OpenSceneGraph  3.5.1
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgViewer::InteractiveImageHandler Class Reference

InteractiveImage is an event handler that computes the mouse coordinates in an images coordinate frame and then passes keyboard and mouse events to it. More...

Inheritance diagram for osgViewer::InteractiveImageHandler:
Inheritance graph
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Public Member Functions

 InteractiveImageHandler (osg::Image *image)
 Constructor to use when the InteractiveImage is in the 3D scene (i.e. not in a fullscreen HUD overlay). More...
 
 InteractiveImageHandler (osg::Image *image, osg::Texture2D *texture, osg::Camera *camera)
 Constructor to use when the InteractiveImage is in a fullscreen HUD overlay. More...
 
 META_Object (osgViewer, InteractiveImageHandler)
 
virtual bool run (osg::Object *object, osg::Object *data)
 Invoke the callback, first parameter is the Object that the callback is attached to, the second parameter, the data, is typically the NodeVisitor that is invoking the callback. More...
 
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *nv)
 Handle events, return true if handled, false otherwise. More...
 
virtual bool cull (osg::NodeVisitor *nv, osg::Drawable *drawable, osg::RenderInfo *renderInfo) const
 do customized cull code, return true if drawable should be culled. More...
 
- Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgGA, GUIEventHandler)
 
virtual bool handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)
 Handle event. More...
 
virtual bool handle (const GUIEventAdapter &, GUIActionAdapter &)
 Deprecated, Handle events, return true if handled, false otherwise. More...
 
- Public Member Functions inherited from osgGA::EventHandler
 EventHandler ()
 
 EventHandler (const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgGA, EventHandler)
 
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 Event traversal node callback method. More...
 
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
 Event traversal drawable callback method. More...
 
virtual void getUsage (osg::ApplicationUsage &) const
 Get the user interface usage of this event handler, i.e. More...
 
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 
 META_Object (osg, NodeCallback)
 
- Public Member Functions inherited from osg::Callback
 Callback ()
 
 Callback (const Callback &cb, const CopyOp &copyop)
 
 META_Object (osg, Callback)
 
bool traverse (osg::Object *object, osg::Object *data)
 traverse the nested callbacks or call NodeVisitor::traverse() if the object is Node, and data is NodeVisitor. More...
 
void setNestedCallback (osg::Callback *cb)
 
osg::CallbackgetNestedCallback ()
 
const osg::CallbackgetNestedCallback () const
 
void addNestedCallback (osg::Callback *nc)
 
void removeNestedCallback (osg::Callback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
virtual ObjectcloneType () const =0
 Clone the type of an object, with Object* return type. More...
 
virtual Objectclone (const CopyOp &) const =0
 Clone an object, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 return the name of the object's library. More...
 
virtual const char * className () const =0
 return the name of the object's class type. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual UniformasUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformasUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 
- Public Member Functions inherited from osg::Drawable::EventCallback
 EventCallback ()
 
 EventCallback (const EventCallback &, const CopyOp &)
 
 META_Object (osg, EventCallback)
 
- Public Member Functions inherited from osg::Drawable::CullCallback
 CullCallback ()
 
 CullCallback (const CullCallback &, const CopyOp &)
 
 META_Object (osg, CullCallback)
 
virtual bool cull (osg::NodeVisitor *, osg::Drawable *, osg::State *) const
 deprecated. More...
 

Protected Member Functions

virtual ~InteractiveImageHandler ()
 
 InteractiveImageHandler ()
 
 InteractiveImageHandler (const InteractiveImageHandler &, const osg::CopyOp &=osg::CopyOp::SHALLOW_COPY)
 
bool mousePosition (osgViewer::View *view, osg::NodeVisitor *nv, const osgGA::GUIEventAdapter &ea, int &x, int &y) const
 
void resize (int width, int height)
 
- Protected Member Functions inherited from osgGA::GUIEventHandler
virtual ~GUIEventHandler ()
 
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
 
- Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::observer_ptr< osg::Image_image
 
osg::observer_ptr< osg::Texture2D_texture
 
bool _fullscreen
 
osg::observer_ptr< osg::Camera_camera
 
- Protected Attributes inherited from osg::Callback
ref_ptr< Callback_nestedCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

InteractiveImage is an event handler that computes the mouse coordinates in an images coordinate frame and then passes keyboard and mouse events to it.

This event handler is useful for vnc or browser surfaces in the 3D scene.

Constructor & Destructor Documentation

osgViewer::InteractiveImageHandler::InteractiveImageHandler ( osg::Image image)

Constructor to use when the InteractiveImage is in the 3D scene (i.e. not in a fullscreen HUD overlay).

osgViewer::InteractiveImageHandler::InteractiveImageHandler ( osg::Image image,
osg::Texture2D texture,
osg::Camera camera 
)

Constructor to use when the InteractiveImage is in a fullscreen HUD overlay.

virtual osgViewer::InteractiveImageHandler::~InteractiveImageHandler ( )
inlineprotectedvirtual
osgViewer::InteractiveImageHandler::InteractiveImageHandler ( )
inlineprotected
osgViewer::InteractiveImageHandler::InteractiveImageHandler ( const InteractiveImageHandler ,
const osg::CopyOp = osg::CopyOp::SHALLOW_COPY 
)
inlineprotected

Member Function Documentation

virtual bool osgViewer::InteractiveImageHandler::cull ( osg::NodeVisitor nv,
osg::Drawable drawable,
osg::RenderInfo renderInfo 
) const
virtual

do customized cull code, return true if drawable should be culled.

Reimplemented from osg::Drawable::CullCallback.

virtual bool osgViewer::InteractiveImageHandler::handle ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter aa,
osg::Object ,
osg::NodeVisitor  
)
virtual

Handle events, return true if handled, false otherwise.

Reimplemented from osgGA::GUIEventHandler.

osgViewer::InteractiveImageHandler::META_Object ( osgViewer  ,
InteractiveImageHandler   
)
bool osgViewer::InteractiveImageHandler::mousePosition ( osgViewer::View view,
osg::NodeVisitor nv,
const osgGA::GUIEventAdapter ea,
int &  x,
int &  y 
) const
protected
void osgViewer::InteractiveImageHandler::resize ( int  width,
int  height 
)
protected
virtual bool osgViewer::InteractiveImageHandler::run ( osg::Object object,
osg::Object data 
)
inlinevirtual

Invoke the callback, first parameter is the Object that the callback is attached to, the second parameter, the data, is typically the NodeVisitor that is invoking the callback.

The run(..) method may be overriden by users directly, or if the user is using one of the old style callbacks such as NodeCallback or Drawable::UpdateCallback then you can just override the appropriate callback method on those callback subclasses. If you are implementing your own callback then one should call traverse() to make sure nested callbacks and visitor traversal() is completed.

Reimplemented from osg::Callback.

Member Data Documentation

osg::observer_ptr<osg::Camera> osgViewer::InteractiveImageHandler::_camera
protected
bool osgViewer::InteractiveImageHandler::_fullscreen
protected
osg::observer_ptr<osg::Image> osgViewer::InteractiveImageHandler::_image
protected
osg::observer_ptr<osg::Texture2D> osgViewer::InteractiveImageHandler::_texture
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:15:20 for the OpenSceneGraph by doxygen 1.8.10.