWindow () | |
| void | setEventQueue (osgGA::EventQueue *eventQueue) |
| osgGA::EventQueue * | getEventQueue () |
| const osgGA::EventQueue * | getEventQueue () const |
| virtual bool | checkEvents () |
| Check events, return true if events have been received. More... | |
| void | setWindowRectangle (int x, int y, int width, int height) |
| Set the window's position and size. More... | |
| virtual bool | setWindowRectangleImplementation (int, int, int, int) |
| implementation of setWindowRectangle, should be implemented by derived classes More... | |
| virtual void | getWindowRectangle (int &x, int &y, int &width, int &height) |
| Get the window's position and size. More... | |
| void | setWindowDecoration (bool flag) |
| Set Window decoration. More... | |
| virtual bool | setWindowDecorationImplementation (bool) |
| implementation of setWindowDecoration, should be implemented by derived classes More... | |
| virtual bool | getWindowDecoration () const |
| Set Window decoration. More... | |
| virtual void | setWindowName (const std::string &) |
| Set the name of the window. More... | |
| virtual std::string | getWindowName () |
| Return the name of the window. More... | |
| virtual void | useCursor (bool cursorOn) |
| Switch on/off the cursor. More... | |
| virtual void | setCursor (MouseCursor) |
| Set mouse cursor to a specific shape. More... | |
| virtual void | setSyncToVBlank (bool on) |
| Create a new mouse cursor from the usual bitmap data. More... | |
| bool | getSyncToVBlank () const |
| virtual void | setSwapGroup (bool on, GLuint group, GLuint barrier) |
| Set swap group. More... | |
| void | getSwapGroup (bool &on, GLuint &group, GLuint &barrier) const |
| virtual bool | makeContextCurrentImplementation (GraphicsContext *) |
| Make this graphics context current with specified read context implementation. More... | |
| virtual void | bindPBufferToTextureImplementation (GLenum) |
| Pure virtual, Bind the graphics context to associated texture implementation. More... | |
| void | getViews (Views &views) |
| Returns the list of views (osgViewer::View) attached to this GraphicsWindow. More... | |
| virtual void | requestRedraw () |
| requestRedraw() requests a single redraw. More... | |
| virtual void | requestContinuousUpdate (bool=true) |
| requestContinuousUpdate(bool) is for en/disabling a throw or idle callback to be requested by a GUIEventHandler (typically a CameraManipulator, though other GUIEventHandler's may also provide functionality). More... | |
| virtual void | requestWarpPointer (float, float) |
| requestWarpPointer(int,int) is requesting a repositioning of the mouse pointer to a specified x,y location on the window. More... | |
Public Member Functions inherited from osg::GraphicsContext | |
| void | add (Operation *operation) |
| Add operation to end of OperationQueue. More... | |
| void | remove (Operation *operation) |
| Remove operation from OperationQueue. More... | |
| void | remove (const std::string &name) |
| Remove named operation from OperationQueue. More... | |
| void | removeAllOperations () |
| Remove all operations from OperationQueue. More... | |
| virtual void | runOperations () |
| Run the operations. More... | |
| GraphicsOperationQueue & | getOperationsQueue () |
| Get the operations queue, note you must use the OperationsMutex when accessing the queue. More... | |
| OpenThreads::Mutex * | getOperationsMutex () |
| Get the operations queue mutex. More... | |
| osg::RefBlock * | getOperationsBlock () |
| Get the operations queue block used to mark an empty queue, if you end items into the empty queue you must release this block. More... | |
| Operation * | getCurrentOperation () |
| Get the current operations that is being run. More... | |
| const Traits * | getTraits () const |
| Get the traits of the GraphicsContext. More... | |
| void | setState (State *state) |
| Set the State object which tracks the current OpenGL state for this graphics context. More... | |
| State * | getState () |
| Get the State object which tracks the current OpenGL state for this graphics context. More... | |
| const State * | getState () const |
| Get the const State object which tracks the current OpenGL state for this graphics context. More... | |
| void | setClearColor (const Vec4 &color) |
| Sets the clear color. More... | |
| const Vec4 & | getClearColor () const |
| Returns the clear color. More... | |
| void | setClearMask (GLbitfield mask) |
| Set the clear mask used in glClear(..). More... | |
| GLbitfield | getClearMask () const |
| Get the clear mask. More... | |
| virtual void | clear () |
| Do an OpenGL clear of the full graphics context/window. More... | |
| double | getTimeSinceLastClear () const |
| bool | realize () |
| Realize the GraphicsContext. More... | |
| void | close (bool callCloseImplementation=true) |
| close the graphics context. More... | |
| void | swapBuffers () |
| swap the front and back buffers. More... | |
| bool | isRealized () const |
| Return true if the graphics context has been realized and is ready to use. More... | |
| bool | makeCurrent () |
| Make this graphics context current. More... | |
| bool | makeContextCurrent (GraphicsContext *readContext) |
| Make this graphics context current with specified read context. More... | |
| bool | releaseContext () |
| Release the graphics context. More... | |
| bool | isCurrent () const |
| Return true if the current thread has this OpenGL graphics context. More... | |
| void | bindPBufferToTexture (GLenum buffer) |
| Bind the graphics context to associated texture. More... | |
| void | createGraphicsThread () |
| Create a graphics thread to the graphics context, so that the thread handles all OpenGL operations. More... | |
| void | setGraphicsThread (GraphicsThread *gt) |
| Assign a graphics thread to the graphics context, so that the thread handles all OpenGL operations. More... | |
| GraphicsThread * | getGraphicsThread () |
| Get the graphics thread assigned the graphics context. More... | |
| const GraphicsThread * | getGraphicsThread () const |
| Get the const graphics thread assigned the graphics context. More... | |
| virtual bool | makeContextCurrentImplementation (GraphicsContext *readContext)=0 |
| Make this graphics context current with specified read context implementation. More... | |
| void | setSwapCallback (SwapCallback *rc) |
| Set the swap callback which overrides the GraphicsContext::swapBuffersImplementation(), allowing developers to provide custom behavior for swap. More... | |
| SwapCallback * | getSwapCallback () |
| Get the swap callback which overrides the GraphicsContext::swapBuffersImplementation(). More... | |
| const SwapCallback * | getSwapCallback () const |
| Get the const swap callback which overrides the GraphicsContext::swapBuffersImplementation(). More... | |
| void | swapBuffersCallbackOrImplemenation () |
| Convenience method for handling whether to call swapbuffers callback or the standard context swapBuffersImplementation. More... | |
| void | resized (int x, int y, int width, int height) |
| resized method should be called when the underlying window has been resized and the GraphicsWindow and associated Cameras must be updated to keep in sync with the new size. More... | |
| void | setResizedCallback (ResizedCallback *rc) |
| Set the resized callback which overrides the GraphicsConext::realizedImplementation(), allow developers to provide custom behavior in response to a window being resized. More... | |
| ResizedCallback * | getResizedCallback () |
| Get the resized callback which overrides the GraphicsConext::realizedImplementation(). More... | |
| const ResizedCallback * | getResizedCallback () const |
| Get the const resized callback which overrides the GraphicsConext::realizedImplementation(). More... | |
| virtual void | resizedImplementation (int x, int y, int width, int height) |
| resized implementation, by default resizes the viewports and aspect ratios the cameras associated with the graphics Window. More... | |
| Cameras & | getCameras () |
| Get the list of cameras associated with this graphics context. More... | |
| const Cameras & | getCameras () const |
| Get the const list of cameras associated with this graphics context. More... | |
| void | setDefaultFboId (GLuint i) |
| set the default FBO-id, this id will be used when the rendering-backend is finished with RTT FBOs More... | |
| GLuint | getDefaultFboId () const |
| virtual bool | isSameKindAs (const Object *object) const |
Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. More... | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More... | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More... | |
| void | setName (const char *name) |
| Set the name of object using a C style string. More... | |
| const std::string & | getName () const |
| Get the name of object. More... | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More... | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. More... | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More... | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More... | |
| template<class T > | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More... | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More... | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
| template<class T > | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. More... | |
| virtual const Referenced * | getUserData () const |
| Get const user data. More... | |
| template<typename T > | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
| template<typename T > | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More... | |
| virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More... | |
| template<typename T > | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More... | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Public Member Functions inherited from osgGA::GUIActionAdapter | |
| virtual | ~GUIActionAdapter () |
| virtual osg::View * | asView () |
| Provide a mechanism for getting the osg::View associated with this GUIActionAdapter. More... | |
| virtual bool | computeIntersections (const osgGA::GUIEventAdapter &, osgUtil::LineSegmentIntersector::Intersections &, osg::Node::NodeMask=0xffffffff) |
| Compute intersections of a ray, starting the current mouse position, through the specified camera. More... | |
| virtual bool | computeIntersections (const osgGA::GUIEventAdapter &, const osg::NodePath &, osgUtil::LineSegmentIntersector::Intersections &, osg::Node::NodeMask=0xffffffff) |
| Compute intersections of a ray, starting the current mouse position, through the specified master camera's window/eye coordinates and a specified nodePath's subgraph. More... | |
Additional Inherited Members | |
Public Types inherited from osgViewer::GraphicsWindow | |
| enum | MouseCursor { InheritCursor, NoCursor, RightArrowCursor, LeftArrowCursor, InfoCursor, DestroyCursor, HelpCursor, CycleCursor, SprayCursor, WaitCursor, TextCursor, CrosshairCursor, HandCursor, UpDownCursor, LeftRightCursor, TopSideCursor, BottomSideCursor, LeftSideCursor, RightSideCursor, TopLeftCorner, TopRightCorner, BottomRightCorner, BottomLeftCorner } |
| Mouse cursor types, the same ones already present with ancient glut ... More... | |
| typedef std::list< osgViewer::View * > | Views |
Public Types inherited from osg::GraphicsContext | |
| typedef std::vector< ScreenSettings > | ScreenSettingsList |
| typedef std::vector< GraphicsContext * > | GraphicsContexts |
| typedef std::list< ref_ptr< Operation > > | GraphicsOperationQueue |
| typedef std::list< osg::Camera * > | Cameras |
Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Static Public Member Functions inherited from osg::GraphicsContext | |
| static void | setWindowingSystemInterface (WindowingSystemInterface *wsInterface) |
| Set the query the windowing system for screens and create graphics context - this functor should be supplied by the windows toolkit. More... | |
| static WindowingSystemInterface * | getWindowingSystemInterface () |
| Get the WindowingSystemInterface. More... | |
| static GraphicsContext * | createGraphicsContext (Traits *traits) |
| Create a graphics context for a specified set of traits. More... | |
| static unsigned int | createNewContextID () |
| Create a contextID for a new graphics context, this contextID is used to set up the osg::State associate with context. More... | |
| static unsigned int | getMaxContextID () |
| Get the current max ContextID. More... | |
| static void | incrementContextIDUsageCount (unsigned int contextID) |
| Increment the usage count associate with a contextID. More... | |
| static void | decrementContextIDUsageCount (unsigned int contextID) |
| Decrement the usage count associate with a contextID. More... | |
| static GraphicsContexts | getAllRegisteredGraphicsContexts () |
| Get all the registered graphics contexts. More... | |
| static GraphicsContexts | getRegisteredGraphicsContexts (unsigned int contextID) |
| Get all the registered graphics contexts associated with a specific contextID. More... | |
| static void | setCompileContext (unsigned int contextID, GraphicsContext *gc) |
| Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. More... | |
| static GraphicsContext * | getOrCreateCompileContext (unsigned int contextID) |
| Get existing or create a new GraphicsContext to do background compilation for GraphicsContexts associated with specified contextID. More... | |
| static GraphicsContext * | getCompileContext (unsigned int contextID) |
| Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. More... | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More... | |
| static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
Protected Member Functions inherited from osg::GraphicsContext | |
| GraphicsContext () | |
| GraphicsContext (const GraphicsContext &, const osg::CopyOp &) | |
| virtual | ~GraphicsContext () |
| virtual Object * | cloneType () const |
| Clone the type of an object, with Object* return type. More... | |
| virtual Object * | clone (const CopyOp &) const |
| Clone an object, with Object* return type. More... | |
| void | addCamera (osg::Camera *camera) |
| void | removeCamera (osg::Camera *camera) |
Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. More... | |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Static Protected Member Functions inherited from osg::GraphicsContext | |
| static void | registerGraphicsContext (GraphicsContext *gc) |
| Register a GraphicsContext. More... | |
| static void | unregisterGraphicsContext (GraphicsContext *gc) |
| Unregister a GraphicsContext. More... | |
Protected Attributes inherited from osgViewer::GraphicsWindow | |
| osg::ref_ptr< osgGA::EventQueue > | _eventQueue |
Protected Attributes inherited from osg::GraphicsContext | |
| Cameras | _cameras |
| ref_ptr< Traits > | _traits |
| ref_ptr< State > | _state |
| Vec4 | _clearColor |
| GLbitfield | _clearMask |
| OpenThreads::Thread * | _threadOfLastMakeCurrent |
| OpenThreads::Mutex | _operationsMutex |
| osg::ref_ptr< osg::RefBlock > | _operationsBlock |
| GraphicsOperationQueue | _operations |
| osg::ref_ptr< Operation > | _currentOperation |
| ref_ptr< GraphicsThread > | _graphicsThread |
| ref_ptr< ResizedCallback > | _resizedCallback |
| ref_ptr< SwapCallback > | _swapCallback |
| Timer_t | _lastClearTick |
| GLuint | _defaultFboId |
Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
|
inline |
|
inline |
|
inlinevirtual |
return the name of the object's class type.
Must be defined by derived classes.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Close the graphics context implementation.
Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Get focus.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Get focus on if the pointer is in this window.
Reimplemented from osgViewer::GraphicsWindow.
|
inline |
|
inlinevirtual |
Return true if the graphics context has been realized, and is ready to use, implementation.
Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Make this graphics context current implementation.
Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Raise the window to the top.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Realize the GraphicsContext implementation, Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Release the graphics context.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Swap the front and back buffers implementation.
Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
|
inlinevirtual |
Return whether a valid and usable GraphicsContext has been created.
Reimplemented from osgViewer::GraphicsWindow.
| Generated at Wed Nov 11 2015 22:15:20 for the OpenSceneGraph by doxygen 1.8.10. |